#IfWinActive ahk_class LaunchUnrealUWindowsClient
F1::
MouseGetPos, mouseX, mouseY
PixelGetColor, color, %mouseX%, %mouseY%, RGB
StringRight color,color,10 ;
tooltip, %mouseX%,%mouseY%颜色是:%color%
return
F2::Suspend
XButton2::
SetTimer, pressQ, 0
pressQ:
send2
if ( GetColor(1144,723)=="0x60C9EB" ) ;
{
send f
}
sendr
Return
XButton2 UP::
SetTimer, pressQ, Off
Return
GetColor(x,y)
{
PixelGetColor, color, x, y, RGB
StringRight color,color,10 ;
return color
}
Return
这是之前的取色,现在想改如下逻辑,求大佬指点,谢谢
按2
触发取色,则连续按两次F,在按第二次F时按R
未触发取色,则按R
以上循环
F1::
MouseGetPos, mouseX, mouseY
PixelGetColor, color, %mouseX%, %mouseY%, RGB
StringRight color,color,10 ;
tooltip, %mouseX%,%mouseY%颜色是:%color%
return
F2::Suspend
XButton2::
SetTimer, pressQ, 0
pressQ:
send2
if ( GetColor(1144,723)=="0x60C9EB" ) ;
{
send f
}
sendr
Return
XButton2 UP::
SetTimer, pressQ, Off
Return
GetColor(x,y)
{
PixelGetColor, color, x, y, RGB
StringRight color,color,10 ;
return color
}
Return
这是之前的取色,现在想改如下逻辑,求大佬指点,谢谢
按2
触发取色,则连续按两次F,在按第二次F时按R
未触发取色,则按R
以上循环