今年夏天void终于要开始更新了,不过这次更新没有dlc,内容是四把新武器和难度系统的实装,以及主机端的发布。不过怎么感觉这内容咋越来越少了呢?以下是正文的翻译内容,机翻+润色,楼主英语水平不咋好,要是有啥翻译错误的地方欢迎指正

各位警官,
欢迎收看2025年4月25日第85期《严阵以待》开发简报。
Ready or Not(严阵以待)的主机版本将于今年夏天发布,正如您在我们的YouTube频道或Twitch Galaxies流媒体上看到的那样!我们将在PS5和Xbox Series X|S上发布,并在所有平台上提供完整的交叉播放。本次简报将回答您关于ronsole的一些迫切问题。
我们称之为“Los Sueños Stories”(LSS)的免费更新(不是DLC的形式)与ronsole同时推出。这将为你们带来四种新武器、三种难度模式可供选择,以及两张重新设计的地图,这些地图在早期访问期间仅作为灰色封锁存在。在本次简报中,您将了解TRPL胡椒球手枪、M32A1旋转榴弹发射器、590M弹匣式霰弹枪和MK-V.50AE手枪。
注意:这些开发简报旨在让您了解我们对Ready or Not的部分持续支持,但简报并不包括我们在特定时刻正在进行的所有工作。请记住,我们的发展简报中的内容可能仍在进行中,并可能发生变化。
Ronsole发布/Los Sueños故事常见问题解答:
以下是我们在主机发布公告后看到的一些最常见的问题列表:
第一个问题
问:可以进行跨平台游玩吗?
答: 是的!PC和主机上的所有平台都可以相互玩。
第二个问题
问:我可以关闭跨平台游玩吗?
答: 是的,如果你只想在你的平台上与其他人一起玩,你可以关闭跨平台游戏。
第三个问题
问:主机上会有模组吗?
答: 不,游戏主机版本上不会有模组。
第四个问题
问:主机上会支持键盘和鼠标吗?
答: 目前还没有。我们为每个平台的游戏手柄提供了全面的控制器支持方案和用户界面。
第五个问题
问:PC上会有官方控制器支持吗?
答: 你很幸运,已经有了!官方控制器支持随着Dark Waters Release添加到基础游戏中,玩得开心!
第六个问题
问:LSS更新/ronsole的确切发布日期是什么时候?
第七个问题
答: 2025年夏季,具体日期待定:)
第八个问题
问:《Los Sueños Stories》是DLC吗?
答: 不,这是一个免费的基础游戏更新。
第九个问题
问:主机上会有包含所有当前发布的DLC的捆绑包吗?
答: 是的,会有的!它被称为“数字豪华版”
第十个问题
问:会有跨平台存档吗,所以如果我在主机上玩,然后在PC上玩,我的存档会延续下去吗?
答: 不,平台之间不会有跨平台存档。
VOID活动现场(原文VOID Event Presence,貌似是卖周边?)
我们的开发团队将在今年春夏参加各种活动,如果我们遇到你,我们可能会以会议独家商品(原文convention-exclusive merch)的形式分享一些好东西。
你可以通过我们将携带的光滑的新Ready or Not背包来识别我们。这些包永远不会大规模销售,只有VOID团队成员和少数内容创作者在即将到来的活动中才能佩戴。
首次参加此类会议的将是PAX East!虽然我们不打算在那里设立展位,但当我们巡逻时,你可能会看到我们。
(下图:RoN开发团队背包)

你能从我们这里得到什么样的独家优惠?当然是LSPD的官方徽章。恭喜你,警官,这是你应得的。
(下图:我们的会议商品独家LSPD徽章)

