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更新内容翻译(机翻加自己修正,有不对的请指正)

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Highlights
The host now shares their DLCs with the clients automatically - you no longer need an exactly matching set of DLCs to play;Fixed the black screen after the cutscene in Chapter V;Fixed disappearing texts in dialogues and descriptions that were caused by font size options resetting to 0;Fixed camera rotation and camera movement speed resetting to 0 - you may need to set it back to the preferred value once after the patch;Subtitles in interchapter videos are now shown correctly;As per your requests, the bug report icon will no longer be visible on the screen all the time;Major update to Chinese localization;Fixed the behavior of enemies when they run away from the character in battle which could cause the battle to be stuck;Fixed Cassia’s face mutations;
If you are playing with mods, don’t forget to update them before loading your saves!
Please be aware of plot spoilers in the description below!
高光
现在自动与共享主机的DLC-你不再需要完全匹配的DLC来游玩;
修正了第五章过场动画后黑屏的问题;
修正了由于字体大小选项重置为0而导致的对话和描述中文本消失的问题;
修复了相机旋转和相机移动速度重置为0-您可能需要在补丁后将其设置回首选值;
章节间视频中的字幕现在正确显示;根据您的要求,错误报告图标将不再在屏幕上一直可见;
中文本地化的重大更新;
修正了敌人在战斗中逃离角色时的行为,这可能会导致战斗卡住;
修复了卡西亚的面部突变;
如果你正在玩模组,不要忘记在加载你的保存之前更新它们!请注意下面描述中的剧透!


IP属地:江苏来自Android客户端1楼2023-12-14 23:05回复
    System and stability
    Saves now include DLC information and will warn about missing DLCs when attempting to load them from a game without the DLCs;
    The camera could get stuck on a unit during the enemy turn, preventing the player from moving it elsewhere - fixed;
    Fixed lag when overlapping multiple stratagem areas;
    Fixed multiple cases of error log spam, which could lead to performance drops;
    Optimized charge calculations to avoid lag when selecting charge route;
    The game no longer returns to the main menu when a gamepad is connected;
    When loading a save the game could crash to the main menu occasionally - fixed;
    Fixed disappearance of companions in peaceful locations under certain circumstances;
    The game will no longer create a corrupted save if something prevents it from creating a save normally - it will display a flashing error message instead;
    Fixed possible game freeze when exploring some planets;
    Fixed the black screen after the cutscene in Chapter V;
    Fixed camera rotation and movement speed resetting to 0 - you may need to set it back to the preferred value once after the patch;
    系统和稳定性
    保存现在包含DLC信息,并在尝试从没有DLC的游戏加载时警告丢失的DLC;
    在敌人回合中,摄像机可能会卡在一个单位,阻止玩家将其移动到其他地方-已修复;
    修复了多个战略地区重叠导致的滞后;
    修复了多个错误日志垃圾邮件的情况,这可能导致性能下降;
    优化点数计算,避免选择路线时的滞后;
    连接游戏手柄后,游戏不再返回主菜单;
    当加载保存游戏时,偶尔会崩溃到主菜单-已修复;
    修复了在某些情况下,同伴在和平地点失踪的情况;
    游戏将不再创建损坏的保存,如果有什么东西阻止它正常创建保存-它将显示闪烁的错误消息;
    修正了探索某些行星时可能出现的游戏冻结;
    修正了第五章过场动画后黑屏的问题;
    修复了相机旋转和移动速度重置为0-您可能需要在补丁后将其设置回首选值;


    IP属地:江苏来自Android客户端2楼2023-12-14 23:12
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      支持


