心灵终结3ini吧 关注:11,405贴子:205,273
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大佬们帮我看看,怎么会这样,按照教程弄的

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请问大佬们,我按照一个教程做出来的天秤的中介冲击怎么会一直释放并且会使天秤扣血而不是回血


IP属地:浙江1楼2023-09-01 19:21回复
    [ArmorTypes]
    libra_support=0%
    omegastormfake=0%
    omegablastfake=0%
    [InfantryTypes]
    +=SP_LIBRA
    [BuildingTypes]
    +=YALIBRASUPPORTFAKE1
    +=YALIBRASUPPORTFAKE2
    +=YAOMGASTORMFAKE
    +=YAOMGABLASTFAKE
    [SuperWeaponTypes]
    +=ST_LibraInitialSpecial
    +=ST_OmegaStormStSpecial
    +=ST_OmegaStormSpecial
    +=ST_OmegaStormLtSpecial
    +=ST_OmegaStormCdSpecial
    +=ST_OmegaBlastStSpecial
    +=ST_OmegaBlastCdSpecial
    +=ST_OmegaBlast1Special
    +=ST_OmegaBlast2Special
    +=ST_OmegaBlast3Special
    [WeaponTypes]
    +=ST_LibraDeath
    +=ST_Weaker
    +=ST_Disable
    +=ST_OmegaFakeNuke
    +=ST_WeakerFake
    +=ST_DisableFake
    +=FakeCarrier
    +=SP_PsychicDarts
    +=SP_AntiGravity
    [Projectiles]
    +=SP_PsychicDart
    +=SP_AntiGravityProj
    +=ST_WeakerFakeProj
    +=ST_DisableFakeProj
    [Warheads]
    +=SP_PsychicDartsWH
    +=SP_LibraWH
    +=ST_OmegaStormWH
    +=ST_WeakerAffectsWH
    +=ST_WeakerWH
    +=ST_WeaponDisableWH
    +=ST_DisableWH
    +=ST_OmegaStormCdWH
    +=ST_OmegaFakeNukeWH
    +=ST_TargetLibraWH
    +=ST_OmegaBlastWH
    +=ST_OmegaBlastCdWH
    +=ST_LibraDeathWH
    +=InvisibleWH
    ;;;;;;;;;;;building group;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    [YAOMGASTORMFAKE];终结风暴--假建筑
    Image=none
    Strength=10
    Cost=100
    Bounty=no
    Selectable=no
    IsSelectableCombatant=no
    Insignificant=yes
    Armor=omegastormfake
    DamageSelf=yes
    ImmuneToPsionics=yes
    ImmuneToPsionicWeapons=yes
    ImmuneToRadiation=yes
    ImmuneToVeins=yes
    ImmuneToAbduction=yes
    PixelSelectionBracketDelta=9999
    IsPassable=yes
    IronCurtain.Modifier=0
    ForceShield.Modifier=0
    Explode=no
    MaxDebris=0
    MinDebris=0
    Unsellable=yes
    Repairable=no
    AIBaseNormal=no
    Chronoshift.Allow=no
    RadarInvisible=yes
    PlaceAnywhere=yes
    AIBuildThis=no
    KeepAlive=no
    TechLevel=-1
    Cost=10000
    BuildTimeMultiplier=121
    Sight=0
    ClickRepairable=no
    ThreatPosed=0
    Points=0
    Power=0
    SuperWeapon=ST_OmegaStormSpecial
    SuperWeapon2=ST_OmegaStormLtSpecial
    SuperWeapons=ST_OmegaStormCdSpecial
    IsPowered=no
    Capturable=no
    Crewed=no
    Spyable=no
    [YAOMGABLASTFAKE];终结冲击--假建筑
    Image=none
    Strength=10
    Cost=100
    Bounty=no
    Selectable=no
    IsSelectableCombatant=no
    Insignificant=yes
    Armor=omegablastfake
    DamageSelf=yes
    ImmuneToPsionics=yes
    ImmuneToPsionicWeapons=yes
    ImmuneToRadiation=yes
    ImmuneToVeins=yes
    ImmuneToAbduction=yes
    PixelSelectionBracketDelta=9999
    IsPassable=yes
    IronCurtain.Modifier=0
    ForceShield.Modifier=0
    Explode=no
    MaxDebris=0
    MinDebris=0
    Unsellable=yes
    Repairable=no
    AIBaseNormal=no
    Chronoshift.Allow=no
    RadarInvisible=yes
    PlaceAnywhere=yes
    AIBuildThis=no
    KeepAlive=no
    TechLevel=-1
    Cost=10000
    BuildTimeMultiplier=121
    Sight=0
    ClickRepairable=no
    ThreatPosed=0
    Points=0
    Power=0
    SuperWeapon=ST_OmegaBlast1Special
    SuperWeapon2=ST_OmegaBlast2Special