新武器先行
随着LSS更新而添加的4种新武器旨在填补目前游戏中武器空缺的定位
TRPL胡椒球手枪:
TRPL胡椒球手枪是一种致命性较低的多发手枪,能够用催泪气体压制敌人。TRPL的射程比泰瑟枪更远,每个弹匣有7发子弹,是盾牌使用者或希望进行完全低致命性装载的人的合适选择。
然而,与泰瑟枪相比,泰瑟枪的直接影响较小,而且其攻击能力仍然相对有限,因此军官在使用泰瑟枪时必须具有战略性,避免一对一的交战。
虚假的麻辣仙人:有男不玩,角色必须围着主角转
真正的麻辣仙人:VPL-25、TRPL、胡椒喷雾、催泪手榴弹和催泪弹发射器。对了,这次行动别忘了带防毒面具。
(下图/GIF:游戏中TRPL手枪模型的电影角度)


590M霰弹枪:
这种霰弹枪是一种弹匣式泵动枪,有一个10发可拆卸的盒式弹匣,而严阵以待所有现有的霰弹枪都是手动一次装一发子弹。这允许590M用户一次快速重新装载10发子弹;不过,这在更换弹药的类型上可能会有些困难,战术装弹可能会导致子弹还没打完的弹匣被丢弃。
(图片/GIF如下:游戏中590M霰弹枪模型的电影角度)


M32A1转轮式40mm发射器:
这种榴弹发射器是一种六发40毫米发射器,可以发射闪光弹和催泪瓦斯弹。无需在每次射击后重新装弹,旋转气缸将简单地循环下一轮进入膛室。
(下图:游戏中M32A1型号的电影镜头)

MK-V.50 AE手枪:
这可不是沙漠之鹰。这玩意可能有点疯狂,一个1911年的手枪框架,经过大量改装,可以容纳巨大的.50AE弹药筒。根据法院命令,这些古怪但威力强大的半自动手枪被扣押,后来被重新交给了地方警察局。(感觉还不如直接更新一把沙鹰出来)
控制你的后坐力和射击频率,否则下一次射击可能会在天花板上打一个洞。您可能会发现现有的.357 magnum左轮更实用,但使用MK-V时,您将可以更快的换弹。
(图片/GIF:游戏中MK-V.50 AE手枪的电影角度)