      IP属地:广东来自Android客户端3楼2023-12-14 23:13
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        Co-op
        The host now shares their DLCs with the clients automatically;
        The list of player's DLCs is now displayed in the lobby;
        Fixed a desync case when switching to the global map;
        Fixed desyncs when players had different auto-save settings;
        Fixed desyncs when using Medical Mechadendrites;
        Fixed duplicating "Lobby not found" error message after multiple attempts to connect;
        Fixed issues with movement during simultaneous control of the voidship in space combat in co-op;
        Fixed the possibility to switch weapons of another player after changing the player’s character during a battle;
        Health bars no longer cover the character names in co-op;
        Deleting a save was not synchronized - fixed;
        If one player used the bug report function, and the second started a cut scene, the first player's bug report could close and not open again - fixed;
        Names of disconnected players are no longer displayed above the characters;
        You can now also ping friendly units and neutral NPCs in co-op using the ALT button, not just enemies;
        You can now ping the ground using ALT during the combat preparation phase;
        合作
        主机现在自动与客户端共享他们的DLC;
        玩家的DLC列表现在显示在大厅中;
        修复了切换到全局映射时出现反同步的情况;
        修正了当玩家有不同的自动保存设置时的反同步;
        修正了使用医疗机械装置时的反同步;
        修复了多次尝试连接后重复“大厅未找到”错误消息;
        修复了在合作空间战斗中同时控制虚空飞船时的运动问题;
        修正了在战斗中改变玩家角色后可以切换另一个玩家的武器;
        健康条不再覆盖合作社中的角色名称;
        删除保存未同步-已修复;
        如果一个玩家使用了bug报告功能,而第二个玩家开始了一个过场动画,第一个玩家的bug报告可能会关闭而不会再次打开-修复;
        断开的玩家的名字不再显示在角色的上方;
        你现在也可以在合作模式中使用ALT键ping友方单位和中立NPC,而不仅仅是敌人;
        你现在可以在战斗准备阶段使用ALT ping地面;


        IP属地:江苏来自Android客户端4楼2023-12-14 23:14
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          被吞了记得踢我一脚,会补


          IP属地:江苏来自Android客户端5楼2023-12-14 23:15
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            Narrative
            Adjusted Convictions requirements in Act III;
            Added a few new reaction dialogue lines for Heinrix in his companion quest;
            Added a few new reaction dialogue lines for Marazhai;
            Added additional banter on the bridge and Footfall Atrium related to your Convictions;
            Added multiple conditions and reactions, improving the final cutscene in Act IV;
            Added reactivity for your arrival to guards in Ryzza's room in Act 4;
            Dialogue with surrendering enemies at Eufrates II was updated to make it more clear why they surrendered;
            Epilogue slide with Aeldari now shows correctly for Iconoclast conviction;
            (一些防剧透)
            Fixed a problem in dialogue with the cogitator on the bridge;
            Fixed a broken dialogue option in Argenta's dialogue on the bridge;
            Fixed cases of incorrect epilogue being displayed for Heinrix;
            Fixed conditions and reactions in a dialogue with Chorda in Act IV;
            Fixed conflicting epilogues about Eufrates II;
            Fixed some instances of incorrect commoner banter on Footfall;
            Improved cutscenes and added additional conditions and reactions to dialogues in the "Judgement Of Footfall" quest;
            In the final Marazhai romance scene, the player now better remembers the kiss attempt;
            New dialogue with Heinrix interrupting the conversation in Outer Spire Halls;
            One of Cassia’s romance dialogue lines could pop up again in Act IV, potentially fully breaking the dialogue - fixed;
            The description of the Kasballica Mission faction has been updated;
            (一些防剧透)
            Companions now properly disappear after leaving the Rogue Trader who has fallen into heresy;
            After the Rat Hunting quest was completed, Jae could disappear from the party after leaving Footfall - fixed;
            Argenta's first quest now properly describes a second objective;
            Clarified where to find Achilleas in the "Spiders in a Jar" quest objective description;
            Fixed the error when the player could skip Jae's event in Chapter 4 after breaking up with her;
            Fixed the situation, where you could finish the game with Ulfar in the party, but witho


            IP属地:江苏来自Android客户端6楼2023-12-14 23:22
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              but without completing his companion quest - Ulfar will now ask you to help him finish his quest, and part ways with you if you disagree;
              One of the romance episodes with Jae appeared much later than intended - fixed;
              To complete Jae's Mercatum Tabula Officiale quest, one signet is now enough;
              (更多防剧透)
              叙述
              调整了第三幕的定罪要求;
              在他的同伴任务中为海子哥添加了一些新的反应对话台词;
              为马拉寨(?)增加了一些新的反应对话台词;
              在桥上增加了与你的信念有关的额外玩笑和脚步中庭;
              增加了多个条件和反应,改进了第四幕的最终过场动画;
              在第4幕中,增加了对你的到来的反应,让Ryzza(?)房间的守卫;
              更新了与Eufrates II投降的敌人的对话,以更清楚地说明他们投降的原因;
              带有Aeldari的尾声幻灯片现在正确显示了Iconoclast信念;
              (一些防剧透)
              修复了在桥上与思考者对话时的一个问题;
              修正了在桥上阿金塔的对话中一个破碎的对话选项;
              修复了Heinrix显示不正确尾声的情况;
              修复了第四幕中与Chorda对话的条件和反应;
              修正了关于Eufrates II的冲突尾声;
              修正了一些不正确的平民戏谑的例子;
              改进了过场动画,并在“脚步的判断”任务中增加了对白的附加条件和反应;
              在最后的玛拉寨浪漫场景中,玩家现在更好地记住接吻的尝试;
              与Heinrix的新对话打断了在外尖塔大厅的对话;
              在第四幕中,桂茜的一段浪漫对话台词可能会再次出现,这可能会完全打破对话;
              Kasballica Mission派系的描述已更新;
              (一些防剧透)
              同伴现在在离开掉入异端的流氓交易者后正确消失;
              猎鼠任务完成后,Jae可以在离开Footfall后从派对中消失;
              阿金塔的第一个任务现在正确地描述了第二个目标;
              澄清在哪里可以找到Achilleas在“蜘蛛在一个罐子”任务的客观描述;
              修正了在第4章中玩家与Jae分手后可以跳过Jae的事件的错误;
              修正了你可以在派对中与Ulfar完成游戏的情况,但没有完成他的同伴任务-Ulfar现在会要求你帮助他完成他的任务,如果你不同意,并与你分道扬镳;
              与Jae的浪漫情节之一比预期的要晚得多-固定;
              要完成Jae的Mercatum Tabula Officiale任务,一个图章就足够了;
              (更多防剧透)


