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IP属地:河南1楼2014-12-16 10:49回复
    Ranked All Pick initial planning phase reduced from 40 to 30 seconds
    天梯AP模式个人选择英雄时间减少到30s
    First rune spawns are now both Bounty Runes that are twice as effective (50/50 gold/xp to 100/100)
    现在第一个符都是赏金符,效果翻倍
    All Illusions now deal 25% less damage to structures
    所有的幻象对建筑的伤害减少25%


    IP属地:河南2楼2014-12-16 10:50
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      2025-07-31 17:35:22
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      Melee and Ranged Barracks bounty reduced from 352-370 to 100-150
      Melee and Ranged Barracks now give 125 and 75 gold to each player, respectively
      近战和远程兵营的奖金从352-370减少到100-150,同时会给每个玩家125-75金
      换句话说就是跟防御塔的奖励机制一样了


      IP属地:河南4楼2014-12-16 10:52
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        Ward location to the right of Roshan is now pathable
        Fixed a ward location near the Dire ancients that could not be easily seen
        肉山右边的眼位现在可以上去啦!
        修复夜魇远古附近的一个不容易被看到的眼位


        IP属地:河南5楼2014-12-16 10:54
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          Ancient Granite Golem health reduced from 2000 to 1700
          Ancient Granite Golem now has an aura which grants 15% bonus health to its allies
          远古野的石头人生命值从2000减少到1700
          现在这个石头人有个光环,给它的盟友提供15%的额外生命值
          换句话说就是成群的远古野里如果有个石头人就更难打啦!


          IP属地:河南14楼2014-12-16 10:57
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            Private Lobby games now use the Captain's Mode creep spawn timer when in All Pick
            这个没太明白。。私人房间里玩AP模式时用队长模式的小兵生成计时器?
            什么鬼,望高手解答~


            IP属地:河南19楼2014-12-16 11:00
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              Maximum Attack Speed increased from 500 to 600 (the primary impact of this is on abilities like Windranger's Focus Fire and Ursa's Overpower)
              攻击速度最大值从500增加到600!(这改动的主要影响是技能比如说风行的集中火力和拍拍的超强力量)
              The following abilities no longer have restrictions when cast on Spell Immune Allies: Kunkka's X Marks The Spot, Magnus's Empower, Treant Protector's Living Armor, and Warlock's Shadow Word
              这些技能现在可以对魔免的友军释放啦!
              船长标记,猛犸授予力量,大树树皮,WL的暗言术


              IP属地:河南31楼2014-12-16 11:03
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                The tooltips for Vanguard, Stout Shield, Poor Man's Shield and Crimson Guard now reflect their internal proc chance instead of their legacy representation (no actual balance change)
                圆盾先锋盾穷鬼盾红甲有个什么什么作用原理改动,括号里说没有实际的平衡性改动所以太长不看
                Vision and Fog of War can now be any numerical value, rather than specific intervals (previously it was 0, 64, 192, 320, 448, 576, 704, 800, 832, 960, 1088, 1216, 1344, 1472, 1600, 1728) [?]
                视野和战争迷雾现在可以被标出数字?是说加入了坐标系统么?


                IP属地:河南42楼2014-12-16 11:07
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                  2025-07-31 17:29:22
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                  莫慌莫慌,下来是喜闻乐见的英雄改动时间


                  IP属地:河南45楼2014-12-16 11:08
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                    亚巴顿
                    Borrowed Time duration increased from 3/4/5 to 4/5/6
                    回光返照持续时间从3/4/5增加到4/5/6


                    IP属地:河南46楼2014-12-16 11:09
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                      亚巴顿
                      Borrowed Time duration increased from 3/4/5 to 4/5/6
                      大招持续时间每级增加一秒


                      IP属地:河南50楼2014-12-16 11:09
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                        炼金术士
                        Greevil's Greed base bonus gold increased from 4/6/8/10 to 6/8/10/12
                        贪婪的基础奖励增加~
                        Greevil's Greed extra bonus gold per stack from 1/2/3/4 to 3
                        贪婪的额外奖励每个兵的增加值恒定到3
                        Greevil's Greed max bonus gold from 30 to 12/20/28/36
                        贪婪的最大奖励从固定30改成12/20/28/36
                        Greevil's Greed recent kill window duration increased from 25 to 30
                        贪婪效果的持续时间从25增加到30


                        IP属地:河南57楼2014-12-16 11:13
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                          那从这开始我就不打数字啦!说一下效果数字大家自己看,加快节奏!
                          斧王
                          Battle Hunger duration from 10/12/14/16 to 10
                          战争饥渴持续时间改动
                          Battle Hunger damage from 15/20/25/30 to 16/24/32/40 [?]
                          战争饥渴伤害改动
                          Battle Hunger cast range from 900 to 750
                          战争饥渴释放范围减少
                          Battle Hunger movement and slow from 10 to 12%
                          战争饥渴的加速和减速效果增加
                          Battle Hunger mana cost from 75/85/95/105 to 75
                          蓝耗降低!


                          IP属地:河南65楼2014-12-16 11:15
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                            祸乱之源
                            Nightmare cooldown from 15 to 16/15/14/13
                            噩梦CD减少


                            IP属地:河南69楼2014-12-16 11:18
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                              2025-07-31 17:23:22
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                              兽王
                              Call of the Wild now always provides a Hawk and a Boar at each level, and each now scales per level
                              野性召唤现在每级都提供一个鹰和一只猪,第二个应该是说动物的能力还是和以前一样按等级提升吧?
                              Hawk health from 50/50/100/100 to 40/60/80/100
                              鹰的生命值改动
                              Hawk movement speed from 270/270/400/400 to 250/300/350/400
                              鹰的移动速度改动
                              Hawk day sight from 500/500/1600/1600 to 700/1000/1300/1600
                              鹰的白天视野改动
                              Hawk night sight from 500/500/1200/1200 to 700/800/900/1000
                              鹰的夜晚视野改动
                              Hawk kill bounty from 30/30/65/65 to 30/40/50/60
                              杀鹰给的钱改动
                              Boar health from 0/400/400/500 to 200/300/400/500
                              猪的生命值改动
                              Boar base damage from 0/26/26/46 to 15/30/45/60
                              猪的基础伤害增强!
                              Boar base attack time from 0/1.5/1.5/1 to 1.25
                              猪的基础攻速固定啦
                              Boar poison slow from 0/20/20/35% to 10/20/30/40%
                              猪的减速增强!


                              IP属地:河南74楼2014-12-16 11:23
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