难度模式系统持续发展中
我们新难度系统的一个主要目标是为玩家提供在标准模式下游玩时可能不会注意的行为和时机。对难度系统彻底的游戏测试让我们对如何改进难度系统以继续实现这一目标有了深刻的见解。我们将举一个跟陷阱有关的例子
在Casual难度中,玩家应该感受到更多的代理权(原文agency,n.机构; (政府的)专门机构; (尤指)代理机构; 服务机构; 经销机构)和减少来自嫌疑人的压力。例如:在有陷阱的关卡上,陷阱可能更少,或者不是致命的陷阱,SWAT AI应该给玩家更多的时间直接与嫌疑人接触。
然而,在Hard难度上,出现上述这种思路的机会将会被大大增加。玩家面临着更广泛的可疑行为和挑战。例如:以前没有陷阱的关卡现在可能有陷阱,嫌疑人将以更不可预测和更聪明的方式行事;一些不太致命的陷阱可能会变成致命的陷阱。曾经也许可以靠背板,但现在玩家必须应对的未知数将会增加,夏季吧乱冲只会导致你似的更快。
结论
Ronsole正在路上,随之而来的是Los Sueños Stories的更新!如果您有更多问题,请在我们的评论中或在我们的社交活动中提问。向PS5玩家群体致敬,感谢他们在PlayStation YouTube频道上对我们预告片的热情接待。也许我们会在PAX East看到你们中的一些人(以及我们的任何粉丝),在那里你们可以获得徽章作为正式入职培训的一部分!
我们的第85次发展简报到此结束,感谢您的加入。下次一定要来了解更多发展新闻!
在Steam上关注Ready or Not。
我们的其他链接:Discord、X、YouTube、Instagram、Facebook、Spotify、TikTok。
Stack up and clear out.(队列准备,开始清理。)
VOID互动
以下是原文
Vol. 85 - Ready or Not Development BriefingAttention Officers,
Welcome to the 85th edition of our Ready or Not Development Briefing, April 25th, 2025.
Ready or Not’s console release is on the way this summer, as you may have seen on our YouTube channel or during the Twitch Galaxies stream! We’ll be releasing on PS5 as well as Xbox Series X | S with full crossplay across all platforms. This briefing will answer some of your burning questions about ronsole.
A free update (not a form of DLC) we're calling “Los Sueños Stories” (LSS) is simultaneously launching alongside ronsole. This will bring y’all four new weapons, three difficulty modes to choose from, and two re-designed maps which existed only as grey blockouts during Early Access. In this briefing you’ll get a look at the TRPL pepper ball pistol, M32A1 rotary grenade launcher, 590M magazine-fed shotgun, and MK-V .50 AE pistol.
Note: These development briefings serve to keep you in the loop about parts of our ongoing support for Ready or Not, however the briefings do not encompass everything that we’re working on at a given moment. Please keep in mind that the content in our development briefings may still be a work in progress and subject to change.
Ronsole Release/Los Sueños Stories FAQ:
Here’s a list of some of the most frequently asked questions we saw asked following our console release announcement:
1) Q: Will there be crossplay?
A: Yes! All platforms across PC and console will be able to play with eachother.
2) Q: Can I turn off crossplay?
A: Yes, you are able to turn off crossplay if you’d rather play with others on your platform only.
3) Q: Will there be modding on console?
A: No, there will not be mods on the console version of the game.
4) Q: Will there be keyboard and mouse support on console?
A: Not at this time, no. We have a comprehensive controller support scheme and UI for each platforms’ gamepad.
5) Q: Will there be official controller support on PC?
A: You're in luck, there already is! Official controller support was added to base game with the Dark Waters Release, have fun!
6) Q: When is the exact LSS update/ronsole release date?
A: Summer 2025, exact date to be determined :)
7) Q: Is “Los Sueños Stories” a DLC?
A: No, it is a free base game update.
8) Q: Will there be a bundle that includes all currently released DLC on console?
A: Yes, there will be! It is called the “Digital Deluxe Edition.”
9) Q: Will be there cross-progression, so if I play on console and then PC my progress carries over?
A: No, there will not be cross-progression between platforms.
VOID Event Presence
Our dev team is making entry into all sorts of events throughout this spring and summer, and we may have some goodies in the form of convention-exclusive merch to share along the way if we run into you.
You can identify us by the slick new Ready or Not backpacks that we’ll be carrying. These bags won't ever be produced for mass-sale, worn only by members of the VOID team and a limited number of content creators for an upcoming event.
The first convention presence of this sort will be PAX East! While we don’t plan to have a booth there, you might see us as we patrol around.
(Image below: RoN dev team backpack)

What sort of exclusive con merch might you be able to receive from us? An official LSPD badge, of course. Congratulations, officer, you’ve earned it.
(Image below: Our convention merch exclusive LSPD badge)

New Weapons First Look
Each of the 4 new weapons added with the LSS update are intended to fill in niches that currently are empty in the game.
TRPL pepper ball pistol:
The TRPL pepper ball pistol is a less-lethal multi-shot sidearm capable of suppressing enemies with clouds of OC gas. With a further range than a taser, and 7 shots in each magazine, the TRPL is a suitable choice for shield users or those looking to take a fully less-lethal loadout.
However, with less immediate impact compared to a taser and still relatively limited mag capacity, officers must be strategic in its usage and avoid one-on-one engagements.
Consider the spicy loadout: VPL-25, TRPL, pepperspray, CS gas grenades, and a CS launcher. Don’t forget your gas mask for this run.
(Image/GIF below: Cinematic angles of the in-game TRPL pistol model)


590M Shotgun:
This shotgun is a magazine-fed pump action with a 10 round detachable box magazine, whereas all of the other existing shotguns in RoN are manually loaded one shell at a time. This allows a 590M user to perform a rapid reload of 10 shells at once; it is though somewhat more difficult to swap between shell types on an individual basis and tactical reloads can result in an inventory of partially loaded mags.
(Image/GIF below: Cinematic angles of the in-game 590M shotgun model)


