外面找的MOD合集, 使用前请先看说明, 一些说明包含在文件名, 一些有附带的文本文件, 阅读并理解后使用.
原址:https://github.com/hoverbike1/TOTK-Mods-collection
度盘转:https://pan.baidu.com/s/1-wjsw7BVPDT-loByAlD4hA?pwd=x22y
以下是梗概的机翻:
----------------------------------------------------------------
Mod description & usage:
模组说明及使用:
FPS - Dynamic FPS: Matches the game clock to your framerate and fixes slow motion/speed up. Recommended to use with FPS mods above.
FPS - 动态 FPS:将游戏时钟与您的帧速率相匹配并修复慢动作/加速。建议与上述 FPS 模组一起使用。
Alternativelly you can uncheck the Yuzu's "Limit Speed Percent" in General settings (Ctrl + U) as well as setting "VSync Mode" to OFF without 'speed up' your game.
或者,您可以在常规设置 (Ctrl + U) 中取消选中 Yuzu 的“限制速度百分比”,并将“垂直同步模式”设置为关闭,而不会“加速”游戏。
BEWARE! When you use Dynamic FPS mod under 15 FPS, the physics will break!. Some issues also can happen above 60fps.
谨防!当您在 15 FPS 以下使用动态 FPS 模组时,物理原理将会崩溃!超过 60 fps 时也可能会出现一些问题。
BEWARE! On version 1.5.5 or higher, use with Dynamic FPS - 20/30/45/60FPS AND Resolutions!
谨防!在 1.5.5 或更高版本上,使用动态 FPS - 20/30/45/60FPS 和分辨率!
BEWARE! On version 1.5.4 or higher, use with Dynamic FPS - 20/30/45/60FPS.
谨防!在 1.5.4 或更高版本上,使用动态 FPS - 20/30/45/60FPS。
BEWARE! On version 1.5.3 or below, use with 20fps/30fps/60fps Static.
谨防!在 1.5.3 或更低版本上,使用 20fps/30fps/60fps 静态。
FPS - Dynamic FPS - 1920x1080 / 2560x1400 / 3840x2160 / 5120x2880 Resolution: Configuration files for DynamicFPS 1.5.5 or newer. Use only one of the options with DynamicFPS 1.5.5. You can edit the .ini file inside to whatever resolution you want!
FPS - 动态 FPS - 1920x1080 / 2560x1400 / 3840x2160 / 5120x2880 分辨率:DynamicFPS 1.5.5 或更高版本的配置文件。仅使用 DynamicFPS 1.5.5 的选项之一。您可以将里面的 .ini 文件编辑为您想要的任何分辨率!
FPS - Dynamic FPS - 20/30/45/60FPS: Configuration files for DynamicFPS 1.5.4 or newer. Use only one of the options with DynamicFPS 1.5.4. You can edit the .ini file inside to whathever FPS you want! (may cause issues below 20fps and above 60fps)
FPS - 动态 FPS - 20/30/45/60FPS:DynamicFPS 1.5.4 或更高版本的配置文件。仅使用 DynamicFPS 1.5.4 的选项之一。您可以将里面的 .ini 文件编辑为您想要的任何 FPS! (可能会导致低于 20fps 和高于 60fps 的问题)
Why use the 30fps mod? : The game locks to 20 fps if your framerate is anything lower than 30, the mod corrects this.
为什么使用 30fps 模式? :如果您的帧速率低于 30,游戏将锁定为 20 fps,模组会纠正此问题。
FPS - 20fps/30fps/60fps Static: Changes the game's framerate lock. Use with DynamicFPS 1.5.3 or bellow.
FPS - 20fps/30fps/60fps 静态:更改游戏的帧速率锁定。与 DynamicFPS 1.5.3 或以下版本一起使用。
The game will be in slow motion if you are under the framerate indicated and speed up if you are over, including cutscenes. Combine with a dynamic fps mod to fix this behavior.
如果您低于指定的帧速率,游戏将以慢动作播放;如果超过指定的帧速率,游戏将以慢动作播放,包括过场动画。结合动态 fps mod 可以修复此行为。
Why use the 30fps mod? : The game locks to 20 fps if your framerate is anything lower than 30, the mod corrects this.
为什么使用 30fps 模式? :如果您的帧速率低于 30,游戏将锁定为 20 fps,模组会纠正此问题。
FPS - Fix - UI Blackscreen Fix: Fixes black background on weapon switch UI when playing above 30fps.
FPS - 修复 - UI 黑屏修复:修复了在 30fps 以上播放时武器切换 UI 上的黑色背景。
❗Overwrites "Common.Product.110.Nin_NX_NVN.blarc", don't install two mods overwriting the same file.
❗覆盖“Common.Product.110.Nin_NX_NVN.blarc”,不要安装两个覆盖同一文件的模组。
This mod overwrite the Xbox UI and Playstation UI mods. Use the version "fix" of these mods instead (they include the Blackscreen-fix).
此 mod 会覆盖 Xbox UI 和 Playstation UI mod。请改用这些模组的“修复”版本(它们包括黑屏修复)。
Graphics - Disable Internal FSR Downscaling: This mod disables the game's internal FSR. Do not mistake with Yuzu's own FSR on the "Window Adapting Filter" in Graphics settings.
