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【20200311】1.1 P23 游戏更新日记

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Hi all, while we keep working on and teasing new content on social media, here's an update with all the requested features and fixes we managed to implement in the meantime. We hope you find some useful tools these and it should be now easier to make your hospitals as efficient as possible. Thanks for your continued support and thanks to everybody who is still reporting the issues you come accross!
Features & changes
- Added surgery priority table
- Editable ambulance parking lot and drop-off zone
- Cloud save support
- Improved pathfinding (object selection using closest path distance, some optimizations)
- Added a few sound effects for ICU, surgeries, defibrillation, improved a few animations
- Clone tool in building mode for floors, walls and objects
- Added simplified sonography and cardiography units to radiology to work as an alternative to having the units at individual departments
- Allowed anesthesiologists from ICU to participate in surgeries at different departments
- Keyboard shortcuts in building mode for selecting individual objects on a single tile
- Implemented cleanup of examinations and treatments that can't be performed at a specific department when switching patients between departments
- Implemented resizable employee selector panel, fixed gaps between portraits when the list has been filtered by workspace
- Implemented waiting for receptionists at closest free 3x3 tile area (similar to patients overflowing from waiting rooms)
- Implemented alternating colors to highlight objects that are both reserved by someone and blocked or missing a required attachment
- Added a new notification for broken hospitalization when 'assist at surgery' role gets disabled for all doctors
- Added three new loading tips
- Added new label for doctors waiting for the next patient that's on his/her way (employee card says "Next patient is coming" instead of "Idle")
- Small loading time and save size improvements
- Updated Korean translation
- Capped event rewards
- Changed prestige bonus display in prestige tooltip to percentages
- [MOD SUPPORT] enabled overriding character textures
- [MOD SUPPORT] improved save check for content from uninstalled mods
- [MOD SUPPORT] improved game-side detection of errors in mods when starting up
Fixes
- Disabled "complicated diagnosis" popup when there's only one available examination left
- Fixed door graphics not updated when a door gets deleted
- Fixed employees not correctly showing reservation when performing first aid
- Fixed collapses not started when there's no hospitalization at emergency department
- Fixed patients sent away by closing a department still waiting for clinic doctors
- Fixed UI stuck after clicking a room in logistics with one of the cards with name panel open
- Fixed events available even without hospitalization at emergency department
- Fixed mod validation text in load panel stuck red after selecting files
- Fixed free building not allowing to build with negative bank balance
- Fixed costs shown as floating text with free building
- Fixed paying for prefab doors twice
- Fixed dragging over ui cancelling current action in building mode plus missing change from free building fix
- Fixed inconsistent behavior in building mode when switching wall tools
- Fixed random rotation of moved objects with attachments
- Fixed operating table not able to attach to anesthesiology machine on trauma center if the anesthesiology machine was placed first
- Fixed one half of stretchers causing objects placed next to it reporting they would block it
- Fixed character editor sometimes causing UI to get stuck when the name/age panels didn't get closed
- Fixed character editor sometimes generating characters with glasses even if not selected by the player
- Fixed schedule panel overlapping main panel when playing with modified UI scale
- Fixed moving stretchers not correctly lit
- Fixed spawned characters appearing in the table of controlled patients
- Fixed changing departments allowed in a few cases where it made no sense
- Fixed wrong animation assigned to 'speech listening' examination
- Hotfixed surgeons stuck reserved by hospitalized patients, possibly after changing roles
- Hotfixed stretchers stuck behind black ambulance - possibly only happening with old maps where the black ambulance got originally spawned at a position overlapping the stretcher spawn position
- Hotfixed lab specialists sometimes stuck at the last equipment they used after finishing tests for a hospitalized patient
- [CAMERA ROTATION] Fixed ambulance lens flare positions


