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【拆包】第一期:弹种转正效应

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欢迎围观本系列科普/拆包帖,该系列致力于用实打实的数据证明一些游戏内的设定:
声明:部分设定可能未实装或未使用,如果有的话楼主会声明。


萨拉托加镇楼


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举报|2楼2018-01-01 16:49




    0度为垂直入射,90度为炮弹与装甲平行(强制0度转正因为会跳弹)
    "ap": {
    AP穿甲弹
    "t1": {
    "caliberToArmor": 1.0,
    "normalizationAngle0deg": [0.0,-3.0],
    "normalizationAngle10deg": [10.0,-3.0],
    "normalizationAngle30deg": [30.0,-2.0],
    "normalizationAngle90deg": [90.0,0.0]
    },
    口径是装甲厚度1倍时
    0度入射有-3度转正
    10度入射有-3度转正
    30度入射有-2度转正
    90度入射有0度转正
    "t2": {
    "caliberToArmor": 1.1,
    "normalizationAngle0deg": [0.0,2.0],
    "normalizationAngle10deg": [10.0,2.0],
    "normalizationAngle30deg": [30.0,1.5],
    "normalizationAngle90deg": [90.0,0.0]
    },
    口径是装甲厚度1.1倍时
    0度入射有+2度转正
    10度入射有+2度转正
    30度入射有+1.5度转正
    90度入射有0度转正
    "t3": {
    "caliberToArmor": 1.2,
    "normalizationAngle0deg": [0.0,0.0],
    "normalizationAngle10deg": [10.0,3.0],
    "normalizationAngle30deg": [30.0,2.0],
    "normalizationAngle90deg": [90.0,0.0]
    },
    口径是装甲厚度1.2倍时
    0度入射有0度转正
    10度入射有+3度转正
    30度入射有+2度转正
    90度入射有0度转正
    "t4": {
    "caliberToArmor": 2.0,
    "normalizationAngle0deg": [0.0,4.0],
    "normalizationAngle10deg": [10.0,6.0],
    "normalizationAngle30deg": [30.0,7.0],
    "normalizationAngle90deg": [90.0,0.0]
    },
    口径是装甲厚度2倍时
    0度入射有+4度转正
    10度入射有+6度转正
    30度入射有+7度转正
    90度入射有0度转正
    "t5": {
    "caliberToArmor": 3.0,
    "normalizationAngle0deg": [0.0,5.0],
    "normalizationAngle10deg": [10.0,7.0],
    "normalizationAngle30deg": [30.0,8.0],
    "normalizationAngle90deg": [90.0,0.0]
    口径是装甲厚度3倍时
    0度入射有+5度转正
    10度入射有+7度转正
    30度入射有+8度转正
    90度入射有0度转正


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    举报|5楼2018-01-01 16:55
      "aphe": {
      "normalizationAngle0deg": [0.0,-2.0],
      "normalizationAngle10deg": [10.0,-2.0],
      "normalizationAngle30deg": [30.0,-1.0],
      "normalizationAngle90deg": [90.0,0.0]
      },
      APHE 穿甲榴弹 无风帽 无被帽 常见于苏联日本
      口径是装甲厚度X倍时并没有任何转正buff/debuff
      0度入射有-2度转正
      10度入射有-2度转正
      30度入射有-1度转正
      90度入射有0度转正


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      举报|6楼2018-01-01 16:56


        "aphebc": {
        "normalizationAngle0deg": [0.0,5.0],
        "normalizationAngle10deg": [10.0,5.0],
        "normalizationAngle30deg": [30.0,4.0],
        "normalizationAngle90deg": [90.0,0.0]
        },
        APHEBC 风帽穿甲榴弹 无被帽 有装药
        口径是装甲厚度X倍时并没有任何转正buff/debuff
        0度入射有+5度转正
        10度入射有+5度转正
        30度入射有+4度转正
        90度入射有0度转正


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        举报|8楼2018-01-01 16:57
          前排和水炮合影


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          举报|来自iPhone客户端9楼2018-01-01 16:58
            "apc": {
            "normalizationAngle0deg": [0.0,6.0],
            "normalizationAngle10deg": [10.0,5.5],
            "normalizationAngle30deg": [30.0,4.5],
            "normalizationAngle90deg": [90.0,0.0]
            },
            APC 被帽穿甲弹 无风帽 可能有也可能没有装药 常见于低级载具,法国车,德国长128
            口径是装甲厚度X倍时并没有任何转正buff/debuff
            0度入射有+6度转正
            10度入射有+5.5度转正
            30度入射有+4.5度转正
            90度入射有0度转正


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            举报|10楼2018-01-01 16:58
              2018-07-17 21:57 广告
              催更


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              举报|11楼2018-01-01 16:59


