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EU4开发日志10-It all belongs to Mother Russia(俄罗斯)

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IP属地:广东1楼2012-11-09 19:20回复

    Missions and Decisions...
    The Russian missions are still mostly geared towards expanding and forming a Russia with historical borders, and we have kept the Russian decisions from EU3, including the possibility to form Russia itself if it doesn't exist and you are a strong nation with Russian culture controlling the important cities in the region.
    Russian National Ideas.
    The Russian idea set is common to all countries that have Russian as their primary culture, as our major goal is to get one united Russia – the state that forms it is not as important. We are still debating whether Novgorod should be unique or not; it is a major player in the Russian theater, but also has many attributes that distinguish it from principalities like Muscovy and Kiev.
    The Russians start with two traditions that should feel rather natural to anyone who played them in the previous versions of the game. They get 25% extra manpower and 20% cheaper infantry.
    The 7 National Ideas for Russia are:
    Subednik: 10% more tax income.
    The Streltsy: 50% higher land force limit.
    Opprichina: 30% cheaper infantry, and 10% faster manpower recovery.
    Abolishment of Mestnichestvo: 10% more production efficiency.
    Siberian Frontier: +1 colonist, and auto-exploration of all territory adjacent to owned home territory.
    Table of Ranks: +1% army tradition/year.
    Curriculum of the Cadet Corps: 10% cheaper technology.
    The reward for gaining all seven is +100% on manpower.
    With these ideas, a Russian nation will be a country relying on a large number of infantry, and can easily afford them. The Siberian Frontier Idea allows them to colonise towards Siberia without being forced to take the exploration ideas that drive expansion for other potential colonial powers.

    Bonus details: Army & Navy Tradition changes.

    As a little bonus today, I'm going to talk about the changes we did to the army and navy traditions for EU4. First of all, recruiting a leader does not reduce the military tradition, as you usually can only afford a few leaders at a time. You use Military Power accrued by the monarch and his advisors to hire them instead. It is also slightly harder to maintain a high tradition, especially in peace time
    Secondly, military tradition now also gives a bonus depending on its strength. Army tradition gives you higher morale and quicker manpower recovery, and naval tradition gives you higher morale and better trade steering.
    Thirdly, you can now also increase naval tradition by having trading missions going with your fleets (scaled by your naval force limits) so that if your entire fleet is out doing trade missions, you get an extra +1% naval tradition per year.
    Finally, tradition is now changed each month instead of just at the end of the year.


    IP属地:广东本楼含有高级字体3楼2012-11-09 19:20
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      2025-08-31 02:08:30
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      IP属地:广东4楼2012-11-09 19:20
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        突然发现地图种类少了。。


        来自iPhone客户端5楼2012-11-09 19:31
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          今天会是谁先翻译呢?


          IP属地:江苏7楼2012-11-09 19:37
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            任务和决定……
            俄国的任务仍然主要是面向扩大并形成一个俄罗斯历史的边界,我们保留了俄罗斯的决定从欧盟三国,包括有可能形成俄罗斯本身如果它不存在,你是一个强大的国家与俄罗斯文化控制该地区的重要城市。
            俄罗斯国家的想法。
            俄罗斯的想法是一般的所有设置的国家,俄罗斯作为其主要的文化,我们的主要目标是让一个统一俄罗斯党——国家形成不重要。我们仍在讨论是否应该是唯一的或不诺夫哥罗德;它是一个主要���家在俄罗斯影院,但也有许多属性,区别于像俄国和基辅公国。
            俄罗斯开始有两个传统,应该感到相当自然的任何人的比赛以前版本的游戏。他们得到25%的额外的人力和步兵便宜20%。
            7为俄罗斯民族思想:
            Subednik:10%更多的税收收入。
            ���个Streltsy:50%更高的土地力限制。
            Opprichina:便宜30%,和10%更快的步兵人力复苏。
            废止Mestnichestvo:10%更多的生产效率。
            西伯利亚前沿:+ 1殖民者,和汽车勘探的所有领土毗邻拥有的家园。
            表的阶层:+ 1%军队传统/年。
            课程的青年团:技术便宜10%。
            获得的回报是+ 100%所有七个人力。
            这些想法,一个俄罗斯的国家将是一个国家依靠大量步兵,他们都能负担得起。西伯利亚国境的想法让他们向西伯利亚殖民没有被迫采取勘探的想法,推动经济扩张对其他潜在的殖民列强。


            IP属地:广东本楼含有高级字体9楼2012-11-09 19:51
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              伟大的俄罗斯母亲~


              IP属地:四川11楼2012-11-09 19:53
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                LS的机翻…我第一次发现鸟语比汉语更容易看懂…


                IP属地:江苏来自Android客户端12楼2012-11-09 19:54
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                  2025-08-31 02:02:30
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                  午休时我给一个同学念上一篇日志一小时国王,念着念着一抬头,发现他睡着了


                  来自Android客户端13楼2012-11-09 20:35
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                    奇怪,我翻译的后半篇咋不见了


                    IP属地:广东17楼2012-11-09 23:29
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                      毛子这是要超级暴兵么


                      IP属地:江西18楼2012-11-09 23:34
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                        毛子要是设定玩人海的话,明清西化了不应该更恐怖么


                        IP属地:上海19楼2012-11-10 00:18
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                          额……其实我一直用的诺夫从来没用过莫斯科……


                          IP属地:北京来自手机贴吧20楼2012-11-10 11:16
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