IP属地:广东1楼2020-03-11 08:51回复
    以下来自Google机翻
    大家好,尽管我们继续致力于社交媒体上的工作和在尝试新内容的开发,但这是我们在此期间实现的所有请求的功能和修复的更新。我们希望您能找到一些有用的工具,现在应该可以更轻松地使您的医院尽可能高效。感谢您一直以来的支持,也感谢所有仍在报告您遇到的问题的人!
    功能与变化
    -添加了手术优先级表
    -可编辑的救护车停车场和下车区域
    -云端储存支援
    -改进的寻路(使用最近的路径距离进行对象选择,进行一些优化)
    -为ICU,手术,除颤增加了一些音效,改善了动画效果
    -以建筑模式克隆地板,墙壁和物体的工具
    -在放射科中增加了简化的超声检查和心动图检查单元,以代替在各个部门中使用该单元
    -允许ICU的麻醉师参加不同部门的手术
    -构建模式下的键盘快捷键,用于在单个图块上选择单个对象
    -实施了在部门间切换患者时无法在特定部门进行的检查和治疗的清理
    -实施了可调整大小的员工选择器面板,修复了按工作空间过滤列表后肖像之间的间距
    -在距离最近的3x3瓷砖区域实施等候接待员(类似于从候诊室溢出的病人)
    -实现了交替的颜色以突出显示既被某人保留又被阻止或缺少所需附件的对象
    -为所有医生禁用了“协助手术”角色时住院失败的新通知
    -添加了三个新的加载提示
    -为等待下一个病人的医生添加了新标签(员工卡上显示“下一个病人要来”而不是“空闲”)
    -加载时间短并节省尺寸
    -更新了韩语翻译
    -封顶的活动奖励
    -将声望工具提示中的声望奖金显示更改为百分比
    -[MOD支持]启用了覆盖字符纹理
    -[MOD支持]改进了对已卸载Mod内容的保存检查
    -[MOD支持]改进了游戏启动时游戏端对Mod错误的检测
    修正
    -仅剩一项检查时,禁用“复杂诊断”弹出窗口
    -修复了门被删除后门图形不会更新的问题
    -固定员工在执行急救时未正确显示保留
    -急诊科没有住院时无法修复的塌陷
    -通过关闭仍在等待临床医生的部门来修复患者
    -修复了在物流中打开一个名称面板的卡片之一并单击一个房间后卡住的UI
    -即使没有在急诊室住院也可以使用固定事件
    -修复了选择文件后加载面板中的mod验证文本卡为红色的问题
    -固定的免费建筑,不允许银行负余额进行建筑
    -固定费用显示为带有免费建筑的浮动文本
    -固定支付两次预制门
    -修复了在构建模式下拖动ui取消当前操作以及免费构建修复中缺少更改的问题
    -修复了切换墙壁工具时在建筑模式下的不一致行为
    -修复了带有附件的移动对象的随机旋转
    -固定的手术台,如果首先放置麻醉机,则无法将其连接到创伤中心的麻醉机上
    -修复了一半的担架导致其旁边放置物体的情况,报告称它们会阻塞它
    -修复了角色编辑器有时会在名称/年龄面板未关闭时导致UI卡住的问题
    -修复了角色编辑器有时会戴着眼镜生成角色的情况,即使玩家未选择
    -修复了使用修改的UI比例播放时时间表面板与主面板重叠的问题
    -修正移动中的担架不能正确点亮
    -修正了出现在受控患者表中的衍生角色
    -修复了在一些没有意义的情况下允许更换部门的情况
    -修复了分配给“语音监听”检查的错误动画
    -可能是在换了角色之后,由住院患者保留的热修复外科医生卡住了
    -固定的担架卡在黑色救护车后面-可能仅在旧地图上发生,在该地图上,黑色救护车最初在与担架生成位置重叠的位置生成
    -固定的实验室专家有时会在为住院患者完成测试后停留在使用的最后设备上
    -[摄像机旋转]固定的救护车镜头光晕位置


    IP属地:广东2楼2020-03-11 08:52
    回复
      这次更新总结
      1.添加手术队列
      2.影像科新增心血管室已经超声波室(暂时名称还没有翻译),未来应该会像检验科从各个科室中独立。
      3.救护车停车场可以自由编辑
      4.ICU的麻醉医生可以参与到其他科的手术中
      5.修复bug


      IP属地:广东3楼2020-03-11 13:31
      收起回复
        这次更新后,窗户在很多位置不能放置,即使墙壁是空白的没任何挂件遮挡。有人遇到这个问题吗?


        IP属地:天津4楼2020-03-11 13:41
        回复
          谢谢,游戏不错


          IP属地:湖南5楼2020-03-12 00:40
          回复
            优化一下性能就好了,人多了就好卡。


            IP属地:广东来自Android客户端6楼2020-03-13 02:12
            回复
              想问下不同科室怎么用同一导诊台的?


              7楼2020-03-17 21:43
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