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                举报|来自Android客户端12楼2018-01-01 16:59
                  "apcbc": {
                  "normalizationAngle0deg": [0.0,6.5],
                  "normalizationAngle10deg": [10.0,6.0],
                  "normalizationAngle30deg": [30.0,4.5],
                  "normalizationAngle90deg": [90.0,0.0]
                  },
                  APCBC 被帽风帽穿甲弹 可能有也可能没有装药
                  口径是装甲厚度X倍时并没有任何转正buff/debuff
                  0度入射有+6.5度转正
                  10度入射有+6度转正
                  30度入射有+4.5度转正
                  90度入射有0度转正


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                  举报|13楼2018-01-01 17:00
                    HEAT与导弹:
                    无正负转正,碰到就炸,直接计算入射角厚度的三角函数。
                    HE/HESH:
                    无正负转正,碰到就炸,直接计算范围内装甲厚度。


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                    举报|14楼2018-01-01 17:01
                      然而APHEBC亲爹独有,有魔法加持


                      10度入射+6度转正意思是按4度入射算是否击穿?


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                      举报|16楼2018-01-01 17:05
                        "apbc": {
                        APBC 风帽穿甲弹 无被帽 与APHEBC不同的是,这款弹种有更详细的,根据口径/目标装甲厚度计算转正角从而决定最终弹头会穿过多厚装甲的计算。
                        "t1": {
                        "caliberToArmor": 0.8,
                        "normalizationAngle0deg": [0.0,-6.0],
                        "normalizationAngle10deg": [15.0,-6.0],
                        "normalizationAngle30deg": [30.0,-5.0],
                        "normalizationAngle35deg": [35.0,-4.0],
                        "normalizationAngle36deg": [36.0,-2.0],
                        "normalizationAngle40deg": [40.0,0.0],
                        "normalizationAngle90deg": [90.0,0.0]
                        },
                        口径是装甲厚度0.8倍时
                        0度入射有-6度转正
                        10度入射有-6度转正
                        30度入射有-5度转正
                        35度入射有-4度转正
                        36度入射有-2度转正
                        40度入射有0度转正
                        90度入射有0度转正
                        "t2": {
                        "caliberToArmor": 1.0,
                        "normalizationAngle0deg": [0.0,0.0],
                        "normalizationAngle10deg": [15.0,5.0],
                        "normalizationAngle30deg": [30.0,4.0],
                        "normalizationAngle35deg": [35.0,2.0],
                        "normalizationAngle36deg": [36.0,0.0],
                        "normalizationAngle90deg": [90.0,0.0]
                        },
                        口径是装甲厚度1倍时
                        0度入射有0度转正

                        10度入射有+5度转正
                        30度入射有+4度转正
                        35度入射有+2度转正
                        36度入射有0度转正
                        90度入射有0度转正

                        "t3": {
                        "caliberToArmor": 1.5,
                        "normalizationAngle0deg": [0.0,0.0],
                        "normalizationAngle10deg": [10.0,7.0],
                        "normalizationAngle30deg": [30.0,6.0],
                        "normalizationAngle90deg": [90.0,0.0]
                        },
                        口径是装甲厚度1.5倍时
                        0度入射有0度转正
                        10度入射有+7度转正
                        30度入射有+6度转正
                        90度入射有0度转正
                        "t4": {
                        "caliberToArmor": 2.0,
                        "normalizationAngle0deg": [0.0,0.0],
                        "normalizationAngle10deg": [10.0,8.0],
                        "normalizationAngle30deg": [30.0,7.0],
                        "normalizationAngle90deg": [90.0,0.0]
                        },
                        口径是装甲厚度2倍时
                        0度入射有0度转正
                        10度入射有+8度转正
                        30度入射有+7度转正
                        90度入射有0度转正
                        "t5": {
                        "caliberToArmor": 3.0,
                        "normalizationAngle0deg": [0.0,9.0],
                        "normalizationAngle10deg": [10.0,9.0],
                        "normalizationAngle30deg": [30.0,8.0],
                        "normalizationAngle90deg": [90.0,0.0]
                        }
                        },
                        口径是装甲厚度3倍时
                        0度入射有+9度转正
                        10度入射有+9度转正
                        30度入射有+8度转正
                        90度入射有0度转正


