刚才翻源文件找到以下代码:
<li>
<Display>潜入</Display>
<Condition>me:GetGLevel() >= 10 and me:GetLuck() > me:RandomInt(5, 13) </Condition>
<Tip>元神期及机缘不错</Tip>
<DisplayCondition></DisplayCondition>
<OKResult>
<![CDATA[
if story.School == 3 and world:GetWorldFlag(49) == 0 and me:GetSchoolScore(0) >= 6000 then
me:AddMsg("[NAME]潜入极天宫的藏宝库,竟然发现藏宝库最中心供奉有一本书册。");me:AddMsg("[NAME]心中一动,想到宗门在修行界收集到的一些极天宫的传言,于是将这本书册悄悄偷了出来。");world:SetWorldFlag(49,1);me:DropEsoteric("QunXianLu_3");
else
me:AddMsg("[NAME]偷偷潜入了[SCHOOL],他几经周折,终于找到了[SCHOOL]的藏宝室,并从中偷拿了几件宝物。事后,[SCHOOL]以术法推算,从蛛丝马迹中得知偷盗者的身份,为此恼怒不已。");me:AddSchoolRelation(story.School,-500);
for i = 1, me:RandomInt(1, 4)do
local nR = me:RandomInt(1, 6)
if nR == 1 then
me:DropRandomItem("FightFabao", 5, 5)
elseif nR == 2 then
me:DropRandomItem("Esoterica")
elseif nR == 3 then
me:DropAwardItemFromCache(story.ItemCache3, 1, 1)
else
me:DropAwardItemFromCache(story.ItemCache4, 1, 1)
end
end
end;
]]>
</OKResult>
<NOResult><![CDATA[me:AddMsg("[NAME]偷偷潜入了[SCHOOL],他几经周折,终于找到了[SCHOOL]的藏宝室,然而在破解禁制时,不小心触动了警报。[NAME]寡不敌众,身受重伤,被当场拿下。");me:AddMsg("[NAME]的双眼被挖,四肢被打断并被扔下悬崖,只侥幸留下一条残命。[SCHOOL]严厉警告了他的宗门,让他们管好自己的弟子。");me:AddSchoolRelation(story.School,-500);me:AddSchoolScore(1,-200);me:AddDamage("Destroy", "RightEye", 1, "酷刑");me:AddDamage("Destroy","LeftEye", 1, "酷刑");me:AddDamage("Fabao_CutOff","LeftScapula", 1, "法宝重击");me:AddDamage("Fabao_CutOff","RightScapula", 1, "法宝重击");me:AddDamage("Fabao_CutOff","LeftThighbone", 1, "法宝重击");me:AddDamage("Fabao_CutOff","RightThighbone", 1, "法宝重击")
]]></NOResult>
</li>
需要元神期潜入,并且声望6000+,也可以获得群仙录3