M32A1 Rotary 40mm Launcher:
This grenade launcher is a six-shot 40mm launcher that fires flashbang and CS gas rounds. No need to reload after each shot, the revolving cylinder will simply cycle the next round into the chamber.
(Image below: Cinematic shot of the in-game M32A1 model)

MK-V .50 AE pistol:
No, this is not a Desert Eagle. It is perhaps mildly more insane, a 1911 pistol frame that is heavily modified to chamber the massive .50 AE ammo cartridge. A stash of these eccentric yet powerful semi-automatic pistols was seized by court order and later re-possessed to the LSPD.
Control your recoil and time your shots, or the next one might end up making a hole in the floor above you. You may find more practicality with the existing .357 magnum, but with the MK-V you will benefit from fast magazine swaps.
(Image/GIF: Cinematic angles of the in-game MK-V .50 AE pistol)


Difficulty Mode System Continued Development
A primary goal of our new difficulty system is to offer players opportunities to engage with behaviors and opportunities they might not otherwise see when playing on Standard mode. Thorough playtesting of the difficulty system has given us immense insights into ways that we can refine the system to continue towards this goal. One example we will use concerns trap usage.
On Casual, the player should feel more agency and less pressure from suspects. For example: On levels with traps there may be less traps, or less lethal instead of lethal traps, and the SWAT AI should give the player more time to engage with suspects directly.
It is on Hard however where this philosophy of increased possibilities truly shines. The player is confronted with a broader spectrum of suspect behaviors and challenges. For example: levels that did not have traps before may now have traps, and suspects will act in more unpredictable and intelligent ways; some less lethal traps may change to lethal ones. What once may have been a familiar level is now one where the player must constantly be ready for anything, and complacency kills.
Conclusion
Ronsole is on the way and with it comes the Los Sueños Stories update! If you have more questions please put them in our comments here or on our socials. Huge shout out to the PS5 playerbase for their warm reception of our trailer on the PlayStation YouTube channel. Maybe we'll see some of you (and any of our fans) at PAX East where you can get a badge as part of your official induction!
This concludes our 85th development briefing, thank you for joining us. Be sure to fall in next time for more development news!

Follow Ready or Not on Steam here.
Our other links: Discord, X, YouTube, Instagram, Facebook, Spotify, TikTok.
Stack up and clear out.
VOID Interactive

各位警官,
欢迎收看2025年4月25日第85期《严阵以待》开发简报。
Ready or Not(严阵以待)的主机版本将于今年夏天发布,正如您在我们的YouTube频道或Twitch Galaxies流媒体上看到的那样!我们将在PS5和Xbox Series X|S上发布,并在所有平台上提供完整的交叉播放。本次简报将回答您关于ronsole的一些迫切问题。
我们称之为“Los Sueños Stories”(LSS)的免费更新(不是DLC的形式)与ronsole同时推出。这将为你们带来四种新武器、三种难度模式可供选择,以及两张重新设计的地图,这些地图在早期访问期间仅作为灰色封锁存在。在本次简报中,您将了解TRPL胡椒球手枪、M32A1旋转榴弹发射器、590M弹匣式霰弹枪和MK-V.50AE手枪。
注意:这些开发简报旨在让您了解我们对Ready or Not的部分持续支持,但简报并不包括我们在特定时刻正在进行的所有工作。请记住,我们的发展简报中的内容可能仍在进行中,并可能发生变化。
Ronsole发布/Los Sueños故事常见问题解答:
以下是我们在主机发布公告后看到的一些最常见的问题列表:
第一个问题
问:可以进行跨平台游玩吗?
答: 是的!PC和主机上的所有平台都可以相互玩。
第二个问题
问:我可以关闭跨平台游玩吗?
答: 是的,如果你只想在你的平台上与其他人一起玩,你可以关闭跨平台游戏。
第三个问题
问:主机上会有模组吗?
答: 不,游戏主机版本上不会有模组。
第四个问题
问:主机上会支持键盘和鼠标吗?
答: 目前还没有。我们为每个平台的游戏手柄提供了全面的控制器支持方案和用户界面。
第五个问题
问:PC上会有官方控制器支持吗?
答: 你很幸运,已经有了!官方控制器支持随着Dark Waters Release添加到基础游戏中,玩得开心!
第六个问题
问:LSS更新/ronsole的确切发布日期是什么时候?
第七个问题
答: 2025年夏季,具体日期待定:)
第八个问题
问:《Los Sueños Stories》是DLC吗?
答: 不,这是一个免费的基础游戏更新。
第九个问题
问:主机上会有包含所有当前发布的DLC的捆绑包吗?
答: 是的,会有的!它被称为“数字豪华版”
第十个问题
问:会有跨平台存档吗,所以如果我在主机上玩,然后在PC上玩,我的存档会延续下去吗?
答: 不,平台之间不会有跨平台存档。
VOID活动现场(原文VOID Event Presence,貌似是卖周边?)
我们的开发团队将在今年春夏参加各种活动,如果我们遇到你,我们可能会以会议独家商品(原文convention-exclusive merch)的形式分享一些好东西。
你可以通过我们将携带的光滑的新Ready or Not背包来识别我们。这些包永远不会大规模销售,只有VOID团队成员和少数内容创作者在即将到来的活动中才能佩戴。
首次参加此类会议的将是PAX East!虽然我们不打算在那里设立展位,但当我们巡逻时,你可能会看到我们。
(下图:RoN开发团队背包)