图形 - 禁用内部 FSR 缩小:此 mod 禁用游戏的内部 FSR。不要与图形设置中“窗口自适应滤镜”上的 Yuzu 自己的 FSR 混淆。
FSR is an optimisation method that upscales the game resolution using several algorithms (similar to DLSS but without advanced AI or temporal information). It can increase GPU performance at the cost of some details and potential graphical artifacts.
FSR 是一种优化方法,使用多种算法(类似于 DLSS,但没有高级 AI 或时间信息)来提升游戏分辨率。它可以提高 GPU 性能,但代价是一些细节和潜在的图形伪影。
Disable FSR if you are using better methods like Yuzu's FSR or even better: using real improved resolution.
如果您使用像 Yuzu 的 FSR 这样更好的方法,或者甚至更好:使用真正改进的分辨率,请禁用 FSR。
Graphics - Disable Internal FXAA v2: Disables TotK's internal FXAA.
图形 - 禁用内部 FXAA v2:禁用 TotK 的内部 FXAA。
FXAA smoothes edges to avoid aliasing (jagged edges) and costs very little GPU performance.
FXAA 可平滑边缘以避免锯齿(锯齿状边缘),并且消耗很少的 GPU 性能。
If you want a better anti aliasing, we recommend using SMAA on the "Anti-Aliasing Method" in Graphics settings (at a slightly cost on GPU performance). Using a resolution above your monitor can also work as anti-alising, but have high cost on your GPU (see the Resolution section).
如果您想要更好的抗锯齿效果,我们建议在图形设置中的“抗锯齿方法”上使用 SMAA(稍微牺牲 GPU 性能)。使用高于显示器的分辨率也可以起到抗锯齿的作用,但 GPU 成本较高(请参阅分辨率部分)。
❗Overwrites "Bootup.Nin_NX_NVN.pack.zs", don't install two mods overwriting the same file!
❗覆盖“Bootup.Nin_NX_NVN.pack.zs”,不要安装两个覆盖同一个文件的模组!
Graphics - Disable Internal FXAA ExeFS: uses the exefs method instead of romfs, which FXAA v2 uses. This should have less compatibility issues with other mods.
图形 - 禁用内部 FXAA ExeFS:使用 exefs 方法而不是 FXAA v2 使用的 romfs。这应该与其他模组的兼容性问题较少。
Graphics - LOD Improvement: Increases the Level of Detail on certain models.
图形 - LOD 改进:提高某些模型的细节级别。
LOD (Level Of Detail) shows higher quality models when you are close to them, and lower quality models when they are further away.
当您靠近时,LOD(细节级别)会显示较高质量的模型,而当您距离较远时,则会显示较低质量的模型。
Has a minor performance improvement (we spent days testing on different hardware to believe it). Our theory is that less model swappings helps the emulator because there's less things changing at the same time.
性能略有提高(我们花了几天时间在不同的硬件上进行测试以相信这一点)。我们的理论是,较少的模型交换对模拟器有帮助,因为同时发生的变化较少。
Comparison On/Off
比较开/关
Graphics - Disable Quality Reduction: Prevents graphics quality decreasing when your framerate is under 30fps.
图形 - 禁用质量降低:防止帧速率低于 30fps 时图形质量下降。
LOD (Level Of Detail) shows higher quality models when you are close to them, and lower quality models when they are further away.
当您靠近时,LOD(细节级别)会显示较高质量的模型,而当您距离较远时,则会显示较低质量的模型。
By default, when your framerate is low, the game lowers the LOD to increase GPU performance, causing textures and models to visibly get worse.
默认情况下,当帧速率较低时,游戏会降低 LOD 以提高 GPU 性能,从而导致纹理和模型明显变差。
When this happens the game also reduce the resolution, causing pixelated images.
发生这种情况时,游戏也会降低分辨率,导致图像像素化。
BEWARE! Mandatory if using Chucks Resolution Mods (Or another Pchtxt resolution Mod). Not necessary with Sweetmini resolution Mods, especially if you use LOD Improvement Mod.
谨防!如果使用 Chucks 分辨率 Mod(或其他 Pchtxt 分辨率 Mod),则必须这样做。对于 Sweetmini 分辨率 Mod 来说不需要,特别是当您使用 LOD 改进 Mod 时。
Graphics - Sky Island Fix for XX Resolution: Fix bugged Outline edges around distant Sky Islands over 2x Resolution scaling.
图形 - 修复了 XX 分辨率的天空岛:修复了 2 倍分辨率缩放范围内遥远天空岛周围有缺陷的轮廓边缘。
Use only one option, corresponding to the resolution scale currently being used.
仅使用与当前使用的分辨率比例相对应的一个选项。
Only required if your Resolution scale in "Graphics settings" is over 1x. May cause edge artifacts.
仅当“图形设置”中的分辨率比例超过 1 倍时才需要。可能会导致边缘伪影。
Comparison Off/On
比较关/开
Graphics - Disable Targeting DOF: Disables the Depth-of-Field blurring effect when targeting enemies or NPCs.
图形 - 禁用目标自由度:在瞄准敌人或 NPC 时禁用景深模糊效果。
DOF (Depth-of-Field) is an effect that blurs the background when an object is focused by the camera. Install if you don't like the effect.
DOF(景深)是一种当相机聚焦物体时模糊背景的效果。如果您不喜欢这种效果,请安装。
Graphics - Shadows: Changes the resolution of shadows.
图形 - 阴影:更改阴影的分辨率。
256 and 512 could possibly increase your game performance if you are GPU bounded, but sacrifices shadow quality.
