足够稳定,推荐下载
原版+汉化版下载:http://pan.baidu.com/s/1pJ9NlMV
更新内容
In this version, we have focused on the Cocoa frontend, but there have been some good core fixes over so long. Notably, the save-related issues resulting in the advice "dont use 0.9.10" have been resolved.
更新集中在MAC版本的前端。其他整体上都是细节优化和BUG修正,之前使用0.9.10正式版的强烈建议更新到这个版本。正式版带有的PGO相比开发版本也会更加高效。
在意高分辨率等功能可以关注desmume x432r的后续更新,都会基于比较新的官方开发版本。
General/Core:(内核更新部分)
bug: fix large numbers of games not being able to save anymore (修复0.9.10正式版中的大量存档问题)
bug: fix some missing sound effects due to wrong volumes in some boot scenarios and other things
bug: fix freezes due to tiny looping sounds
bug: fix many big endian issues
bug: fix some apparently rarely-used CPU instructions, no known consequences
bug: fix (block) reading of some GPU registers
bug: fix action replay code type 0xE
bug: fix reading of last 4 bytes of rom
bug: large improvements to stability of GDB stub
bug: support w-buffer support in OpenGL renderers (OPENGL引擎支持 w-buffer)
bug: fix unpredictable crashes in some 3d scenes from w=0
enh: better loading of roms (bad patches) with wrong size info in header
enh: warn user sometimes when 'stream rom from disk' will create malfunctions
enh: add xBRZ filters
enh: add "TXT Hack" for software rasterizer to improve text rendering in some games(文本hack,多针对altus的游戏)
Windows:
bug: fix 5x filters
enh: support import of action replay save files (.dss)
enh: add antialiasing option for OpenGL renderers
enh: don't malfunction if saveram is unavailable or read-only
其他平台更新内容在2L
原版+汉化版下载:http://pan.baidu.com/s/1pJ9NlMV
更新内容
In this version, we have focused on the Cocoa frontend, but there have been some good core fixes over so long. Notably, the save-related issues resulting in the advice "dont use 0.9.10" have been resolved.
更新集中在MAC版本的前端。其他整体上都是细节优化和BUG修正,之前使用0.9.10正式版的强烈建议更新到这个版本。正式版带有的PGO相比开发版本也会更加高效。
在意高分辨率等功能可以关注desmume x432r的后续更新,都会基于比较新的官方开发版本。
General/Core:(内核更新部分)
bug: fix large numbers of games not being able to save anymore (修复0.9.10正式版中的大量存档问题)
bug: fix some missing sound effects due to wrong volumes in some boot scenarios and other things
bug: fix freezes due to tiny looping sounds
bug: fix many big endian issues
bug: fix some apparently rarely-used CPU instructions, no known consequences
bug: fix (block) reading of some GPU registers
bug: fix action replay code type 0xE
bug: fix reading of last 4 bytes of rom
bug: large improvements to stability of GDB stub
bug: support w-buffer support in OpenGL renderers (OPENGL引擎支持 w-buffer)
bug: fix unpredictable crashes in some 3d scenes from w=0
enh: better loading of roms (bad patches) with wrong size info in header
enh: warn user sometimes when 'stream rom from disk' will create malfunctions
enh: add xBRZ filters
enh: add "TXT Hack" for software rasterizer to improve text rendering in some games(文本hack,多针对altus的游戏)
Windows:
bug: fix 5x filters
enh: support import of action replay save files (.dss)
enh: add antialiasing option for OpenGL renderers
enh: don't malfunction if saveram is unavailable or read-only
其他平台更新内容在2L