你能从我们这里得到什么样的独家优惠?当然是LSPD的官方徽章。恭喜你,警官,这是你应得的。
(下图:我们的会议商品独家LSPD徽章)

新武器先行
随着LSS更新而添加的4种新武器旨在填补目前游戏中武器空缺的定位
TRPL胡椒球手枪:
TRPL胡椒球手枪是一种致命性较低的多发手枪,能够用催泪气体压制敌人。TRPL的射程比泰瑟枪更远,每个弹匣有7发子弹,是盾牌使用者或希望进行完全低致命性装载的人的合适选择。
然而,与泰瑟枪相比,泰瑟枪的直接影响较小,而且其攻击能力仍然相对有限,因此军官在使用泰瑟枪时必须具有战略性,避免一对一的交战。
虚假的麻辣仙人:有男不玩,角色必须围着主角转
真正的麻辣仙人:VPL-25、TRPL、胡椒喷雾、催泪手榴弹和催泪弹发射器。对了,这次行动别忘了带防毒面具。
(下图/GIF:游戏中TRPL手枪模型的电影角度)


590M霰弹枪:
这种霰弹枪是一种弹匣式泵动枪,有一个10发可拆卸的盒式弹匣,而严阵以待所有现有的霰弹枪都是手动一次装一发子弹。这允许590M用户一次快速重新装载10发子弹;不过,这在更换弹药的类型上可能会有些困难,战术装弹可能会导致子弹还没打完的弹匣被丢弃。
(图片/GIF如下:游戏中590M霰弹枪模型的电影角度)


M32A1转轮式40mm发射器:
这种榴弹发射器是一种六发40毫米发射器,可以发射闪光弹和催泪瓦斯弹。无需在每次射击后重新装弹,旋转气缸将简单地循环下一轮进入膛室。
(下图:游戏中M32A1型号的电影镜头)

MK-V.50 AE手枪:
这可不是沙漠之鹰。这玩意可能有点疯狂,一个1911年的手枪框架,经过大量改装,可以容纳巨大的.50AE弹药筒。根据法院命令,这些古怪但威力强大的半自动手枪被扣押,后来被重新交给了地方警察局。(感觉还不如直接更新一把沙鹰出来)
控制你的后坐力和射击频率,否则下一次射击可能会在天花板上打一个洞。您可能会发现现有的.357 magnum左轮更实用,但使用MK-V时,您将可以更快的换弹。
(图片/GIF:游戏中MK-V.50 AE手枪的电影角度)