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                        举报|17楼2018-01-01 17:07
                          "apcr": {
                          APCR 次口径硬芯穿甲弹
                          "t1": {
                          "caliberToArmor": 1.0,
                          "normalizationAngle0deg": [0.0,2.0],
                          "normalizationAngle10deg": [10.0,2.0],
                          "normalizationAngle30deg": [30.0,1.5],
                          "normalizationAngle90deg": [90.0,0.0]
                          },
                          口径是装甲厚度1倍时
                          0度入射有+2度转正
                          10度入射有+2度转正
                          30度入射有+1.5度转正
                          90度入射有0度转正
                          "t2": {
                          "caliberToArmor": 1.5,
                          "normalizationAngle0deg": [0.0,3.0],
                          "normalizationAngle10deg": [10.0,3.0],
                          "normalizationAngle30deg": [30.0,2.5],
                          "normalizationAngle90deg": [90.0,0.0]
                          },
                          口径是装甲厚度1.5倍时
                          0度入射有+3度转正
                          10度入射有+3度转正
                          30度入射有+2.5度转正
                          90度入射有0度转正
                          "t3": {
                          "caliberToArmor": 2.0,
                          "normalizationAngle0deg": [0.0,4.0],
                          "normalizationAngle10deg": [10.0,4.0],
                          "normalizationAngle30deg": [30.0,3.0],
                          "normalizationAngle90deg": [90.0,0.0]
                          },
                          口径是装甲厚度2倍时
                          0度入射有+4度转正
                          10度入射有+4度转正
                          30度入射有+3度转正
                          90度入射有0度转正
                          "t4": {
                          "caliberToArmor": 3.0,
                          "normalizationAngle0deg": [0.0,4.0],
                          "normalizationAngle10deg": [10.0,4.0],
                          "normalizationAngle30deg": [30.0,3.5],
                          "normalizationAngle90deg": [90.0,0.0]
                          }
                          }
                          口径是装甲厚度3倍时
                          0度入射有+4度转正
                          10度入射有+4度转正
                          30度入射有+3.5度转正
                          90度入射有0度转正


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                          举报|19楼2018-01-01 17:12
                            你以为这就完了吗?
                            图样图森破
                            以上内容来自normalization.blk,只说明了各个弹种的转正效应。
                            接下来楼主会带大家看另外两个一同决定击穿/跳弹判定的文件,分别是定义倾斜装甲的slopeeffect.blk和定义跳弹率的ricochet.blk


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                            举报|20楼2018-01-01 17:15
                              APDS呢