    SuperWeapons=ST_OmegaBlast3Special,ST_OmegaBlastCdSpecial
    IsPowered=no
    Capturable=no
    Crewed=no
    Spyable=no
    [YALIBRASUPPORTFAKE1];天秤能力--假建筑1
    Image=none
    Strength=10
    Cost=100
    Bounty=no
    Selectable=no
    BaseNormal=no
    CanBeOccupied=no
    MaxNumberOccupants=0
    Trainable=no
    Insignificant=yes
    Armor=libra_support
    ImmuneToPsionics=yes
    IsPassable=yes
    IronCurtain.Modifier=0
    ForceShield.Modifier=0
    Explode=no
    Powered=no
    Unsellable=yes
    Repairable=no
    Chronoshift.Allow=no
    RadarInvisible=yes
    PlaceAnywhere=yes
    AIBuildThis=no
    KeepAlive=no
    TechLevel=-1
    Cost=10000
    BuildTimeMultiplier=121
    Sight=0
    ClickRepairable=no
    Points=0
    Power=0
    SuperWeapon=ST_OmegaStormStSpecial
    SuperWeapon2=ST_OmegaBlastStSpecial
    [YALIBRASUPPORTFAKE2];天秤能力--假建筑2
    Image=none
    Strength=10
    Cost=100
    Bounty=no
    Selectable=no
    Primary=ST_DisableFake
    Secondary=ST_WeakerFake
    IsGattling=yes
    Gattling.Cycle=yes
    TurretCount=1
    WeaponCount=4
    Weapon1=ST_DisableFake
    Weapon2=ST_DisableFake
    Weapon3=ST_WeakerFake
    Weapon4=ST_WeakerFake
    WeaponStages=2
    Stage1=10
    Stage2=20
    RateUp=1
    RateDown=1
    NoManualFire=yes
    AttackFriendlies=yes
    AttackCursorOnFriendlies=yes
    BaseNormal=no
    CanBeOccupied=no
    MaxNumberOccupants=0
    DistributedFire=no
    Trainable=no
    Insignificant=yes
    Armor=libra_support
    ImmuneToPsionics=yes
    IsPassable=yes
    IronCurtain.Modifier=0
    ForceShield.Modifier=0
    Explode=no
    Powered=no
    Unsellable=yes
    Repairable=no
    Chronoshift.Allow=no
    RadarInvisible=yes
    PlaceAnywhere=yes
    AIBuildThis=no
    KeepAlive=no
    TechLevel=-1
    Cost=10000
    BuildTimeMultiplier=121
    Sight=0
    ClickRepairable=no
    Points=0
    Power=0
    ;;;;;;;;;;;infantry group;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    [SP_LIBRA];天秤
    Image=LIBRAB
    UIName=NAME:LIBRA
    Name=Libra
    Hero=yes
    Category=VIP
    Prerequisite=-1
    Cloneable=no
    Primary=SP_PsychicDarts
    ElitePrimary=SP_PsychicDarts
    Secondary=SP_AntiGravity
    EliteSecondary=SP_AntiGravity
    DeathWeapon=ST_LibraDeath
    Cursor.Deploy=DeployA
    Ammo=3
    PipWrap=3
    Reload=5
    Deployer=yes
    DeployFire=yes
    UndeployDelay=10
    LeadershipRating=99
    CrushSound=InfantrySquish
    Crushable=no
    TiberiumProof=yes
    Strength=3000
    Explodes=yes
    RadialFireSegments=8
    DistributedFire=yes
    AirRangeBonus=1
    FireAngle=32
    OmniCrushResistant=yes
    Armor=libra
    TechLevel=1
    Pip=red
    Sight=18
    Speed=11
    Owner=USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Europeans,UnitedStates,Pacific,Guild1,Guild2,Guild3
    AllowedToStartInMultiplayer=no
    Cost=1500
    Soylent=750
    Bounty.Value=300
    Bounty=yes
    Bounty.Display=yes
    Points=100
    IsSelectableCombatant=yes
    ImmuneToPsionics=yes
    VoiceSelect=LibraSelect
    VoiceMove=LibraMove
    VoiceAttack=LibraDartsAttackCommand
    VoiceSecondaryWeaponAttack=LibraGravityAttackCommand
    VoiceDeploy=LibraGravityAttackCommand
    VoiceFeedback=LibraFear
    DieSound=LibraDie
    MoveSound=YuriPrimeMoveLoop
