0.12.11补丁说明不完全版 Here is the list of fixes in Escape from Tarkov patch 0.12.11. Please note that this list does not include changes and new additions introduced in this patch. A full description of the patch will be published later. Fixed: In some cases players wouldn’t spawn even after successful matching and would get back to the main menu. Totally silent movement of Shturman and his guards. The player hung on a blank screen after pressing the "Back" button on the treatment screen after a raid. The progress of the "Crafting" skill diverged between the client and the backend after produc
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逃离塔科夫作者:
蝎尾眼镜蛇 2021-06-30 17:28 Android Studio百度地图开发(一) 本人用Android Studio做百度地图开发,调试了一整天,始终无法通过。然后怀疑代码有问题,就换Eclipse进行代码编写,毕竟网上关于Eclipse的资料多一些,出了问题容易解决,后来按照百度的地图文档写的简单的地图展示程序仍是无法通过,经过两个小时的查资料、调试,已经成功解决,要点也已经在上篇文章中写了出来。今天将Eclipse中的代码手工移植到android studio中,结果仍是无法运行,提示mBMapMan = new BMapManager(getApplication());这一句异常,原因是无法
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androidstudio作者:
一诺倾黄金 2014-03-10 09:33 回复:找一个会Python的大佬帮我看看这是怎么回事 import sys
import pygame
import settings
class Setings:
#管理游戏设置
def __init__(self):
#'初始化游戏设置'
settings
class AlienInvasion:
#"创建管理游戏资源的类"
def __init__(self):
#"初始化游戏资源"
self.screen_width=640
self.screen_height=800
self.bg_color=(210,210,210)
pygame.init()
self.clock=pygame.time.clock()
self.settings=settings()
self.screen=pygame.display.set_mode(
self.settings.screen_width,self.settings.screen_height
)
pygame.display.set_caption("Alien Invasion")
def run_game(self):
#"开始主程序游戏"
while True:
#监听鼠标与键盘
for event in pygame.event.get():
if event.type==pygame.Quit:
sys.exit()
#编辑屏幕颜色设置
self.screen.fill(self.settings.bg_color)
#适配的屏幕
pygame.display.flip()
self.clock.tick()
if __name__=="__main__"
#创建游戏运行
ai.run_game()
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python作者:
红烧警戒 2024-09-23 11:55 更好更强的graphics.h兼容+扩展图形库(支持简单3d绘画和高级图形 来源: http://www.rupeng.com/forum/thread-12260-1-1.html 简介:一个基于GDI的仿TC的graphics.h接口的图形库,能支持绝大部分TC的绘图函数, 并且
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c语言作者:
yzfyzyl 2010-08-03 19:06 [ROM][4.3.075+][Ray] Beanstalk | CM + Slim + PA |09/18/2013 by@ansebovi I am proud to present to you the BeanStalk Rom created by scott.hart.bti. This is a build composed off of the CM10.2 builds he has added alot of features on top of it. So you get speed, stability, ultimate battery life and ultra customization ability. Many of the additional code additions came from Slim ROM and also Derteufels build and have been modified. A huge thanks to them for their work and dedication. Also a big thanks to everyone involved with CM as that is the building stone in this project. Feature List.... Its a long one and growing every day! CM based Insane amount of
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st18i作者:
forshine90 2014-02-15 23:17 有更新了~~英语好的来翻译下撒~~~ In-Depth Patch Notes – Update 2.1. – February 11th (PC) & February 16th (Console) The translation of these patch notes will be comin
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彩虹六号作者:
莫夕彦 2016-02-11 23:01 CRYENGINE 3.5.4版本发布 CRYENGINE 3.5.4 SDK Changelog: Fixed -Fixed array bounds crash in tail rendering. -Exit simulation mode assert -Fixed an error caused by vertex snapping button in a ribbon bar when the sandbox started. -CryDesigner Fix a bug creating duplicated edges after finishing the drawing tool by pressing ESC key. -Added a new variable to enable/disable highlighting the vegetation when selected. nullpointer crash: Added additional test to see if ammotype is valid. -Fixed localizing strings in the middle of sentences. -ExportColladaDlg not opening. -Sandbox: MoveTool: Support copping vegetation with rotat
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孤岛危机作者:
YDQ? 2013-10-20 00:24 The NEWs of Diablo 3 !!!!!!!!!!!!! This Summer in 2011~~~TOPHOT Diablo 3 beta Published January 17th, 2011 in Blizzard, Diablo 3 News, Diablo 3 gameplay, Diablo 3 in the media and Diablo 3 rumors. 6 Comme
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泰坦之旅作者:
大刀王五?? 2011-02-11 09:56 【转自Hackinformer】PSVita DB Theme Installer v2.0 PSVita DB Theme Installer v2.0: custom themes installation made easy! 原帖 http://hackinformer.com/2015/11/27/psvita-db-theme-installer-v2
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psvita破解作者:
APTXIke4869 2015-11-28 03:50 下版本更新计划? Hey everyone, Chis here. We have another large update to talk about this week. We are nearing the end of the kinds of large scale changes that you have seen recently, and will be turning our attention towards stability, bugs, and performance for a little while. Game Performance We are still looking into frame rate, and what has caused some of the loss of performance over the last couple of updates. We have a number of things active on this all at the same time. These include your general run-of-the-mill optimizations that making the game run faster. We have had a number of these in progress fo
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h1z1作者:
你有点逗 2016-07-17 23:12