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                              举报|21楼2018-01-01 17:19
                                具体我就不翻译了,大概格式是这样:
                                "caliberToArmor"代表口径是装甲厚度的多少倍
                                "slopeEffectXdeg": [X,Y]中括号内的数对前一个数X代表入射角是多少,后一个数Y代表这块装甲的等效厚度要乘以Y来获得当前倾角下需要穿透的厚度
                                注意:这里的入射角和上面的相反,在这里0度是炮弹与装甲水平,90度才是炮弹垂直入射的最理想状态
                                "ap": { AP 穿甲弹
                                "t_0_5": {
                                "caliberToArmor": 0.5,
                                "slopeEffect0deg": [0.0,20.0],
                                "slopeEffect5deg": [5.0,20.0],
                                "slopeEffect10deg": [10.0,20.0],
                                "slopeEffect15deg": [15.0,20.0],
                                "slopeEffect20deg": [20.0,9.6],
                                "slopeEffect25deg": [25.0,7.5],
                                "slopeEffect30deg": [30.0,4.5],
                                "slopeEffect35deg": [35.0,3.0],
                                "slopeEffect40deg": [40.0,2.3],
                                "slopeEffect45deg": [45.0,1.85],
                                "slopeEffect50deg": [50.0,1.75],
                                "slopeEffect55deg": [55.0,1.62],
                                "slopeEffect60deg": [60.0,1.4],
                                "slopeEffect65deg": [65.0,1.3],
                                "slopeEffect70deg": [70.0,1.19],
                                "slopeEffect75deg": [75.0,1.05],
                                "slopeEffect80deg": [80.0,1.03],
                                "slopeEffect85deg": [85.0,1.0],
                                "slopeEffect90deg": [90.0,1.0]
                                },
                                "t_1_0": {
                                "caliberToArmor": 1.0,
                                "slopeEffect0deg": [0.0,20.0],
                                "slopeEffect5deg": [5.0,20.0],
                                "slopeEffect10deg": [10.0,20.0],
                                "slopeEffect15deg": [15.0,7.5],
                                "slopeEffect20deg": [20.0,5.58],
                                "slopeEffect25deg": [25.0,4.8],
                                "slopeEffect30deg": [30.0,3.2],
                                "slopeEffect35deg": [35.0,2.7],
                                "slopeEffect40deg": [40.0,2.16],
                                "slopeEffect45deg": [45.0,1.8],
                                "slopeEffect50deg": [50.0,1.63],
                                "slopeEffect55deg": [55.0,1.44],
                                "slopeEffect60deg": [60.0,1.32],
                                "slopeEffect65deg": [65.0,1.21],
                                "slopeEffect70deg": [70.0,1.15],
                                "slopeEffect75deg": [75.0,1.05],
                                "slopeEffect80deg": [80.0,1.03],
                                "slopeEffect85deg": [85.0,1.0],
                                "slopeEffect90deg": [90.0,1.0]
                                },
                                "t_1_33": {
                                "caliberToArmor": 1.33,
                                "slopeEffect0deg": [0.0,20.0],
                                "slopeEffect5deg": [5.0,20.0],
                                "slopeEffect10deg": [10.0,20.0],
                                "slopeEffect15deg": [15.0,7.2],
                                "slopeEffect20deg": [20.0,5.28],
                                "slopeEffect25deg": [25.0,3.84],
                                "slopeEffect30deg": [30.0,2.64],
                                "slopeEffect35deg": [35.0,2.16],
                                "slopeEffect40deg": [40.0,1.84],
                                "slopeEffect45deg": [45.0,1.7],
                                "slopeEffect50deg": [50.0,1.61],
                                "slopeEffect55deg": [55.0,1.41],
                                "slopeEffect60deg": [60.0,1.3],
                                "slopeEffect65deg": [65.0,1.19],
                                "slopeEffect70deg": [70.0,1.13],
                                "slopeEffect75deg": [75.0,1.05],
                                "slopeEffect80deg": [80.0,1.03],
                                "slopeEffect85deg": [85.0,1.0],
                                "slopeEffect90deg": [90.0,1.0]
                                },
                                "t_1_5": {
                                "caliberToArmor": 1.5,
                                "slopeEffect0deg": [0.0,20.0],
                                "slopeEffect5deg": [5.0,15.0],
                                "slopeEffect10deg": [10.0,13.0],
                                "slopeEffect15deg": [15.0,8.5],
                                "slopeEffect20deg": [20.0,4.64],
                                "slopeEffect25deg": [25.0,3.52],
                                "slopeEffect30deg": [30.0,2.32],
                                "slopeEffect35deg": [35.0,1.96],
                                "slopeEffect40deg": [40.0,1.78],
                                "slopeEffect45deg": [45.0,1.65],
                                "slopeEffect50deg": [50.0,1.59],
                                "slopeEffect55deg": [55.0,1.38],
                                "slopeEffect60deg": [60.0,1.28],
                                "slopeEffect65deg": [65.0,1.17],
                                "slopeEffect70deg": [70.0,1.11],
                                "slopeEffect75deg": [75.0,1.05],
                                "slopeEffect80deg": [80.0,1.03],
                                "slopeEffect85deg": [85.0,1.0],
                                "slopeEffect90deg": [90.0,1.0]
                                },
                                "t_2": {
                                "caliberToArmor": 2.0,
                                "slopeEffect0deg": [0.0,20.0],
                                "slopeEffect5deg": [5.0,13.0],
                                "slopeEffect10deg": [10.0,9.8],
                                "slopeEffect15deg": [15.0,5.28],
                                "slopeEffect20deg": [20.0,3.52],
                                "slopeEffect25deg": [25.0,2.72],
                                "slopeEffect30deg": [30.0,2.0],
                                "slopeEffect35deg": [35.0,1.73],
                                "slopeEffect40deg": [40.0,1.68],
                                "slopeEffect45deg": [45.0,1.58],
                                "slopeEffect50deg": [50.0,1.51],
                                "slopeEffect55deg": [55.0,1.33],
                                "slopeEffect60deg": [60.0,1.25],
                                "slopeEffect65deg": [65.0,1.15],
                                "slopeEffect70deg": [70.0,1.09],
                                "slopeEffect75deg": [75.0,1.05],
                                "slopeEffect80deg": [80.0,1.03],
                                "slopeEffect85deg": [85.0,1.0],
                                "slopeEffect90deg": [90.0,1.0]
                                },
                                "t_2_5": {
                                "caliberToArmor": 2.5,
                                "slopeEffect0deg": [0.0,20.0],
                                "slopeEffect5deg": [5.0,13.0],
                                "slopeEffect10deg": [10.0,6.0],
                                "slopeEffect15deg": [15.0,4.16],
                                "slopeEffect20deg": [20.0,2.96],
                                "slopeEffect25deg": [25.0,2.4],
                                "slopeEffect30deg": [30.0,1.96],
                                "slopeEffect35deg": [35.0,1.68],
                                "slopeEffect40deg": [40.0,1.4],
                                "slopeEffect45deg": [45.0,1.224],
                                "slopeEffect50deg": [50.0,1.12],
                                "slopeEffect55deg": [55.0,1.0],
                                "slopeEffect60deg": [60.0,1.0],
                                "slopeEffect65deg": [65.0,1.0],
                                "slopeEffect70deg": [70.0,1.0],
                                "slopeEffect75deg": [75.0,1.0],
                                "slopeEffect80deg": [80.0,1.0],
                                "slopeEffect85deg": [85.0,1.0],
                                "slopeEffect90deg": [90.0,1.0]
                                }
                                },


                                水炮,能拆航空武器的跳弹角度数值吗
                                游戏里只有纯某种子弹的弹链(比如都是m20apit的曳光)有标记跳弹角