如果您的 GPU 有限,256 和 512 可能会提高您的游戏性能,但会牺牲阴影质量。
Original game has shadow quality at 960 or below.
原版游戏的阴影质量为 960 或以下。
1024 will improve shadow quality, and it can fix some graphical issues on certain setups.
1024 将提高阴影质量,并且可以修复某些设置上的一些图形问题。
Shadow stuttering issue took by Lux using a Radeon RX 580 8Gb - with & without Shadows x512
Lux 使用 Radeon RX 580 8Gb 解决的阴影卡顿问题——使用和不使用 Shadows x512
Gloom issue took by Red_BY using a RTX 2080 at 3x render scale - with & without Shadows x1024
Red_BY 使用 RTX 2080 以 3 倍渲染比例解决的暗淡问题 - 带和不带阴影 x1024
Graphics - Anisotropic Filtering fix: Fixes Anisotropic Filtering.
图形 - 各向异性过滤修复:修复了各向异性过滤。
Anisotropic Filtering increase the texture quality when textures are viewed at oblique angles, like the floor at distance.
当以倾斜角度查看纹理(例如远处的地板)时,各向异性过滤可提高纹理质量。
It's not needed on new Yuzu versions anymore! Use only if you are stuck with old versions (Before mainline 1473 of EA 3580)
新的 Yuzu 版本不再需要它!仅当您坚持使用旧版本时才使用(EA 3580 主线 1473 之前)
Set Anisotropic Filtering to 16 in Yuzu advanced graphics settings.
在 Yuzu 高级图形设置中将各向异性过滤设置为 16。
Difference Off/On
差异关/开
Graphics - Camera JPEG Quality Increase: Enhance the picture quality allowing camera photos to look much better quality & less compressed.
图形 - 相机 JPEG 质量提高:增强图片质量,使相机照片看起来质量更好且压缩更少。
❗ If you disable this mod & then play the game with any photos saved from using this mod, your albums tab will likely hang the game while any larger photos are still around. You can clear the photos by just going into your savegame album folder & deleting them, anything larger than 64KB was likely taken from this mod.
❗ 如果您禁用此模组,然后使用使用此模组保存的任何照片玩游戏,您的相册选项卡可能会挂起游戏,而任何较大的照片仍然存在。您只需进入您的游戏存档相册文件夹并删除它们即可清除照片,任何大于 64KB 的内容都可能是从此 mod 中获取的。
BEWARE! "Camera JPEG Quality Increase" overwrites "Bootup.Nin_NX_NVN.pack.zs", don't install two mods overwriting the same file like Sweetmini resolution mods and FXAA Disabler.
谨防! “相机 JPEG 质量提高”会覆盖“Bootup.Nin_NX_NVN.pack.zs”,请勿安装两个覆盖同一文件的 mod,例如 Sweetmini 分辨率 mod 和 FXAA 禁用器。
Graphics - Increased Camera Speed: Increases in-game camera speeds, which can be adjusted ingame using the control settings in the menu.
图形 - 提高相机速度:提高游戏中的相机速度,可以使用菜单中的控制设置在游戏中进行调整。
Graphics - First Person +: Changes camera to first person view. Different versions offer different fields of view (FOV)
图形 - 第一人称+:将相机更改为第一人称视图。不同版本提供不同的视野 (FOV)
For 16:9 or 16:10 screens we recommend either (Narrow 70 FOV) or (Normal 90 FOV)
对于 16:9 或 16:10 屏幕,我们建议使用(窄 70 FOV)或(正常 90 FOV)
For 21:9 and upwards, we recommend either (Normal 90 FOV) or (Wide 110 FOV)
对于 21:9 及以上,我们建议(正常 90 FOV)或(宽 110 FOV)
Resolution: Changes internal rendering resolution. Original is 1600x900 in Docked mode and 1280x720 in Handheld mode.
分辨率:更改内部渲染分辨率。原始分辨率在对接模式下为 1600x900,在手持模式下为 1280x720。
❗Don't confuse 1080p and 1008p, they aren't the same number!
❗不要混淆 1080p 和 1008p,它们不是同一个数字!
Chuck's 1080p (1920x1080) resolution.
Chuck 的分辨率为 1080p (1920x1080)。
Chuck's 1008p (1792x1008) resolution.
Chuck 的 1008p (1792x1008) 分辨率。
SweetMini's 1008p (1792x1008) Automatically disables FSR, disables dynamic resolution, and exists in two versions for FXAA on or off.
SweetMini 的 1008p (1792x1008) 自动禁用 FSR、禁用动态分辨率,并存在 FXAA 打开或关闭的两个版本。
❗"SweetMini 1008p" overwrites "Bootup.Nin_NX_NVN.pack.zs", don't install two mods overwriting the same file.
❗“SweetMini 1008p”会覆盖“Bootup.Nin_NX_NVN.pack.zs”,请勿安装两个 mods 覆盖同一文件。
SweetMini's 1080p (1920x1080) Automatically disables FSR, disables dynamic resolution, and exists in two versions for FXAA on or off.
SweetMini 的 1080p (1920x1080) 自动禁用 FSR、禁用动态分辨率,并存在 FXAA 打开或关闭的两个版本。
❗"SweetMini 1008p" overwrites "Bootup.Nin_NX_NVN.pack.zs", don't install two mods overwriting the same file.