    Promote.VeteranSound=UpgradeVeteranHero
    Promote.EliteSound=UpgradeEliteLibra
    Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
    SpeedType=Hover
    MovementZone=AmphibiousDestroyer
    PhysicalSize=1
    ThreatPosed=25
    SpecialThreatValue=1
    ImmuneToVeins=yes
    VeteranAbilities=STRONGER
    EliteAbilities=SELF_HEAL,FIREPOWER
    Size=1
    IFVMode=33
    BuildLimit=1
    UseOwnName=false
    Fearless=yes
    Sensors=yes
    SensorsSight=18
    PixelSelectionBracketDelta=-5
    Experience.ShowEnemy=no
    Insignia.Rookie=herostcr
    Insignia.Veteran=herostbr
    Insignia.Elite=herostar
    CanBeReversed=no
    ImmuneToEMP=yes
    ImmuneToPsionicWeapons=yes
    ImmuneToAbduction=yes
    Chronoshift.Crushable=no
    SelfHealing=yes
    SelfHealing.Rate=.008
    SelfHealing.Step=18
    SelfHealing.Amount=10
    Parasiteable=no
    AttachEffect.Duration=-1
    AttachEffect.Animation=LIBRADUST3


    IP属地:浙江2楼2023-09-01 19:21
    回复
      ;;;;;;;;;;;support group;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
      [ST_LibraInitialSpecial]
      Name=Libra Support Initial
      IsPowered=no
      RechargeTime=.1
      Type=UnitDelivery
      Money.Amount=0
      Action=Custom
      ShowTimer=no
      DisableableFromShell=no
      SW.ShowCameo=no
      SW.AITargeting=Base
      SW.AutoFire=yes
      Deliver.Types=YALIBRASUPPORTFAKE1,YALIBRASUPPORTFAKE2
      SW.AllowAI=no
      SW.AllowPlayer=yes
      SW.AlwaysGranted=yes
      SW.NegBuildings=YALIBRASUPPORTFAKE1
      SW.Designators=LIBRA,SP_LIBRA,LIBRAK,LIBRAW1,LIBRAW2,LIBRAW3
      FlashSidebarTabFrames=0
      [ST_OmegaBlastStSpecial]
      UIName=NAME:OmegaBlast
      SidebarPCX=psybicon.pcx
      Name=Omega Blast Start
      IsPowered=no
      RechargeTime=.2
      Type=UnitDelivery
      Money.Amount=0
      Action=Custom
      ShowTimer=no
      DisableableFromShell=no
      SW.ShowCameo=yes
      SW.AITargeting=Self
      SW.UseAITargeting=yes
      SW.AutoFire=no
      Deliver.Types=YAOMGABLASTFAKE
      SW.AllowAI=no
      SW.AllowPlayer=yes
      FlashSidebarTabFrames=0
      [ST_OmegaBlast1Special]
      Name=Omega Blast1
      Type=GenericWarhead
      Action=Custom
      IsPowered=false
      RechargeTime=.15
      ShowTimer=no
      SW.Sound=YuriDeploy
      SW.Damage=5
      SW.ShowCameo=no
      SW.Warhead=ST_OmegaBlastWH
      SW.Animation=OMGARING2
      SW.AutoFire=yes
      SW.AITargeting=GeneticMutator
      SW.Designators=LIBRA,SP_LIBRA,LIBRAK,LIBRAW1,LIBRAW2,LIBRAW3
      SW.InitialReady=yes
      SW.VirtualCharge=yes
      SW.UseAITargeting=yes
      SW.AnimationHeight=0
      SW.CreateRadarEvent=no
      DisableableFromShell=no
      FlashSidebarTabFrames=0
      [ST_OmegaBlast2Special]
      Name=Omega Blast2
      Type=GenericWarhead
      Action=Custom
      IsPowered=false
      RechargeTime=.15
      ShowTimer=no
      SW.Sound=YuriDeploy
      SW.Damage=5
      SW.ShowCameo=no
      SW.Warhead=ST_OmegaBlastWH
      SW.Animation=OMGARING2
      SW.AutoFire=yes
      SW.AITargeting=GeneticMutator
      SW.Designators=LIBRA,SP_LIBRA,LIBRAK,LIBRAW1,LIBRAW2,LIBRAW3
      SW.InitialReady=yes
      SW.VirtualCharge=yes
      SW.UseAITargeting=yes
      SW.AnimationHeight=0
      SW.CreateRadarEvent=no
      DisableableFromShell=no
      FlashSidebarTabFrames=0