                                "hesh": { 碎甲弹
                                "t1": {
                                "caliberToArmor": 1.0,
                                "slopeEffect0deg": [0.0,20.0],
                                "slopeEffect5deg": [5.0,15.0],
                                "slopeEffect10deg": [10.0,12.0],
                                "slopeEffect15deg": [15.0,10.0],
                                "slopeEffect20deg": [20.0,1.3],
                                "slopeEffect25deg": [25.0,1.1],
                                "slopeEffect30deg": [30.0,1.0],
                                "slopeEffect35deg": [35.0,1.0],
                                "slopeEffect40deg": [40.0,1.0],
                                "slopeEffect45deg": [45.0,1.0],
                                "slopeEffect50deg": [50.0,1.0],
                                "slopeEffect55deg": [55.0,1.0],
                                "slopeEffect60deg": [60.0,1.0],
                                "slopeEffect65deg": [65.0,1.0],
                                "slopeEffect70deg": [70.0,1.0],
                                "slopeEffect75deg": [75.0,1.0],
                                "slopeEffect80deg": [80.0,1.0],
                                "slopeEffect85deg": [85.0,1.0],
                                "slopeEffect90deg": [90.0,1.0]
                                }
                                }


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                                举报|25楼2018-01-01 17:24
                                  "apcr": { 次口径硬芯穿甲弹
                                  "t1": {
                                  "caliberToArmor": 0.5,
                                  "slopeEffect0deg": [0.0,20.0],
                                  "slopeEffect5deg": [5.0,17.0],
                                  "slopeEffect10deg": [10.0,16.0],
                                  "slopeEffect15deg": [15.0,14.0],
                                  "slopeEffect20deg": [20.0,11.0],
                                  "slopeEffect25deg": [25.0,7.4],
                                  "slopeEffect30deg": [30.0,4.5],
                                  "slopeEffect35deg": [35.0,3.4],
                                  "slopeEffect40deg": [40.0,2.9],
                                  "slopeEffect45deg": [45.0,2.3],
                                  "slopeEffect50deg": [50.0,1.77],
                                  "slopeEffect55deg": [55.0,1.55],
                                  "slopeEffect60deg": [60.0,1.35],
                                  "slopeEffect65deg": [65.0,1.2],
                                  "slopeEffect70deg": [70.0,1.13],
                                  "slopeEffect75deg": [75.0,1.08],
                                  "slopeEffect80deg": [80.0,1.04],
                                  "slopeEffect85deg": [85.0,1.02],
                                  "slopeEffect90deg": [90.0,1.0]
                                  },
                                  "t2": {
                                  "caliberToArmor": 1.0,
                                  "slopeEffect0deg": [0.0,20.0],
                                  "slopeEffect5deg": [5.0,17.0],
                                  "slopeEffect10deg": [10.0,15.0],
                                  "slopeEffect15deg": [15.0,13.2],
                                  "slopeEffect20deg": [20.0,10.0],
                                  "slopeEffect25deg": [25.0,7.0],
                                  "slopeEffect30deg": [30.0,4.3],
                                  "slopeEffect35deg": [35.0,3.3],
                                  "slopeEffect40deg": [40.0,2.85],
                                  "slopeEffect45deg": [45.0,2.25],
                                  "slopeEffect50deg": [50.0,1.76],
                                  "slopeEffect55deg": [55.0,1.5],
                                  "slopeEffect60deg": [60.0,1.3],
                                  "slopeEffect65deg": [65.0,1.2],
                                  "slopeEffect70deg": [70.0,1.13],
                                  "slopeEffect75deg": [75.0,1.08],
                                  "slopeEffect80deg": [80.0,1.04],
                                  "slopeEffect85deg": [85.0,1.02],
                                  "slopeEffect90deg": [90.0,1.0]
                                  }
                                  },


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                                  举报|26楼2018-01-01 17:24
                                    "apds": { 次口径脱壳穿甲弹
                                    "t1": {
                                    "caliberToArmor": 1.0,
                                    "slopeEffect0deg": [0.0,20.0],
                                    "slopeEffect5deg": [5.0,17.0],
                                    "slopeEffect10deg": [10.0,15.0],
                                    "slopeEffect15deg": [15.0,10.24],
                                    "slopeEffect20deg": [20.0,7.2],
                                    "slopeEffect25deg": [25.0,3.72],
                                    "slopeEffect29deg": [29.0,2.76],
                                    "slopeEffect30deg": [30.0,2.46],
                                    "slopeEffect35deg": [35.0,2.24],
                                    "slopeEffect40deg": [40.0,2.064],
                                    "slopeEffect45deg": [45.0,1.8],
                                    "slopeEffect50deg": [50.0,1.4],
                                    "slopeEffect55deg": [55.0,1.2],
                                    "slopeEffect60deg": [60.0,1.024],
                                    "slopeEffect65deg": [65.0,1.0],
                                    "slopeEffect70deg": [70.0,1.0],
                                    "slopeEffect75deg": [75.0,1.0],
                                    "slopeEffect80deg": [80.0,1.0],
                                    "slopeEffect85deg": [85.0,1.0],
                                    "slopeEffect90deg": [90.0,1.0]
                                    }
                                    },


