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EU4 开发日志 5月12日 - 12th of May 2016

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Hello and Welcome to another development diary for Europa Universalis IV. Today we’ll talk a bit about the future of the game, and what we aim at achieving with it.

It is now almost three years since we released EU4, and the game is growing every month, with far more people playing it today, than ever before. And as we have said before, we’ll continue to support the game with patches and expansions as long as you keep buying them.

Currently we have ideas and designs for several years worth of expansions, but those designs change and grow whenever we read your feedback.

There are of course concerns and challenges with expanding to an already complex game, and what can be added without making the game unplayable. It is also a fine thread to decide which ones should be behind the paywall and which should be free.

While a fair amount of requests keep coming for more peace activities, that also creates challenges, as if that is too engaging, you will suffer when you end up in unplanned wars, and get a far worse experience.

So what do we want to do with EU4 in the future?

Well, there are some parts of the world we want to add more unique flavor to. I am fairly happy with Europe, and we’ve done quite a lot of focus on mechanics for the New World, but there are areas like East Asia, India & Middle East which deserve far deeper looks in the future. With unique flavor I mean things like Dutch Republic, Nahuatl Religion, Polish Elective Monarchy, HRE Religious League Wars, Hordes Razing Provinces, etc… I envision EU4 in 3 years with far far more difference playing each country in the world.

There are also aspects of the game which we once were happy with, but feel would require are not entirely happy with now. Our technology system, basically hailing from EU1, is based too much around rigid tech groups, punishing nations outside of Europe. We’re not entirely happy with how culture works now, and the diplomatic interface just can’t handle the amount of states and actions we currently have. Can these be changed? Maybe? Time will tell.

Here's a screenshot of something you've never seen before.




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1楼2016-05-12 20:35
    等翻译


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    来自Android客户端2楼2016-05-12 20:42
      国王万岁!


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      3楼2016-05-12 20:45
        已经沉迷于群星,没兴趣


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        6楼2016-05-12 20:55
          嗯,被诟病很久的科技组终于有改的打算了(蝗汉:你看,我没说错吧,大萌怎么会不是-50花费科技组 ),东亚也提到了、希望不用等到最后一个dlc再深化
          话说,这张图没看出什么东西,游牧是红色、其他全绿,不知道会是什么地图模式


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          来自Android客户端9楼2016-05-12 21:08


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            来自Android客户端10楼2016-05-12 21:25
              我觉得科技方面最好还是用科技树的好,可以综合理念和科技两个界面,改研究科技为研究理念,一定理念解锁一级科技,给一定加成。
              然后几率解锁,欧洲几率相对较高,有临国已有该理念几率提高,同时把理念树画大,ai可能因点理念的方向不对而错过关键科技级数,模拟奥斯曼、大明的错误发展方向,不过考虑到特色理念,这么干理念树太大,大部分对玩家没啥用,可能降低游戏性


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              来自Android客户端12楼2016-05-12 21:52
                ~\(≧▽≦)/~


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                来自Android客户端17楼2016-05-13 05:07
                  是不是意味着下个dlc要大改科技树?


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                  来自iPhone客户端18楼2016-05-13 09:12
                    科技树会变成抽卡吗?


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                    来自Android客户端19楼2016-05-13 09:45
                      抽卡科技树


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                      来自iPhone客户端20楼2016-05-13 09:48
                        这个好像啥也没说。。。。


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                        来自Android客户端21楼2016-05-13 09:58
                          Ο ιδιοκτήτης στο μπαρ στα αγγλικά, δύναμη είναι άσχημα, καλά τα αγγλικά μου επίπεδο έξι, χωρίς πίεση.


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                          来自iPhone客户端24楼2016-05-13 18:52
                            那个图会不会是流动文化


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                            来自Android客户端25楼2016-05-14 10:31
                              就是一堆废话呀


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                              来自Android客户端26楼2016-05-14 11:09
                                DLC图标都快没地方铺了。弄两排吗


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                                来自iPhone客户端27楼2016-05-14 15:46
                                  速度出群星dlc
                                  别整没用的


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                                  来自iPhone客户端28楼2016-05-15 08:13
                                    那个截图是什么新玩意啊。看不出来


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                                    29楼2016-05-17 20:12
                                      _(:^」∠)_


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                                      来自iPhone客户端30楼2016-07-06 19:18
                                        坟贴勿回


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                                        来自iPhone客户端34楼2017-05-15 12:00