❗“SweetMini 1008p”会覆盖“Bootup.Nin_NX_NVN.pack.zs”,请勿安装两个 mods 覆盖同一文件。
1026p (1824x1026) Automatically disables FSR, disables dynamic resolution, and exists in two versions for FXAA On or Off. Can cause artifacts in shadows, we don't recommend this option anymore.
1026p (1824x1026) 自动禁用 FSR、禁用动态分辨率,并存在 FXAA 打开或关闭的两个版本。可能会导致阴影出现伪影,我们不再推荐此选项。
❗"1026p" overwrites "Bootup.Nin_NX_NVN.pack.zs", don't install two mods overwriting the same file.
❗“1026p”会覆盖“Bootup.Nin_NX_NVN.pack.zs”,请勿安装两个覆盖同一文件的模组。
540p and 720p require to change the "Resolution" scaling in Yuzu Graphics Settings to reach your monitor resolution or better. Use the table bellow:
540p 和 720p 需要更改 Yuzu 图形设置中的“分辨率”缩放比例,以达到您的显示器分辨率或更好。使用下表:
540p and x2 = 1080p.
540p 和 x2 = 1080p。
540p and x4 = 4K.
540p 和 x4 = 4K。
540p and x8 = 8K.
540p 和 x8 = 8K。
720p and x2 = 1440p.
720p 和 x2 = 1440p。
720p and x3 = 4K.
720p 和 x3 = 4K。
720p and x6 = 8K.
720p 和 x6 = 8K。
❗Some elements like the UI and Ambient Occlusion may not scale and can look worse than other resolution mods.
❗UI 和环境光遮挡等某些元素可能无法缩放,并且看起来比其他分辨率模组更糟糕。
You can use resolution mods with x1 Resolution scale or lower to increase GPU performance. To experience the best visual quality, we advise using an internal rendering resolution of double the monitor's resolution.
您可以使用 x1 分辨率比例或更低的分辨率模块来提高 GPU 性能。为了体验最佳的视觉质量,我们建议使用显示器分辨率两倍的内部渲染分辨率。
Aspect Ratio: Applies changes to the 3D scene render and UI elements to fit different aspect ratios
宽高比:对 3D 场景渲染和 UI 元素应用更改以适应不同的宽高比
Set "Aspect Ratio" in Graphics Yuzu settings to "Stretch to Window"
将 Graphics Yuzu 设置中的“Aspect Ratio”设置为“Stretch to Window”
Disable BlackscreenFix (already included)
禁用 BlackscreenFix(已包含)
Incompatible with controller mods (can be merged using custom tool) - found here: https://github.com/Fruithapje21/TOTK-Ultrawide
与控制器模组不兼容(可以使用自定义工具合并) - 在这里找到:https://github.com/Fruithapje21/TOTK-Ultrawide
Pre-rendered cutscenes play stretched.
预渲染的过场动画被拉伸。
Performance
表现
The main TOTK performance issue comes from the CPU and not the GPU, but unfortunately we don't have an easy way of increasing CPU performance.
主要的 TOTK 性能问题来自 CPU 而不是 GPU,但不幸的是我们没有一种简单的方法来提高 CPU 性能。
"Lazy Pack Generator"
“懒包生成器”
A script containing over a dozen fixes and mods, with the intent of "just making it work like its supposed to".
一个包含十多个修复和模组的脚本,其目的是“让它像预期的那样工作”。
"Lazy pack generator" is a script made by Hoverbike. Simply run the exe, select your desired resolution, framerate, and preferred controller UI, and click "Generate!"
“Lazy Pack Generator”是Hoverbike制作的脚本。只需运行 exe,选择所需的分辨率、帧速率和首选控制器 UI,然后单击“生成!”
Click to view how to use the lazy pack generator
点击查看懒包生成器的使用方法
Click to view the patches included in the lazy pack generator
单击可查看惰性包生成器中包含的补丁
Cheats
秘籍
10x Durability overwrites all Weapons, Bows, Shields, don't install two mods overwriting the same file.
10 倍耐久度会覆盖所有武器、弓、盾牌,请勿安装覆盖同一文件的两个模组。
The Movement Speed cheats breaks the game time (time will be wrong when saving)
移动速度作弊会破坏游戏时间(保存时时间会出错)
Stamina cheat doesn't seem to work.
耐力作弊似乎不起作用。
Infinite amiibo usage is pointless since yuzu has a similar feature, go in Yuzu settings → Controls → Advanced and check "Use random Amiibo ID".
无限使用amiibo是没有意义的,因为柚子有类似的功能,进入柚子设置→控制→高级并选中“使用随机Amiibo ID”。
Beware, all cheats can cause unwanted side effects.
当心,所有作弊都可能导致不必要的副作用。
Other good mods
其他好的模组
Controller UI Mods (Playstation/Xbox/SteamDeck) by Alerion921
控制器 UI 模组 (Playstation/Xbox/SteamDeck) by Alerion921
Amiibo Anti-RNG by JordanBTucker
Updated 1.1.1 and 1.1.2 Cheat Codes by bad1dea.
bad1dea 更新了 1.1.1 和 1.1.2 作弊代码。
21'9 V2/HUD Fix v7 + Controller UI (Xbox&PS) by Jaddey
21'9 V2/HUD Fix v7 + 控制器 UI (Xbox&PS) by Jaddey
32'9 V2/HUD Fix V7 + Controller UI (Xbox&PS) by Jaddey
32'9 V2/HUD 修复 V7 + 控制器 UI (Xbox&PS) by Jaddey
原址:https://github.com/hoverbike1/TOTK-Mods-collection
度盘转:https://pan.baidu.com/s/1-wjsw7BVPDT-loByAlD4hA?pwd=x22y
以下是梗概的机翻:
----------------------------------------------------------------
Mod description & usage:
模组说明及使用:
FPS - Dynamic FPS: Matches the game clock to your framerate and fixes slow motion/speed up. Recommended to use with FPS mods above.