                                    收起回复
                                    举报|29楼2018-01-01 17:25
                                      "apc": { 被帽穿甲弹
                                      "t_0_5": {
                                      "caliberToArmor": 0.5,
                                      "slopeEffect0deg": [0.0,20.0],
                                      "slopeEffect5deg": [5.0,20.0],
                                      "slopeEffect10deg": [10.0,13.0],
                                      "slopeEffect15deg": [15.0,10.6],
                                      "slopeEffect20deg": [20.0,7.04],
                                      "slopeEffect25deg": [25.0,4.84],
                                      "slopeEffect30deg": [30.0,2.71],
                                      "slopeEffect35deg": [35.0,2.64],
                                      "slopeEffect40deg": [40.0,2.12],
                                      "slopeEffect45deg": [45.0,1.78],
                                      "slopeEffect50deg": [50.0,1.65],
                                      "slopeEffect55deg": [55.0,1.5],
                                      "slopeEffect60deg": [60.0,1.32],
                                      "slopeEffect65deg": [65.0,1.22],
                                      "slopeEffect70deg": [70.0,1.12],
                                      "slopeEffect75deg": [75.0,1.0],
                                      "slopeEffect80deg": [80.0,1.0],
                                      "slopeEffect85deg": [85.0,1.0],
                                      "slopeEffect90deg": [90.0,1.0]
                                      },
                                      "t_1_0": {
                                      "caliberToArmor": 1.0,
                                      "slopeEffect0deg": [0.0,20.0],
                                      "slopeEffect5deg": [5.0,20.0],
                                      "slopeEffect10deg": [10.0,10.0],
                                      "slopeEffect15deg": [15.0,7.4],
                                      "slopeEffect20deg": [20.0,4.5],
                                      "slopeEffect25deg": [25.0,3.5],
                                      "slopeEffect30deg": [30.0,2.55],
                                      "slopeEffect35deg": [35.0,2.4],
                                      "slopeEffect40deg": [40.0,1.95],
                                      "slopeEffect45deg": [45.0,1.74],
                                      "slopeEffect50deg": [50.0,1.59],
                                      "slopeEffect55deg": [55.0,1.4],
                                      "slopeEffect60deg": [60.0,1.28],
                                      "slopeEffect65deg": [65.0,1.17],
                                      "slopeEffect70deg": [70.0,1.1],
                                      "slopeEffect75deg": [75.0,1.0],
                                      "slopeEffect80deg": [80.0,1.0],
                                      "slopeEffect85deg": [85.0,1.0],
                                      "slopeEffect90deg": [90.0,1.0]
                                      },
                                      "t_1_33": {
                                      "caliberToArmor": 1.33,
                                      "slopeEffect0deg": [0.0,20.0],
                                      "slopeEffect5deg": [5.0,20.0],
                                      "slopeEffect10deg": [10.0,11.6],
                                      "slopeEffect15deg": [15.0,5.4],
                                      "slopeEffect20deg": [20.0,4.3],
                                      "slopeEffect25deg": [25.0,3.01],
                                      "slopeEffect30deg": [30.0,2.15],
                                      "slopeEffect35deg": [35.0,2.2],
                                      "slopeEffect40deg": [40.0,1.8],
                                      "slopeEffect45deg": [45.0,1.66],
                                      "slopeEffect50deg": [50.0,1.52],
                                      "slopeEffect55deg": [55.0,1.38],
                                      "slopeEffect60deg": [60.0,1.26],
                                      "slopeEffect65deg": [65.0,1.16],
                                      "slopeEffect70deg": [70.0,1.09],
                                      "slopeEffect75deg": [75.0,1.0],
                                      "slopeEffect80deg": [80.0,1.0],
                                      "slopeEffect85deg": [85.0,1.0],
                                      "slopeEffect90deg": [90.0,1.0]
                                      },
                                      "t_1_5": {
                                      "caliberToArmor": 1.5,
                                      "slopeEffect0deg": [0.0,20.0],
                                      "slopeEffect5deg": [5.0,15.0],
                                      "slopeEffect10deg": [10.0,5.6],
                                      "slopeEffect15deg": [15.0,4.52],
                                      "slopeEffect20deg": [20.0,3.52],
                                      "slopeEffect25deg": [25.0,2.72],
                                      "slopeEffect30deg": [30.0,2.1],
                                      "slopeEffect35deg": [35.0,1.84],
                                      "slopeEffect40deg": [40.0,1.73],
                                      "slopeEffect45deg": [45.0,1.6],
                                      "slopeEffect50deg": [50.0,1.49],
                                      "slopeEffect55deg": [55.0,1.3],
                                      "slopeEffect60deg": [60.0,1.23],
                                      "slopeEffect65deg": [65.0,1.14],
                                      "slopeEffect70deg": [70.0,1.09],
                                      "slopeEffect75deg": [75.0,1.0],
                                      "slopeEffect80deg": [80.0,1.0],
                                      "slopeEffect85deg": [85.0,1.0],
                                      "slopeEffect90deg": [90.0,1.0]
                                      },
                                      "t_2": {
                                      "caliberToArmor": 2.0,
                                      "slopeEffect0deg": [0.0,20.0],
                                      "slopeEffect5deg": [5.0,10.0],
                                      "slopeEffect10deg": [10.0,6.0],
                                      "slopeEffect15deg": [15.0,4.16],
                                      "slopeEffect20deg": [20.0,3.2],
                                      "slopeEffect25deg": [25.0,2.56],
                                      "slopeEffect30deg": [30.0,1.84],
                                      "slopeEffect35deg": [35.0,1.71],
                                      "slopeEffect40deg": [40.0,1.62],
                                      "slopeEffect45deg": [45.0,1.51],
                                      "slopeEffect50deg": [50.0,1.47],
                                      "slopeEffect55deg": [55.0,1.27],
                                      "slopeEffect60deg": [60.0,1.21],
                                      "slopeEffect65deg": [65.0,1.12],
                                      "slopeEffect70deg": [70.0,1.07],
                                      "slopeEffect75deg": [75.0,1.0],
                                      "slopeEffect80deg": [80.0,1.0],
                                      "slopeEffect85deg": [85.0,1.0],
                                      "slopeEffect90deg": [90.0,1.0]
                                      },
                                      "t_2_5": {
                                      "caliberToArmor": 2.5,
                                      "slopeEffect0deg": [0.0,20.0],
                                      "slopeEffect5deg": [5.0,10.0],
                                      "slopeEffect10deg": [10.0,5.0],
                                      "slopeEffect15deg": [15.0,3.84],
                                      "slopeEffect20deg": [20.0,2.8],
                                      "slopeEffect25deg": [25.0,2.24],
                                      "slopeEffect30deg": [30.0,1.52],
                                      "slopeEffect35deg": [35.0,1.4],
                                      "slopeEffect40deg": [40.0,1.28],
                                      "slopeEffect45deg": [45.0,1.16],
                                      "slopeEffect50deg": [50.0,1.04],
                                      "slopeEffect55deg": [55.0,1.0],
                                      "slopeEffect60deg": [60.0,1.0],
                                      "slopeEffect65deg": [65.0,1.0],
                                      "slopeEffect70deg": [70.0,1.0],
                                      "slopeEffect75deg": [75.0,1.0],
                                      "slopeEffect80deg": [80.0,1.0],
                                      "slopeEffect85deg": [85.0,1.0],
                                      "slopeEffect90deg": [90.0,1.0]
                                      }
                                      },