      [ST_OmegaBlast3Special]
      Name=Omega Blast3
      Type=GenericWarhead
      Action=Custom
      IsPowered=false
      RechargeTime=.15
      ShowTimer=no
      SW.Sound=YuriDeploy
      SW.Damage=5
      SW.ShowCameo=no
      SW.Warhead=ST_OmegaBlastWH
      SW.Animation=OMGARING2
      SW.AutoFire=yes
      SW.AITargeting=GeneticMutator
      SW.Designators=LIBRA,SP_LIBRA,LIBRAK,LIBRAW1,LIBRAW2,LIBRAW3
      SW.InitialReady=yes
      SW.VirtualCharge=yes
      SW.UseAITargeting=yes
      SW.AnimationHeight=0
      SW.CreateRadarEvent=no
      DisableableFromShell=no
      FlashSidebarTabFrames=0
      [ST_OmegaBlastCdSpecial]
      Name=Omega Blast Cease
      IsPowered=no
      RechargeTime=.1
      Type=GenericWarhead
      Action=Custom
      ShowTimer=no
      DisableableFromShell=no
      SW.AffectsHouse=Owner
      SW.AITargeting=Self
      SW.CreateRadarEvent=no
      SW.ShowCameo=no
      SW.AutoFire=yes
      SW.Damage=1000
      SW.Warhead=ST_OmegaBlastCdWH
      [ST_OmegaStormStSpecial]
      UIName=NAME:OmegaStorm
      SidebarPCX=psysicon.pcx
      Name=Omega Storm Start
      IsPowered=no
      RechargeTime=.4
      Type=UnitDelivery
      Money.Amount=0
      Action=Custom
      ShowTimer=no
      DisableableFromShell=no
      SW.ShowCameo=no
      SW.AITargeting=Self
      SW.UseAITargeting=yes
      SW.AutoFire=no
      Deliver.Types=YAOMGASTORMFAKE
      SW.AllowAI=no
      SW.AllowPlayer=yes
      FlashSidebarTabFrames=0
      [ST_OmegaStormSpecial]
      UIName=NAME:OmegaStorm
      Name=Omega Storm
      SidebarPCX=psysicon.pcx
      IsPowered=no
      RechargeTime=.35
      SW.InitialReady=yes
      SW.VirtualCharge=yes
      Type=GenericWarhead
      Action=Custom
      ShowTimer=no
      DisableableFromShell=no
      SW.AITargeting=LightningRandom
      SW.CreateRadarEvent=no
      SW.ShowCameo=no
      SW.AutoFire=yes
      SW.Damage=1
      SW.Warhead=ST_OmegaStormWH
      [ST_OmegaStormLtSpecial]
      Name=Omega Storm Light
      IsPowered=false
      RechargeTime=.35
      Type=MultiMissile
      Action=Nuke
      ShowTimer=no
      DisableableFromShell=no
      AIDefendAgainst=no
      Range=9
      LineMultiplier=3
      WeaponType=FakeCarrier
      SW.AITargeting=LightningRandom
      SW.ActivationSound=none
      Message.Detected=NAME:DUMMYDUMMY
      Message.FirerColor=no
      Message.Launch=NAME:DUMMYDUMMY
      Nuke.Payload=ST_OmegaFakeNuke
      Nuke.TakeOff=DUMMYANIM
      Nuke.PsiWarning=DUMMYANIM
      Nuke.SiloLaunch=no
      SW.CreateRadarEvent=no
      SW.InitialReady=yes
      SW.VirtualCharge=yes
      SW.ShowCameo=no
      SW.AutoFire=yes
      Light.Ambient=70
      Light.Red=125
      Light.Blue=70
      Light.Green=60
      [ST_OmegaStormCdSpecial]
      Name=Omega Storm Cease
      IsPowered=no
      RechargeTime=.3
      Type=GenericWarhead
      Action=Custom
      ShowTimer=no
      DisableableFromShell=no
      SW.AffectsHouse=Owner
      SW.AITargeting=Self
      SW.CreateRadarEvent=no
      SW.ShowCameo=no
      SW.AutoFire=yes
      SW.Damage=1000
      SW.Warhead=ST_OmegaStormCdWH


      IP属地:浙江3楼2023-09-01 19:23
      回复
        ;;;;;;;;;;;weapon group;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
        [SP_PsychicDarts]
        Damage=480
        ROF=16.5
        Range=15