FPS - 动态 FPS:将游戏时钟与您的帧速率相匹配并修复慢动作/加速。建议与上述 FPS 模组一起使用。
Alternativelly you can uncheck the Yuzu's "Limit Speed Percent" in General settings (Ctrl + U) as well as setting "VSync Mode" to OFF without 'speed up' your game.
或者,您可以在常规设置 (Ctrl + U) 中取消选中 Yuzu 的“限制速度百分比”,并将“垂直同步模式”设置为关闭,而不会“加速”游戏。
BEWARE! When you use Dynamic FPS mod under 15 FPS, the physics will break!. Some issues also can happen above 60fps.
谨防!当您在 15 FPS 以下使用动态 FPS 模组时,物理原理将会崩溃!超过 60 fps 时也可能会出现一些问题。
BEWARE! On version 1.5.5 or higher, use with Dynamic FPS - 20/30/45/60FPS AND Resolutions!
谨防!在 1.5.5 或更高版本上,使用动态 FPS - 20/30/45/60FPS 和分辨率!
BEWARE! On version 1.5.4 or higher, use with Dynamic FPS - 20/30/45/60FPS.
谨防!在 1.5.4 或更高版本上,使用动态 FPS - 20/30/45/60FPS。
BEWARE! On version 1.5.3 or below, use with 20fps/30fps/60fps Static.
谨防!在 1.5.3 或更低版本上,使用 20fps/30fps/60fps 静态。
FPS - Dynamic FPS - 1920x1080 / 2560x1400 / 3840x2160 / 5120x2880 Resolution: Configuration files for DynamicFPS 1.5.5 or newer. Use only one of the options with DynamicFPS 1.5.5. You can edit the .ini file inside to whatever resolution you want!
FPS - 动态 FPS - 1920x1080 / 2560x1400 / 3840x2160 / 5120x2880 分辨率:DynamicFPS 1.5.5 或更高版本的配置文件。仅使用 DynamicFPS 1.5.5 的选项之一。您可以将里面的 .ini 文件编辑为您想要的任何分辨率!
FPS - Dynamic FPS - 20/30/45/60FPS: Configuration files for DynamicFPS 1.5.4 or newer. Use only one of the options with DynamicFPS 1.5.4. You can edit the .ini file inside to whathever FPS you want! (may cause issues below 20fps and above 60fps)
FPS - 动态 FPS - 20/30/45/60FPS:DynamicFPS 1.5.4 或更高版本的配置文件。仅使用 DynamicFPS 1.5.4 的选项之一。您可以将里面的 .ini 文件编辑为您想要的任何 FPS! (可能会导致低于 20fps 和高于 60fps 的问题)
Why use the 30fps mod? : The game locks to 20 fps if your framerate is anything lower than 30, the mod corrects this.
为什么使用 30fps 模式? :如果您的帧速率低于 30,游戏将锁定为 20 fps,模组会纠正此问题。
FPS - 20fps/30fps/60fps Static: Changes the game's framerate lock. Use with DynamicFPS 1.5.3 or bellow.
FPS - 20fps/30fps/60fps 静态:更改游戏的帧速率锁定。与 DynamicFPS 1.5.3 或以下版本一起使用。
The game will be in slow motion if you are under the framerate indicated and speed up if you are over, including cutscenes. Combine with a dynamic fps mod to fix this behavior.
如果您低于指定的帧速率,游戏将以慢动作播放;如果超过指定的帧速率,游戏将以慢动作播放,包括过场动画。结合动态 fps mod 可以修复此行为。
Why use the 30fps mod? : The game locks to 20 fps if your framerate is anything lower than 30, the mod corrects this.
为什么使用 30fps 模式? :如果您的帧速率低于 30,游戏将锁定为 20 fps,模组会纠正此问题。
FPS - Fix - UI Blackscreen Fix: Fixes black background on weapon switch UI when playing above 30fps.
FPS - 修复 - UI 黑屏修复:修复了在 30fps 以上播放时武器切换 UI 上的黑色背景。
❗Overwrites "Common.Product.110.Nin_NX_NVN.blarc", don't install two mods overwriting the same file.
❗覆盖“Common.Product.110.Nin_NX_NVN.blarc”,不要安装两个覆盖同一文件的模组。
This mod overwrite the Xbox UI and Playstation UI mods. Use the version "fix" of these mods instead (they include the Blackscreen-fix).
此 mod 会覆盖 Xbox UI 和 Playstation UI mod。请改用这些模组的“修复”版本(它们包括黑屏修复)。
Graphics - Disable Internal FSR Downscaling: This mod disables the game's internal FSR. Do not mistake with Yuzu's own FSR on the "Window Adapting Filter" in Graphics settings.
图形 - 禁用内部 FSR 缩小:此 mod 禁用游戏的内部 FSR。不要与图形设置中“窗口自适应滤镜”上的 Yuzu 自己的 FSR 混淆。
FSR is an optimisation method that upscales the game resolution using several algorithms (similar to DLSS but without advanced AI or temporal information). It can increase GPU performance at the cost of some details and potential graphical artifacts.