难度模式系统持续发展中
我们新难度系统的一个主要目标是为玩家提供在标准模式下游玩时可能不会注意的行为和时机。对难度系统彻底的游戏测试让我们对如何改进难度系统以继续实现这一目标有了深刻的见解。我们将举一个跟陷阱有关的例子
在Casual难度中,玩家应该感受到更多的代理权(原文agency,n.机构; (政府的)专门机构; (尤指)代理机构; 服务机构; 经销机构)和减少来自嫌疑人的压力。例如:在有陷阱的关卡上,陷阱可能更少,或者不是致命的陷阱,SWAT AI应该给玩家更多的时间直接与嫌疑人接触。
然而,在Hard难度上,出现上述这种思路的机会将会被大大增加。玩家面临着更广泛的可疑行为和挑战。例如:以前没有陷阱的关卡现在可能有陷阱,嫌疑人将以更不可预测和更聪明的方式行事;一些不太致命的陷阱可能会变成致命的陷阱。曾经也许可以靠背板,但现在玩家必须应对的未知数将会增加,夏季吧乱冲只会导致你似的更快。
结论
Ronsole正在路上,随之而来的是Los Sueños Stories的更新!如果您有更多问题,请在我们的评论中或在我们的社交活动中提问。向PS5玩家群体致敬,感谢他们在PlayStation YouTube频道上对我们预告片的热情接待。也许我们会在PAX East看到你们中的一些人(以及我们的任何粉丝),在那里你们可以获得徽章作为正式入职培训的一部分!
我们的第85次发展简报到此结束,感谢您的加入。下次一定要来了解更多发展新闻!
在Steam上关注Ready or Not。
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Stack up and clear out.(队列准备,开始清理。)
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以下是原文
Vol. 85 - Ready or Not Development BriefingAttention Officers,
Welcome to the 85th edition of our Ready or Not Development Briefing, April 25th, 2025.
Ready or Not’s console release is on the way this summer, as you may have seen on our YouTube channel or during the Twitch Galaxies stream! We’ll be releasing on PS5 as well as Xbox Series X | S with full crossplay across all platforms. This briefing will answer some of your burning questions about ronsole.
A free update (not a form of DLC) we're calling “Los Sueños Stories” (LSS) is simultaneously launching alongside ronsole. This will bring y’all four new weapons, three difficulty modes to choose from, and two re-designed maps which existed only as grey blockouts during Early Access. In this briefing you’ll get a look at the TRPL pepper ball pistol, M32A1 rotary grenade launcher, 590M magazine-fed shotgun, and MK-V .50 AE pistol.
Note: These development briefings serve to keep you in the loop about parts of our ongoing support for Ready or Not, however the briefings do not encompass everything that we’re working on at a given moment. Please keep in mind that the content in our development briefings may still be a work in progress and subject to change.
Ronsole Release/Los Sueños Stories FAQ:
Here’s a list of some of the most frequently asked questions we saw asked following our console release announcement:
1) Q: Will there be crossplay?
A: Yes! All platforms across PC and console will be able to play with eachother.
2) Q: Can I turn off crossplay?
A: Yes, you are able to turn off crossplay if you’d rather play with others on your platform only.
3) Q: Will there be modding on console?
A: No, there will not be mods on the console version of the game.
4) Q: Will there be keyboard and mouse support on console?
A: Not at this time, no. We have a comprehensive controller support scheme and UI for each platforms’ gamepad.
5) Q: Will there be official controller support on PC?
A: You're in luck, there already is! Official controller support was added to base game with the Dark Waters Release, have fun!
6) Q: When is the exact LSS update/ronsole release date?
A: Summer 2025, exact date to be determined :)
7) Q: Is “Los Sueños Stories” a DLC?
A: No, it is a free base game update.
8) Q: Will there be a bundle that includes all currently released DLC on console?
A: Yes, there will be! It is called the “Digital Deluxe Edition.”
9) Q: Will be there cross-progression, so if I play on console and then PC my progress carries over?
A: No, there will not be cross-progression between platforms.
VOID Event Presence
Our dev team is making entry into all sorts of events throughout this spring and summer, and we may have some goodies in the form of convention-exclusive merch to share along the way if we run into you.
You can identify us by the slick new Ready or Not backpacks that we’ll be carrying. These bags won't ever be produced for mass-sale, worn only by members of the VOID team and a limited number of content creators for an upcoming event.
The first convention presence of this sort will be PAX East! While we don’t plan to have a booth there, you might see us as we patrol around.
(Image below: RoN dev team backpack)