        Burst=3
        MinimumRange=1
        Projectile=SP_PsychicDart
        Speed=120
        Warhead=SP_PsychicDartsWH
        Report=LibraDartsAttack
        FireInTransport=no
        Bright=yes
        Anim=DARTFX
        [SP_AntiGravity]
        Damage=1
        ROF=135
        Range=1
        Speed=100
        Projectile=AntiGravityProj
        Warhead=SP_LibraWH
        Anim=PODRINGE
        AreaFire=yes
        FireOnce=yes
        Report=LibraGravityAttackElite
        DecloakToFire=no
        Bright=yes
        Ammo=0
        [ST_LibraDeath]
        Damage=100
        Range=1
        ROF=100
        Projectile=InvisibleAll
        Speed=100
        Warhead=ST_LibraDeathWH
        AreaFire=yes
        OmniFire=yes
        [ST_DisableFake]
        Damage=0
        Range=512
        ROF=10
        Projectile=ST_DisableFakeProj
        Speed=100
        Warhead=ST_TargetLibraWH
        OmniFire=yes
        [ST_WeakerFake]
        Damage=0
        Range=512
        ROF=10
        Projectile=ST_WeakerFakeProj
        Speed=100
        Warhead=ST_TargetLibraWH
        OmniFire=yes
        [ST_OmegaFakeNuke]
        Damage=1
        Range=1
        Projectile=InvisibleQuetz
        Speed=100
        Warhead=ST_OmegaFakeNukeWH
        [FakeCarrier]
        Projectile=InvisibleAll
        Speed=100
        Warhead=NukeMaker
        [ST_Disable]
        Damage=1
        Range=1
        ROF=10
        Projectile=InvisibleAll
        Speed=100
        Warhead=ST_DisableWH
        [ST_Weaker]
        Damage=1
        Range=1
        ROF=10
        Projectile=InvisibleAll
        Speed=100
        Warhead=ST_WeakerWH
        ;;;;;;;;;;;projectile group;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
        [SP_PsychicDart]
        Arm=2
        Shadow=no
        AA=yes
        AG=yes
        Image=DART
        ROT=60
        Proximity=no
        Ranged=yes
        SubjectToCliffs=no
        SubjectToElevation=no
        SubjectToWalls=no
        Acceleration=60
        [SP_AntiGravityProj]
        Inviso=yes
        Image=none
        SubjectToElevation=yes
        Cluster=1
        [ST_WeakerFakeProj]
        Inviso=yes
        AA=yes
        AG=yes
        Airburst=yes
        AirburstWeapon=ST_Weaker
        AirburstSpread=0.5
        Ranged=yes
        Cluster=1
        [ST_DisableFakeProj]
        Image=none
        Inviso=yes
        AA=yes
        AG=yes
        Airburst=yes
        AirburstWeapon=ST_Disable
        AirburstSpread=0.5
        Ranged=yes
        Cluster=1
        ;;;;;;;;;;;warhead group;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
        [ST_LibraDeathWH]
        Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
        Versus.omegablastfake=100%
        Versus.omegastormfake=100%
        Versus.libra_support=100%
        CellSpread=512
        AffectsOwner=yes
        AffectsAllies=no
        AffectsEnemies=no
        PreventScatter=yes
        AnimList=PLSMTC
        InfDeath=6
        Bright=yes
        CombatLightSize=70%
        CLDisableGreen=yes
        CLDisableBlue=yes
        [ST_OmegaBlastCdWH]
        Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
        Versus.omegablastfake=100%
        CellSpread=5
        AffectsOwner=yes
        AffectsAllies=no
        AffectsEnemies=no