FSR 是一种优化方法,使用多种算法(类似于 DLSS,但没有高级 AI 或时间信息)来提升游戏分辨率。它可以提高 GPU 性能,但代价是一些细节和潜在的图形伪影。
Disable FSR if you are using better methods like Yuzu's FSR or even better: using real improved resolution.
如果您使用像 Yuzu 的 FSR 这样更好的方法,或者甚至更好:使用真正改进的分辨率,请禁用 FSR。
Graphics - Disable Internal FXAA v2: Disables TotK's internal FXAA.
图形 - 禁用内部 FXAA v2:禁用 TotK 的内部 FXAA。
FXAA smoothes edges to avoid aliasing (jagged edges) and costs very little GPU performance.
FXAA 可平滑边缘以避免锯齿(锯齿状边缘),并且消耗很少的 GPU 性能。
If you want a better anti aliasing, we recommend using SMAA on the "Anti-Aliasing Method" in Graphics settings (at a slightly cost on GPU performance). Using a resolution above your monitor can also work as anti-alising, but have high cost on your GPU (see the Resolution section).
如果您想要更好的抗锯齿效果,我们建议在图形设置中的“抗锯齿方法”上使用 SMAA(稍微牺牲 GPU 性能)。使用高于显示器的分辨率也可以起到抗锯齿的作用,但 GPU 成本较高(请参阅分辨率部分)。
❗Overwrites "Bootup.Nin_NX_NVN.pack.zs", don't install two mods overwriting the same file!
❗覆盖“Bootup.Nin_NX_NVN.pack.zs”,不要安装两个覆盖同一个文件的模组!
Graphics - Disable Internal FXAA ExeFS: uses the exefs method instead of romfs, which FXAA v2 uses. This should have less compatibility issues with other mods.
图形 - 禁用内部 FXAA ExeFS:使用 exefs 方法而不是 FXAA v2 使用的 romfs。这应该与其他模组的兼容性问题较少。
Graphics - LOD Improvement: Increases the Level of Detail on certain models.
图形 - LOD 改进:提高某些模型的细节级别。
LOD (Level Of Detail) shows higher quality models when you are close to them, and lower quality models when they are further away.
当您靠近时,LOD(细节级别)会显示较高质量的模型,而当您距离较远时,则会显示较低质量的模型。
Has a minor performance improvement (we spent days testing on different hardware to believe it). Our theory is that less model swappings helps the emulator because there's less things changing at the same time.
性能略有提高(我们花了几天时间在不同的硬件上进行测试以相信这一点)。我们的理论是,较少的模型交换对模拟器有帮助,因为同时发生的变化较少。
Comparison On/Off
比较开/关
Graphics - Disable Quality Reduction: Prevents graphics quality decreasing when your framerate is under 30fps.
图形 - 禁用质量降低:防止帧速率低于 30fps 时图形质量下降。
LOD (Level Of Detail) shows higher quality models when you are close to them, and lower quality models when they are further away.
当您靠近时,LOD(细节级别)会显示较高质量的模型,而当您距离较远时,则会显示较低质量的模型。
By default, when your framerate is low, the game lowers the LOD to increase GPU performance, causing textures and models to visibly get worse.
默认情况下,当帧速率较低时,游戏会降低 LOD 以提高 GPU 性能,从而导致纹理和模型明显变差。
When this happens the game also reduce the resolution, causing pixelated images.
发生这种情况时,游戏也会降低分辨率,导致图像像素化。
BEWARE! Mandatory if using Chucks Resolution Mods (Or another Pchtxt resolution Mod). Not necessary with Sweetmini resolution Mods, especially if you use LOD Improvement Mod.
谨防!如果使用 Chucks 分辨率 Mod(或其他 Pchtxt 分辨率 Mod),则必须这样做。对于 Sweetmini 分辨率 Mod 来说不需要,特别是当您使用 LOD 改进 Mod 时。
Graphics - Sky Island Fix for XX Resolution: Fix bugged Outline edges around distant Sky Islands over 2x Resolution scaling.
图形 - 修复了 XX 分辨率的天空岛:修复了 2 倍分辨率缩放范围内遥远天空岛周围有缺陷的轮廓边缘。
Use only one option, corresponding to the resolution scale currently being used.
仅使用与当前使用的分辨率比例相对应的一个选项。
Only required if your Resolution scale in "Graphics settings" is over 1x. May cause edge artifacts.
仅当“图形设置”中的分辨率比例超过 1 倍时才需要。可能会导致边缘伪影。
Comparison Off/On
比较关/开
Graphics - Disable Targeting DOF: Disables the Depth-of-Field blurring effect when targeting enemies or NPCs.
图形 - 禁用目标自由度:在瞄准敌人或 NPC 时禁用景深模糊效果。
DOF (Depth-of-Field) is an effect that blurs the background when an object is focused by the camera. Install if you don't like the effect.
DOF(景深)是一种当相机聚焦物体时模糊背景的效果。如果您不喜欢这种效果,请安装。
Graphics - Shadows: Changes the resolution of shadows.
图形 - 阴影:更改阴影的分辨率。
256 and 512 could possibly increase your game performance if you are GPU bounded, but sacrifices shadow quality.
