MAINTENANCE - HOTFIX 0.15.2152
系统热修复0.15.2152
Daily Mission Changes
· The"Concealed Killer" and "Stealth Kills" challenges wereoverly ambiguous. As a result, we've taken the Concealed Killer challenge outand revised Stealth Killer to count kills when you have not been spotted for atleast 1 second before getting a kill
· 因为隐蔽杀敌这两个挑战(就是那个一个hidden kill 一个concealed kill非常恶心,很容易混淆)就是括号的原因,我们干掉了concealed kill,同时改变了隐蔽杀敌的计数方式,只要杀敌前一秒你是隐蔽状态就算(因为有时候打出最后一炮的时候敌人死了而你被死后的敌人点亮了,之前这种杀敌是不算数的)
· Based onplayer feedback, we've changed the challenge "Rolling Death" to be anAFV and LT only challenge
· 根据玩家反馈情况,“Rolling Death”会只成为AFV和LT的挑战
· Reduced thedifficulty of Medium and Hard challenges by 10%
· 中等和困难难度减少百分之10
· Removed thechallenge to destroy TDs until we actually add more Tank Destroyers in PvE forplayers to blow up
· 去掉打TD的日常任务直到我们放更多的TD在PVE的AI里面
· Removed the"Picking on Lower Tiers" challenge. After evaluating the challenge,we felt it promoted bad play and a poor gaming experience - especially forthose at lower tiers
· 去掉“Picking on Lower Tiers”挑战,因为我们觉得这挑战不利于我们的游戏体验,特别是那些低级车(没什么卵用)
系统热修复0.15.2152
Daily Mission Changes
· The"Concealed Killer" and "Stealth Kills" challenges wereoverly ambiguous. As a result, we've taken the Concealed Killer challenge outand revised Stealth Killer to count kills when you have not been spotted for atleast 1 second before getting a kill
· 因为隐蔽杀敌这两个挑战(就是那个一个hidden kill 一个concealed kill非常恶心,很容易混淆)就是括号的原因,我们干掉了concealed kill,同时改变了隐蔽杀敌的计数方式,只要杀敌前一秒你是隐蔽状态就算(因为有时候打出最后一炮的时候敌人死了而你被死后的敌人点亮了,之前这种杀敌是不算数的)
· Based onplayer feedback, we've changed the challenge "Rolling Death" to be anAFV and LT only challenge
· 根据玩家反馈情况,“Rolling Death”会只成为AFV和LT的挑战
· Reduced thedifficulty of Medium and Hard challenges by 10%
· 中等和困难难度减少百分之10
· Removed thechallenge to destroy TDs until we actually add more Tank Destroyers in PvE forplayers to blow up
· 去掉打TD的日常任务直到我们放更多的TD在PVE的AI里面
· Removed the"Picking on Lower Tiers" challenge. After evaluating the challenge,we felt it promoted bad play and a poor gaming experience - especially forthose at lower tiers
· 去掉“Picking on Lower Tiers”挑战,因为我们觉得这挑战不利于我们的游戏体验,特别是那些低级车(没什么卵用)