        [ST_OmegaBlastWH]
        Bright=yes
        Rocker=yes
        Verses=1000%,1000%,1000%,1%,1%,1%,0%,0%,0%,1%,0%
        EMP.Cap=240
        InfDeath=6
        CellSpread=3.5
        EMP.Duration=240
        EMP.Sparkles=EMP_FX01
        Versus.f_jet=0%
        Versus.libra=0%
        Versus.librc=0%
        AffectsAllies=no
        PsychicDamage=yes
        Ripple.Radius=20
        Versus.armory=1%
        Versus.f_harb=0%
        Versus.f_hero=0%
        Versus.f_rock=0%
        Versus.f_thor=0%
        Versus.sp_gen=0%
        Versus.defense=1%
        Versus.f_cryoc=0%
        Versus.f_spawn=0%
        Versus.f_widow=0%
        Versus.sp_chro=0%
        Versus.armory_b=0%
        Versus.f_medium=0%
        Versus.defense_b=1%
        AttachEffect.Duration=240
        AttachEffect.Animation=AE-X-D
        AttachEffect.ForceDecloak=yes
        AttachEffect.ArmorMultiplier=0.1
        [ST_TargetLibraWH]
        Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
        Malicious=no
        Versus.libra=3%
        AffectsOwner=yes
        AffectsAllies=no
        AffectsEnemies=no
        PreventScatter=yes
        [ST_OmegaFakeNukeWH]
        Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
        PreImpactAnim=DUMMYANIM
        NukeFlash.Duration=300
        [InvisibleWH]
        Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
        MinDebris=0
        MaxDebris=0
        [ST_DisableWH]
        CellSpread=5
        Verses=3%,3%,3%,3%,3%,3%,0%,0%,0%,0%,0%
        Versus.defense=3%
        Versus.defense_b=3%
        Versus.tesla=3%
        AffectsAllies=no
        AffectsEnemies=yes
        EffectsRequireDamage=no
        EffectsRequireVerses=yes
        AttachEffect.Duration=150
        AttachEffect.Animation=NOWEAP2
        AttachEffect.FirepowerMultiplier=0
        DisableWeapons.Duration=150
        DamageAirThreshold=-1
        ;;ground units which are immune to psychic powers
        Versus.animal=0%
        Versus.car=0%
        Versus.nmin=0%
        Versus.mind=0%
        Versus.n_clair=0%
        Versus.cyborg=0%
        Versus.c_hero=0%
        Versus.c_hero2=0%
        Versus.under=0%
        Versus.libra=0%
        Versus.n_dupl=0%
        Versus.gharial=0%
        Versus.smamm=0%
        Versus.f_paradox=0%
        Versus.f_gotter=0%
        [ST_WeaponDisableWH]
        Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
        CellSpread=233
        Versus.libra=3%
        AffectsOwner=yes
        AffectsAllies=no
        AffectsEnemies=no
        PreventScatter=yes
        EffectsRequireDamage=no
        EffectsRequireVerses=yes
        AttachEffect.Duration=-1
        AttachEffect.Animation=ST_DisableFakeAnim
        [ST_OmegaStormCdWH]
        Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
        Versus.omegastormfake=100%
        CellSpread=5
        AffectsOwner=yes
        AffectsAllies=no
        AffectsEnemies=no
        [ST_OmegaStormWH]
        Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
        CellSpread=233
        Versus.libra=3%
        AffectsOwner=yes
        AffectsAllies=no
        AffectsEnemies=no
        PreventScatter=yes
        EffectsRequireDamage=no
        EffectsRequireVerses=yes
        AttachEffect.Duration=150
        AttachEffect.Animation=LIBRALIGHT2