                                      回复
                                      举报|30楼2018-01-01 17:25
                                        "apbc": { 风帽穿甲弹
                                        "t_0_5": {
                                        "caliberToArmor": 0.5,
                                        "slopeEffect0deg": [0.0,20.0],
                                        "slopeEffect5deg": [5.0,20.0],
                                        "slopeEffect10deg": [10.0,20.0],
                                        "slopeEffect15deg": [15.0,20.0],
                                        "slopeEffect20deg": [20.0,8.8],
                                        "slopeEffect25deg": [25.0,6.6],
                                        "slopeEffect30deg": [30.0,3.8],
                                        "slopeEffect35deg": [35.0,2.52],
                                        "slopeEffect40deg": [40.0,1.9],
                                        "slopeEffect45deg": [45.0,1.49],
                                        "slopeEffect50deg": [50.0,1.19],
                                        "slopeEffect55deg": [55.0,1.17],
                                        "slopeEffect60deg": [60.0,1.15],
                                        "slopeEffect65deg": [65.0,1.1],
                                        "slopeEffect70deg": [70.0,1.05],
                                        "slopeEffect75deg": [75.0,1.0],
                                        "slopeEffect80deg": [80.0,1.0],
                                        "slopeEffect85deg": [85.0,1.0],
                                        "slopeEffect90deg": [90.0,1.0]
                                        },


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                                        举报|31楼2018-01-01 17:26
                                          风帽穿甲弹太长了,分段发
                                          "t_1_0": {
                                          "caliberToArmor": 1.0,
                                          "slopeEffect0deg": [0.0,20.0],
                                          "slopeEffect5deg": [5.0,20.0],
                                          "slopeEffect10deg": [10.0,20.0],
                                          "slopeEffect15deg": [15.0,12.0],
                                          "slopeEffect20deg": [20.0,5.56],
                                          "slopeEffect25deg": [25.0,3.6],
                                          "slopeEffect30deg": [30.0,2.9],
                                          "slopeEffect35deg": [35.0,2.15],
                                          "slopeEffect40deg": [40.0,1.66],
                                          "slopeEffect45deg": [45.0,1.35],
                                          "slopeEffect50deg": [50.0,1.25],
                                          "slopeEffect55deg": [55.0,1.15],
                                          "slopeEffect60deg": [60.0,1.14],
                                          "slopeEffect65deg": [65.0,1.1],
                                          "slopeEffect70deg": [70.0,1.05],
                                          "slopeEffect75deg": [75.0,1.0],
                                          "slopeEffect80deg": [80.0,1.0],
                                          "slopeEffect85deg": [85.0,1.0],
                                          "slopeEffect90deg": [90.0,1.0]
                                          },
                                          "t_1_33": {
                                          "caliberToArmor": 1.33,
                                          "slopeEffect0deg": [0.0,20.0],
                                          "slopeEffect5deg": [5.0,18.0],
                                          "slopeEffect10deg": [10.0,15.0],
                                          "slopeEffect15deg": [15.0,8.0],
                                          "slopeEffect20deg": [20.0,4.4],
                                          "slopeEffect25deg": [25.0,2.8],
                                          "slopeEffect30deg": [30.0,2.3],
                                          "slopeEffect35deg": [35.0,1.808],
                                          "slopeEffect40deg": [40.0,1.6],
                                          "slopeEffect45deg": [45.0,1.2],
                                          "slopeEffect50deg": [50.0,1.19],
                                          "slopeEffect55deg": [55.0,1.15],
                                          "slopeEffect60deg": [60.0,1.1],
                                          "slopeEffect65deg": [65.0,1.0],
                                          "slopeEffect70deg": [70.0,1.0],
                                          "slopeEffect75deg": [75.0,1.0],
                                          "slopeEffect80deg": [80.0,1.0],
                                          "slopeEffect85deg": [85.0,1.0],
                                          "slopeEffect90deg": [90.0,1.0]
                                          },