What sort of exclusive con merch might you be able to receive from us? An official LSPD badge, of course. Congratulations, officer, you’ve earned it.
(Image below: Our convention merch exclusive LSPD badge)

New Weapons First Look
Each of the 4 new weapons added with the LSS update are intended to fill in niches that currently are empty in the game.
TRPL pepper ball pistol:
The TRPL pepper ball pistol is a less-lethal multi-shot sidearm capable of suppressing enemies with clouds of OC gas. With a further range than a taser, and 7 shots in each magazine, the TRPL is a suitable choice for shield users or those looking to take a fully less-lethal loadout.
However, with less immediate impact compared to a taser and still relatively limited mag capacity, officers must be strategic in its usage and avoid one-on-one engagements.
Consider the spicy loadout: VPL-25, TRPL, pepperspray, CS gas grenades, and a CS launcher. Don’t forget your gas mask for this run.
(Image/GIF below: Cinematic angles of the in-game TRPL pistol model)


590M Shotgun:
This shotgun is a magazine-fed pump action with a 10 round detachable box magazine, whereas all of the other existing shotguns in RoN are manually loaded one shell at a time. This allows a 590M user to perform a rapid reload of 10 shells at once; it is though somewhat more difficult to swap between shell types on an individual basis and tactical reloads can result in an inventory of partially loaded mags.
(Image/GIF below: Cinematic angles of the in-game 590M shotgun model)


M32A1 Rotary 40mm Launcher:
This grenade launcher is a six-shot 40mm launcher that fires flashbang and CS gas rounds. No need to reload after each shot, the revolving cylinder will simply cycle the next round into the chamber.
(Image below: Cinematic shot of the in-game M32A1 model)

MK-V .50 AE pistol:
No, this is not a Desert Eagle. It is perhaps mildly more insane, a 1911 pistol frame that is heavily modified to chamber the massive .50 AE ammo cartridge. A stash of these eccentric yet powerful semi-automatic pistols was seized by court order and later re-possessed to the LSPD.
Control your recoil and time your shots, or the next one might end up making a hole in the floor above you. You may find more practicality with the existing .357 magnum, but with the MK-V you will benefit from fast magazine swaps.
(Image/GIF: Cinematic angles of the in-game MK-V .50 AE pistol)


Difficulty Mode System Continued Development
A primary goal of our new difficulty system is to offer players opportunities to engage with behaviors and opportunities they might not otherwise see when playing on Standard mode. Thorough playtesting of the difficulty system has given us immense insights into ways that we can refine the system to continue towards this goal. One example we will use concerns trap usage.
On Casual, the player should feel more agency and less pressure from suspects. For example: On levels with traps there may be less traps, or less lethal instead of lethal traps, and the SWAT AI should give the player more time to engage with suspects directly.
It is on Hard however where this philosophy of increased possibilities truly shines. The player is confronted with a broader spectrum of suspect behaviors and challenges. For example: levels that did not have traps before may now have traps, and suspects will act in more unpredictable and intelligent ways; some less lethal traps may change to lethal ones. What once may have been a familiar level is now one where the player must constantly be ready for anything, and complacency kills.
Conclusion
Ronsole is on the way and with it comes the Los Sueños Stories update! If you have more questions please put them in our comments here or on our socials. Huge shout out to the PS5 playerbase for their warm reception of our trailer on the PlayStation YouTube channel. Maybe we'll see some of you (and any of our fans) at PAX East where you can get a badge as part of your official induction!
This concludes our 85th development briefing, thank you for joining us. Be sure to fall in next time for more development news!

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Stack up and clear out.
VOID Interactive