Map Editor - Keys Move Around the map: 在地图上移动 W,A,S,D,ARROWS- WASD,箭头 Q -LOWER SHIFT Q-下移(测试没有效果?) SHIFT- INCREASE SHIFT 换挡-增加换挡(用途未知) Right click of mouse- Move map position to the point 鼠标右键单击-将地图位置移动到该点(测试有误,原因未明) Left click of mouse- Add point to a province 鼠标左键单击-将点添加到省 Y-Continue with the path of existing province - (TUTORIAL) Y-继续现有省的路径-(教程)(?) BACKSPACE- Remove point from province/UNDO 退格键-从省中删除点/撤消 Z-Disable/Enable draw background Z-禁用/启用绘制背景 SPACE-Disable/Enable draw provinces 空间-禁用/启用绘制省份
C-Disable/Enablecities C-禁用/启用城市 V-Disable/Enable cities names V-禁用/启用城市名称 O-Disable/Enable province points O-禁用/启用省点 P-Disable/Enable province IDs P-禁用/启用省ID ENTER -Export province 输入-导出省 To add or update province to the game, move generatedfile "PROV"to folder of your map: 要向游戏中添加或更新省份,请将生成的文件“prov”移动到地图的文件夹中: Example: map -> Earth -> update 地图->地球->更新
J- Enable/Disable remove province mode J-启用/禁用删除省模式 Choose province on map which needs to be removed 在地图上选择需要删除的省 Map editor only export one province 地图编辑器仅导出一个省 Each "PROV" file needs to be moved to the "update" folder of map with proper id 每个“prov”文件都需要用正确的ID移动到地图的“update”文件夹中。 ——-————————————— 另:测试中发现的热键 B-未知用途,表现为顶部出现一条红框 N-向省添加点 M-改变点的位置 L-改变(地块)背景颜色 G-新命令(?)
How to create map (Step by step) ByWersjon 如何制作地图 作者Wersjon Steps: 1.Download Map editor. 1.下载地图编辑器 2.Clear all data. 2.清除所有数据 3.Copy/Create bg.png (background for your map) 3.复制/创建bg.png(地图背景) 4.Create province. 4.创建省。 5. Copy first province into new folder (Province is called PROV, and move it into folder that will be containing all provinces) 5.将第一个省复制到新文件夹(省称为prov,并将其移动到包含所有省的文件夹中) 6. Rename your first province to 0 (second to 1 etcetera) 6.将第一个省重命名为0(第二个省重命名为1等) 7.In game map folder (steamapps\common\Age of Civilizations II\map) copy template (and rename it), and clear "cities" folder. 7.在游戏地图文件夹(蒸汽应用程序\公共\文明时代II\map)中复制模板(并将其重命名),然后清除“城市”文件夹。
8.Copy your provinces into update, \data\provinces (I'm not sure if you need to copy it into provinces folder, but It works too :P) 8.将您的省复制到更新中,数据\省(我不确定是否需要将其复制到省文件夹中,但它也可以工作,原理同p按键) 9.Edit config.json(in copied template folder) and change values: 9.编辑config.json(在复制的模板文件夹中)并更改值:(见图) 10.Rembmer to create background files with name %bgname%_L and %bgname%_R 10.记得创建名为%bgname%\u l和%bgname%\u r的后台文件 11.go back to map folders and add line to make game read that map: 11.返回地图文件夹并添加行以使游戏读取该地图:(见图)
12.Run game and go to Editor>MapEditor>EditConnections and Provinces>Update every province you added. (EXAMPLE) 12.运行游戏并转到编辑器>地图编辑器>编辑连接和省>更新您添加的每个省。(例) 13.Congratulation you have created your first map Short video, if you still need help. (OS is in polish, rest is in english) 13.祝贺你创建了第一张地图短视频,如果你仍然需要帮助。(操作系统为波兰语,其余为英语) ----------------------- If you add new provincecheck continent of this provincein map editor, if it is "Ocean" the map will loadlower scaleof the province background 如果您在地图编辑器中添加了新的省,请检查该省的大陆,如果是“海洋”,则地图将加载该省背景的较低比例。