              IP属地:江苏来自Android客户端7楼2023-12-14 23:24
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                感谢翻译,玩了80小时第一次看懂修女的技能啥意思


                IP属地:北京8楼2023-12-14 23:29
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                  好像有bug诶,我第二章进了卧室就回不去舰桥了


                  IP属地:四川来自Android客户端9楼2023-12-14 23:31
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                    Mechanics
                    "Bleeding" was dealing damage at the start of the turn of the unit that applied bleed, instead of the turn of the bleeding unit - fixed;
                    The quest in the Warrant Chamber for equipping weapon now triggers the objective correctly when equipping a two-handed weapon in the offhand slot;
                    A description of the Erratic Injections Wych ability has been added;
                    Alpha Retaliates talent now works correctly;
                    An enemy who died while moving no longer blocks a cell with their body;
                    Arch-Militant's Versatility feature now correctly counts burst fire as a separate type of attack;
                    Astra Militarum Commander talent Timely Rescue now works correctly;
                    Astra Militarum Commander talent Unflinching Heroism now works correctly;
                    Burst attacks could only be made when the weapon had enough ammo for the full rate of fire -fixed.
                    Now Burst attacks can be made as long as the weapon has at least 2 ammo - if the amount of ammo in the weapon is lower than Rate of Fire, the attack will shoot fewer projectiles;
                    (一些剧透)
                    Characters could get stuck when sidestepping from the cover for shooting - fixed;
                    Fresh Wound timer no longer ticks out of combat;
                    Interactable objects in unexplored areas could become visible on the map as loot when caught on the camera in cutscenes - fixed;
                    It could become impossible to interact with some objects (such as doors) that became visible for the first time in a cutscene - fixed;
                    It's no longer possible to push the Chaos Space Marine into a tile with another unit;
                    (一个剧透)
                    Machine Spirit Banishment was reducing only ranged damage - fixed;
                    (一个剧透)
                    Officer's Finest Hour! desperate measure was removing the attack limit on the next interrupted round, not on the one given by the ability - fixed;
                    Operative's Inflict Despair talent now correctly applies the penalty;
                    Operative's Tide of Excellence talent now grants additional damage correctly;
                    Press the Advantage effect was not removed by using Navigator Powers or Psychic Powers that caused damage - fixed;