                                          回复
                                          举报|32楼2018-01-01 17:27
                                            分段,最后一部分
                                            "t_1_5": {
                                            "caliberToArmor": 1.5,
                                            "slopeEffect0deg": [0.0,20.0],
                                            "slopeEffect5deg": [5.0,15.0],
                                            "slopeEffect10deg": [10.0,10.0],
                                            "slopeEffect15deg": [15.0,4.8],
                                            "slopeEffect20deg": [20.0,2.96],
                                            "slopeEffect25deg": [25.0,2.0],
                                            "slopeEffect30deg": [30.0,1.7],
                                            "slopeEffect35deg": [35.0,1.38],
                                            "slopeEffect40deg": [40.0,1.2],
                                            "slopeEffect45deg": [45.0,1.08],
                                            "slopeEffect50deg": [50.0,1.0],
                                            "slopeEffect55deg": [55.0,1.0],
                                            "slopeEffect60deg": [60.0,1.0],
                                            "slopeEffect65deg": [65.0,1.0],
                                            "slopeEffect70deg": [70.0,1.0],
                                            "slopeEffect75deg": [75.0,1.0],
                                            "slopeEffect80deg": [80.0,1.0],
                                            "slopeEffect85deg": [85.0,1.0],
                                            "slopeEffect90deg": [90.0,1.0]
                                            },
                                            "t_2": {
                                            "caliberToArmor": 2.0,
                                            "slopeEffect0deg": [0.0,20.0],
                                            "slopeEffect5deg": [5.0,15.0],
                                            "slopeEffect10deg": [10.0,6.4],
                                            "slopeEffect15deg": [15.0,3.6],
                                            "slopeEffect20deg": [20.0,2.16],
                                            "slopeEffect25deg": [25.0,1.52],
                                            "slopeEffect30deg": [30.0,1.36],
                                            "slopeEffect35deg": [35.0,1.16],
                                            "slopeEffect40deg": [40.0,1.08],
                                            "slopeEffect45deg": [45.0,1.0],
                                            "slopeEffect50deg": [50.0,1.0],
                                            "slopeEffect55deg": [55.0,1.0],
                                            "slopeEffect60deg": [60.0,1.0],
                                            "slopeEffect65deg": [65.0,1.0],
                                            "slopeEffect70deg": [70.0,1.0],
                                            "slopeEffect75deg": [75.0,1.0],
                                            "slopeEffect80deg": [80.0,1.0],
                                            "slopeEffect85deg": [85.0,1.0],
                                            "slopeEffect90deg": [90.0,1.0]
                                            },
                                            "t_2_5": {
                                            "caliberToArmor": 2.5,
                                            "slopeEffect0deg": [0.0,20.0],
                                            "slopeEffect5deg": [5.0,10.0],
                                            "slopeEffect10deg": [10.0,4.4],
                                            "slopeEffect15deg": [15.0,2.2],
                                            "slopeEffect20deg": [20.0,1.44],
                                            "slopeEffect25deg": [25.0,1.2],
                                            "slopeEffect30deg": [30.0,1.15],
                                            "slopeEffect35deg": [35.0,1.1],
                                            "slopeEffect40deg": [40.0,1.05],
                                            "slopeEffect45deg": [45.0,1.0],
                                            "slopeEffect50deg": [50.0,1.0],
                                            "slopeEffect55deg": [55.0,1.0],
                                            "slopeEffect60deg": [60.0,1.0],
                                            "slopeEffect65deg": [65.0,1.0],
                                            "slopeEffect70deg": [70.0,1.0],
                                            "slopeEffect75deg": [75.0,1.0],
                                            "slopeEffect80deg": [80.0,1.0],
                                            "slopeEffect85deg": [85.0,1.0],
                                            "slopeEffect90deg": [90.0,1.0]
                                            }
                                            },


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                                            举报|33楼2018-01-01 17:27

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