如果您的 GPU 有限,256 和 512 可能会提高您的游戏性能,但会牺牲阴影质量。
Original game has shadow quality at 960 or below.
原版游戏的阴影质量为 960 或以下。
1024 will improve shadow quality, and it can fix some graphical issues on certain setups.
1024 将提高阴影质量,并且可以修复某些设置上的一些图形问题。
Shadow stuttering issue took by Lux using a Radeon RX 580 8Gb - with & without Shadows x512
Lux 使用 Radeon RX 580 8Gb 解决的阴影卡顿问题——使用和不使用 Shadows x512
Gloom issue took by Red_BY using a RTX 2080 at 3x render scale - with & without Shadows x1024
Red_BY 使用 RTX 2080 以 3 倍渲染比例解决的暗淡问题 - 带和不带阴影 x1024
Graphics - Anisotropic Filtering fix: Fixes Anisotropic Filtering.
图形 - 各向异性过滤修复:修复了各向异性过滤。
Anisotropic Filtering increase the texture quality when textures are viewed at oblique angles, like the floor at distance.
当以倾斜角度查看纹理(例如远处的地板)时,各向异性过滤可提高纹理质量。
It's not needed on new Yuzu versions anymore! Use only if you are stuck with old versions (Before mainline 1473 of EA 3580)
新的 Yuzu 版本不再需要它!仅当您坚持使用旧版本时才使用(EA 3580 主线 1473 之前)
Set Anisotropic Filtering to 16 in Yuzu advanced graphics settings.
在 Yuzu 高级图形设置中将各向异性过滤设置为 16。
Difference Off/On
差异关/开
Graphics - Camera JPEG Quality Increase: Enhance the picture quality allowing camera photos to look much better quality & less compressed.
图形 - 相机 JPEG 质量提高:增强图片质量,使相机照片看起来质量更好且压缩更少。
❗ If you disable this mod & then play the game with any photos saved from using this mod, your albums tab will likely hang the game while any larger photos are still around. You can clear the photos by just going into your savegame album folder & deleting them, anything larger than 64KB was likely taken from this mod.
❗ 如果您禁用此模组,然后使用使用此模组保存的任何照片玩游戏,您的相册选项卡可能会挂起游戏,而任何较大的照片仍然存在。您只需进入您的游戏存档相册文件夹并删除它们即可清除照片,任何大于 64KB 的内容都可能是从此 mod 中获取的。
BEWARE! "Camera JPEG Quality Increase" overwrites "Bootup.Nin_NX_NVN.pack.zs", don't install two mods overwriting the same file like Sweetmini resolution mods and FXAA Disabler.
谨防! “相机 JPEG 质量提高”会覆盖“Bootup.Nin_NX_NVN.pack.zs”,请勿安装两个覆盖同一文件的 mod,例如 Sweetmini 分辨率 mod 和 FXAA 禁用器。
Graphics - Increased Camera Speed: Increases in-game camera speeds, which can be adjusted ingame using the control settings in the menu.
图形 - 提高相机速度:提高游戏中的相机速度,可以使用菜单中的控制设置在游戏中进行调整。
Graphics - First Person +: Changes camera to first person view. Different versions offer different fields of view (FOV)
图形 - 第一人称+:将相机更改为第一人称视图。不同版本提供不同的视野 (FOV)
For 16:9 or 16:10 screens we recommend either (Narrow 70 FOV) or (Normal 90 FOV)
对于 16:9 或 16:10 屏幕,我们建议使用(窄 70 FOV)或(正常 90 FOV)
For 21:9 and upwards, we recommend either (Normal 90 FOV) or (Wide 110 FOV)
对于 21:9 及以上,我们建议(正常 90 FOV)或(宽 110 FOV)
Resolution: Changes internal rendering resolution. Original is 1600x900 in Docked mode and 1280x720 in Handheld mode.
分辨率:更改内部渲染分辨率。原始分辨率在对接模式下为 1600x900,在手持模式下为 1280x720。
❗Don't confuse 1080p and 1008p, they aren't the same number!
❗不要混淆 1080p 和 1008p,它们不是同一个数字!
Chuck's 1080p (1920x1080) resolution.
Chuck 的分辨率为 1080p (1920x1080)。
Chuck's 1008p (1792x1008) resolution.
Chuck 的 1008p (1792x1008) 分辨率。
SweetMini's 1008p (1792x1008) Automatically disables FSR, disables dynamic resolution, and exists in two versions for FXAA on or off.
SweetMini 的 1008p (1792x1008) 自动禁用 FSR、禁用动态分辨率,并存在 FXAA 打开或关闭的两个版本。
❗"SweetMini 1008p" overwrites "Bootup.Nin_NX_NVN.pack.zs", don't install two mods overwriting the same file.
❗“SweetMini 1008p”会覆盖“Bootup.Nin_NX_NVN.pack.zs”,请勿安装两个 mods 覆盖同一文件。
SweetMini's 1080p (1920x1080) Automatically disables FSR, disables dynamic resolution, and exists in two versions for FXAA on or off.
SweetMini 的 1080p (1920x1080) 自动禁用 FSR、禁用动态分辨率,并存在 FXAA 打开或关闭的两个版本。
❗"SweetMini 1008p" overwrites "Bootup.Nin_NX_NVN.pack.zs", don't install two mods overwriting the same file.