                    IP属地:江苏来自Android客户端10楼2023-12-14 23:48
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                      Sanctic psyker's Shield of the Emperor now correctly applies its effect until the start of the psyker's turn, instead of the ally's turn.
                      Bonuses added to Overpenetration damage were calculated not once on the first hit, but on each hit on the target - fixed;
                      Soldier's Alacrity talent now correctly calculates the amount of Agility it grants;
                      Soldier's Firearm Mastery desperate measure didn't give additional attacks - fixed;Some dead enemies regained 1 HP after saving and loading in combat - fixed;
                      The critical Hit Chance of melee attacks is now increased by 1% for every point of Weapon Skill the attacker has above the target's Weapon Skill (and decreased in the same way if the target has more Weapon Skill than the attacker);
                      The death of an enemy squad could cause the battle to freeze - fixed;
                      The second combat encounter in Rykad Minoris spaceport could break and continue forever - fixed;
                      Vanguard talent "Beacon of Might" now correctly adds Strength bonus;
                      Warrior lacked Field Medic talent - fixed;
                      Warrior's Break Through ability now correctly allows to use Slash several times, instead of once;
                      Weapons of some Drukhari enemies in Chapter 2 were changed;
                      Late-game companions could take Psychic Awakening talent of the Exemplar - fixed;
                      (一个剧透)
                      Critters could become stuck on corners - fixed;
                      Fixed the behavior of enemies when they run away from the character in battle which could cause the battle to be stuck;
                      机制
                      “流血”是在施加流血的单位回合开始时造成伤害,而不是流血单位回合-已修复;
                      在授权室中(序章那个:译者注)装备武器的任务现在在副手槽中装备双手武器时正确触发目标;
                      增加了异动注射威奇技能(?)的描述;
                      阿尔法报复天赋现在可以正常工作;
                      在移动中死亡的敌人不再用身体阻挡地形格;
                      战士的多功能性现在正确地将连发射击算作一种单独的攻击类型;
                      阿斯特拉米利塔姆指挥官天赋及时救援现在工作正确;
                      阿斯特拉米利塔姆指挥官天赋勇猛的英雄主义现在正确工作;
                      只有当武器有足够的弹药以达到全速射击时,才能进行连发攻击。
                      现在,只要武器至少有2个弹药,就可以进行连发攻击-如果武器中的弹药数量低于射速,攻击将发射更少的射弹;
                      (一些剧透)
                      角色可能会被卡住,当从掩体后射击-已修复;
                      新伤计时器不再在战斗中滴答作响;
                      在未开发区域的可交互对象可以成为可见的战利品,当在过场动画中被相机捕获时,地图上-已修复;
                      在过场动画中首次可见的某些对象(如门)可能无法互动-已修复;
                      不再可能将混沌太空海军陆战队与另一个单位推入一起;
                      (一个剧透)
                      机器灵魂驱逐只减少远程伤害-已修复;
                      (一个剧透)
                      军官的决胜时刻!绝望的措施是在下一个中断的回合中取消攻击限制,而不是在技能给出的回合中-已修复;
                      特工的伤害绝望天赋现在正确地应用惩罚;
                      特工的卓越之潮天赋现在正确


                      IP属地:江苏来自Android客户端11楼2023-12-14 23:49
                      回复
                        特工的卓越之潮天赋现在正确地给予额外的伤害;
                        按下优势效果(?一个技能?)没有被使用造成伤害的导航异能或通灵异能移除-已修复;
                        Sanctic psyker的皇帝之盾现在正确地应用其效果直到psyker的回合开始,而不是盟友的回合。
                        过度穿透伤害的加成不是在第一次命中时计算的,而是在每次命中目标时计算的;
                        士兵的敏捷天赋现在可以正确计算它所给予的敏捷量;
                        士兵的火器掌握绝命措施没有提供额外的攻击-已修复;
                        一些死了的敌人在战斗中保存和加载后恢复1点HP-已修复;
                        每当攻击者拥有超过目标武器技能的武器技能点数时,近战攻击的暴击几率增加1%(如果目标拥有比攻击者更多的武器技能,则以同样的方式减少);
                        一个敌方小队的死亡可能导致战斗冻结;
                        在Rykad Minoris太空港的第二次战斗可能会中断并永远持续下去-已修复;
                        先锋天赋“力量灯塔”现在正确增加力量加成;
                        战士缺乏野外医疗天赋-已修复;
                        战士的突破技能现在可以正确地使用斜线多次,而不是一次;
                        第二章中一些德鲁卡里敌人的武器被改变;
                        游戏后期的同伴可以使用样本的精神觉醒天赋-已修复;
                        (一个剧透)
                        小动物可能会卡在角落里-已修复;
                        修正了敌人在战斗中逃离角色时的行为,这可能会导致战斗卡住;