        AttachEffect.ArmorMultiplier=233
        AttachEffect.SpeedMultiplier=0
        DisableWeapons.Duration=150


        IP属地:浙江4楼2023-09-01 19:23
        回复
          [ST_WeakerAffectsWH]
          Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
          CellSpread=233
          Versus.libra=3%
          AffectsOwner=yes
          AffectsAllies=no
          AffectsEnemies=no
          PreventScatter=yes
          EffectsRequireDamage=no
          EffectsRequireVerses=yes
          AttachEffect.Duration=-1
          AttachEffect.Animation=ST_WeakerFakeAnim
          [ST_WeakerWH]
          CellSpread=12
          Verses=3%,3%,3%,3%,3%,3%,0%,0%,0%,0%,0%
          Versus.defense=3%
          Versus.defense_b=3%
          Versus.tesla=3%
          AffectsAllies=no
          AffectsEnemies=yes
          PreventScatter=yes
          EffectsRequireDamage=no
          EffectsRequireVerses=yes
          AttachEffect.Duration=180
          AttachEffect.ArmorMultiplier=0.5
          AttachEffect.Animation=AE-X-FD
          AttachEffect.FirepowerMultiplier=0.5
          DamageAirThreshold=-1
          ;;ground units which are immune to psychic powers
          Versus.animal=0%
          Versus.car=0%
          Versus.nmin=0%
          Versus.mind=0%
          Versus.n_clair=0%
          Versus.cyborg=0%
          Versus.c_hero=0%
          Versus.c_hero2=0%
          Versus.under=0%
          Versus.libra=0%
          Versus.n_dupl=0%
          Versus.gharial=0%
          Versus.smamm=0%
          Versus.f_paradox=0%
          Versus.f_gotter=0%
          [SP_LibraWH]
          CellSpread=1
          AffectsEnemies=no
          AttachEffect.Animation=LIBRSHLD
          AttachEffect.Duration=600
          AttachEffect.ArmorMultiplier=10
          AttachEffect.DiscardOnEntry=yes
          Wall=no
          Wood=no
          Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
          Versus.libra=3%
          Versus.librc=0%
          Ripple.Radius=100
          AnimList=HINDWAVE
          CombatLightSize=160%
          CLDisableBlue=yes
          CLDisableGreen=yes
          Bright=yes
          [SP_PsychicDartsWH]
          CellSpread=1.86
          PercentAtMax=.5
          Wall=yes
          Wood=yes
          Sparky=yes
          Verses=150%,140%,130%,85%,80%,75%,30%,30%,30%,50%,100%
          Versus.s_siren2=-80%
          Conventional=yes
          Bright=yes
          InfDeath=6
          CombatLightSize=70%
          CLDisableGreen=yes
          CLDisableBlue=yes
          AnimList=PLSMTC
          ProneDamage=50%
          AffectsAllies=no
          Versus.camo.PassiveAcquire=no


          IP属地:浙江5楼2023-09-01 19:24
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            这是我看的教程


            IP属地:浙江6楼2023-09-01 19:24
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              简单,让教程作者帮忙


              IP属地:四川来自Android客户端7楼2023-09-01 20:49
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                我开玩笑的。这确实可以当作教程看待,但抄作业要抄明白比较好,抄的时候不要光是噼里啪啦复制粘贴,而是把每一句的作用都了解清楚,自然就能排查问题


                IP属地:四川来自Android客户端8楼2023-09-01 21:12
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                  @ststl- 有人没弄懂你写的觉醒天秤的原理。


                  IP属地:安徽来自Android客户端9楼2023-09-02 09:10
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