❗“SweetMini 1008p”会覆盖“Bootup.Nin_NX_NVN.pack.zs”,请勿安装两个 mods 覆盖同一文件。
1026p (1824x1026) Automatically disables FSR, disables dynamic resolution, and exists in two versions for FXAA On or Off. Can cause artifacts in shadows, we don't recommend this option anymore.
1026p (1824x1026) 自动禁用 FSR、禁用动态分辨率,并存在 FXAA 打开或关闭的两个版本。可能会导致阴影出现伪影,我们不再推荐此选项。
❗"1026p" overwrites "Bootup.Nin_NX_NVN.pack.zs", don't install two mods overwriting the same file.
❗“1026p”会覆盖“Bootup.Nin_NX_NVN.pack.zs”,请勿安装两个覆盖同一文件的模组。
540p and 720p require to change the "Resolution" scaling in Yuzu Graphics Settings to reach your monitor resolution or better. Use the table bellow:
540p 和 720p 需要更改 Yuzu 图形设置中的“分辨率”缩放比例,以达到您的显示器分辨率或更好。使用下表:
540p and x2 = 1080p.
540p 和 x2 = 1080p。
540p and x4 = 4K.
540p 和 x4 = 4K。
540p and x8 = 8K.
540p 和 x8 = 8K。
720p and x2 = 1440p.
720p 和 x2 = 1440p。
720p and x3 = 4K.
720p 和 x3 = 4K。
720p and x6 = 8K.
720p 和 x6 = 8K。
❗Some elements like the UI and Ambient Occlusion may not scale and can look worse than other resolution mods.
❗UI 和环境光遮挡等某些元素可能无法缩放,并且看起来比其他分辨率模组更糟糕。
You can use resolution mods with x1 Resolution scale or lower to increase GPU performance. To experience the best visual quality, we advise using an internal rendering resolution of double the monitor's resolution.
您可以使用 x1 分辨率比例或更低的分辨率模块来提高 GPU 性能。为了体验最佳的视觉质量,我们建议使用显示器分辨率两倍的内部渲染分辨率。
Aspect Ratio: Applies changes to the 3D scene render and UI elements to fit different aspect ratios
宽高比:对 3D 场景渲染和 UI 元素应用更改以适应不同的宽高比
Set "Aspect Ratio" in Graphics Yuzu settings to "Stretch to Window"
将 Graphics Yuzu 设置中的“Aspect Ratio”设置为“Stretch to Window”
Disable BlackscreenFix (already included)
禁用 BlackscreenFix(已包含)
Incompatible with controller mods (can be merged using custom tool) - found here: https://github.com/Fruithapje21/TOTK-Ultrawide
与控制器模组不兼容(可以使用自定义工具合并) - 在这里找到:https://github.com/Fruithapje21/TOTK-Ultrawide
Pre-rendered cutscenes play stretched.
预渲染的过场动画被拉伸。
Performance
表现
The main TOTK performance issue comes from the CPU and not the GPU, but unfortunately we don't have an easy way of increasing CPU performance.
主要的 TOTK 性能问题来自 CPU 而不是 GPU,但不幸的是我们没有一种简单的方法来提高 CPU 性能。
"Lazy Pack Generator"
“懒包生成器”
A script containing over a dozen fixes and mods, with the intent of "just making it work like its supposed to".
一个包含十多个修复和模组的脚本,其目的是“让它像预期的那样工作”。
"Lazy pack generator" is a script made by Hoverbike. Simply run the exe, select your desired resolution, framerate, and preferred controller UI, and click "Generate!"
“Lazy Pack Generator”是Hoverbike制作的脚本。只需运行 exe,选择所需的分辨率、帧速率和首选控制器 UI,然后单击“生成!”
Click to view how to use the lazy pack generator
点击查看懒包生成器的使用方法
Click to view the patches included in the lazy pack generator
单击可查看惰性包生成器中包含的补丁
Cheats
秘籍
10x Durability overwrites all Weapons, Bows, Shields, don't install two mods overwriting the same file.
10 倍耐久度会覆盖所有武器、弓、盾牌,请勿安装覆盖同一文件的两个模组。
The Movement Speed cheats breaks the game time (time will be wrong when saving)
移动速度作弊会破坏游戏时间(保存时时间会出错)
Stamina cheat doesn't seem to work.
耐力作弊似乎不起作用。
Infinite amiibo usage is pointless since yuzu has a similar feature, go in Yuzu settings → Controls → Advanced and check "Use random Amiibo ID".
无限使用amiibo是没有意义的,因为柚子有类似的功能,进入柚子设置→控制→高级并选中“使用随机Amiibo ID”。
Beware, all cheats can cause unwanted side effects.
当心,所有作弊都可能导致不必要的副作用。
Other good mods
其他好的模组
Controller UI Mods (Playstation/Xbox/SteamDeck) by Alerion921
控制器 UI 模组 (Playstation/Xbox/SteamDeck) by Alerion921
Amiibo Anti-RNG by JordanBTucker
Updated 1.1.1 and 1.1.2 Cheat Codes by bad1dea.
bad1dea 更新了 1.1.1 和 1.1.2 作弊代码。
21'9 V2/HUD Fix v7 + Controller UI (Xbox&PS) by Jaddey
21'9 V2/HUD Fix v7 + 控制器 UI (Xbox&PS) by Jaddey
32'9 V2/HUD Fix V7 + Controller UI (Xbox&PS) by Jaddey
32'9 V2/HUD 修复 V7 + 控制器 UI (Xbox&PS) by Jaddey