                        IP属地:江苏来自Android客户端12楼2023-12-14 23:49
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                          Items
                          Wanderer's Portent Long Rifle had wrong prerequisites and was treated as a one-handed weapon - fixed;
                          Added a new quest item: Codes for traversing the minefields;
                          Added missing loot to some space exploration events;
                          Charm of Bonded Souls: the item description has been corrected. the amulet requires Iconoclast conviction, not Heretical;
                          Corrosive Grenade did not always work correctly - fixed;
                          Embroidered Cloak description was updated;
                          Empyrean Transceiver doesn't react to friendly fire anymore;
                          Equipment icons were updated;
                          Fencing boots now work correctly;
                          Fixed damage values of Battle-Scarred Mantle;
                          Fixed Incandescent Storm Plasma Gun using full Ballistic Skill characteristics instead of Ballistic Skill
                          Bonus for additional damage calculation;
                          Fixed Triumph of Faith hammer stunning permanently and not resetting attack cooldown;
                          Gloom's Disgrace now correctly reduces the dodge of enemies around;
                          Lightweight Boots item used to give 2xSTR Bonus to parry (instead of STR Bonus) - fixed, reduced parry bonus to STR bonus;
                          Mind Assemble Circlet now works correctly;
                          Mindkiller Staff effect was stacking from any kills, not just from Telepathy psychic powers - fixed;
                          Mindkiller Staff effect was stacking from attacks on allies - fixed;
                          Properties of Navigator staves (devastating, castigating, infusing) used to stack if the staves with the same property were equipped in both weapon slots - fixed, only the properties of the currently selected staff will be applied;
                          Provocateur's Helmet now works correctly;
                          Stimm incorrectly reduced the character's MP until the end of combat - fixed, the debuff now lasts 2 rounds as intended;
                          The Bladewings ability is now correctly removed when the wearer unequips the item;
                          The firing range of Well-Maintained Stub Revolver was adjusted to be the same as Stub Revolver's range;
                          The hit chances of Scrappy Lasgun, Lasgun, and Laspistol were corrected;
                          The lists for cargo distribution have been corrected;


                          IP属地:江苏来自Android客户端13楼2023-12-15 00:01
                          回复
                            The lists for cargo distribution have been corrected;
                            The Von Valancius Cloak now can only be equipped by the main character;
                            Updated the description of Prey Scanner;
                            Using Medkit in the tutorial task will always remove Old Wounds effect now;
                            Vivisector's Visor no longer overrides the limit of Assassin's Opening bonus damage;
                            Vortex Pendant now works correctly;
                            Warp Reflex Ring now works correctly;
                            Wraithbone Staff never reduced the veil degradation caused by Divination psychic powers - fixed;
                            项目
                            流浪者的预兆长步枪有错误的先决条件,被视为单手武器-已修复;
                            增加了一个新的任务项目:穿越雷区的代码;
                            在一些太空探索事件中增加了丢失的战利品;
                            魅惑灵魂:物品描述已被更正。护身符需要圣像破坏者的信念,而不是异端;
                            腐蚀性手榴弹并不总是正确工作-已修复;
                            刺绣斗篷描述已更新;
                            擎天收发器不再对友军火力作出反应;
                            设备图标更新;
                            击剑靴现在工作正常;
                            修复战痕地幔的伤害值;
                            修正了白炽风暴等离子枪使用完整的弹道技能特性而不是弹道技能(原文就是这么多,我觉得是毛子漏写了)
                            额外伤害计算的意外收获;
                            修正了信仰胜利之锤永久眩晕而不重置攻击冷却时间;
                            阴霾的耻辱现在正确地降低了周围敌人的闪避;
                            轻靴物品用于给予2xSTR招架加成(而不是STR加成)-固定,减少对STR加成的招架加成;
                            Mind Assemble Circlet现在工作正常;
                            夺心法杖效果是由任何杀戮叠加,而不仅仅是心灵感应的精神力量-已修复;
                            夺心法杖效果是由对盟友的攻击叠加而成的-已修复;
                            如果两个武器槽中都配备了相同属性的棍棒,则用于堆叠的导航员棍棒的属性(毁灭性,鞭打,注入)-已修复,仅适用当前选定的法杖的属性;
                            挑衅者的头盔现在正常工作;
                            刺激错误地减少了角色的MP直到战斗结束-固定,减益效果现在持续2轮;
                            当佩戴者解除装备时,剑翼技能现在被正确移除;
                            维护良好的Stub左轮手枪的射程被调整为与Stub左轮手枪的射程相同;
                            Scrappy Lasgun,Lasgun和Laspistol的命中率得到了纠正;
                            货物分发清单已更正;
                            冯·瓦兰修斯斗篷现在只能由主角装备;
                            更新Prey Scanner的描述;
                            在教程任务中使用Medkit将始终去除旧伤口效果;
                            Vivipart的护目镜不再覆盖刺客的开场加成伤害限制;
                            Vortex吊坠现在工作正常;
                            扭曲反射环现在工作正常;
                            幽灵之骨法杖从未减少占卜灵力造成的面纱退化-已修复;
                            (剧透)


                            IP属地:江苏来自Android客户端14楼2023-12-15 00:01
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                              厚脸皮求加精@aaathl


                              IP属地:江苏来自Android客户端15楼2023-12-15 00:02
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