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猴力学概论

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上课真无聊,目测周更


来自手机贴吧1楼2014-05-15 14:32回复
    一、猴力是什么
    在衡量一位东方stg玩家的时候,通常会以ta打过什么(成就,achievement)和ta能打什么(能力,ability)两个方面来衡量。
    (*1街机碰得少不妄加评论)
    (*2加两个英语单词瞬间高大上了)
    成就通常分成三种:以通关为目的的混关(clear重视),以分数为目的的打分,以其它为目的的neta玩法(符卡全避,全关低封、NB、NM、NN,星莲船绿碟封印,0擦弹等等)
    能力通常分为以下若干种:
    避弹能力:躲避子弹的程度的能力
    规划能力:路线开发的程度的能力
    执行能力:按照计划在固定时机完成固定行为的程度的能力
    解谜能力:研究弹幕生成方式解出合理通过该弹幕的姿势的程度的能力
    等等…
    各种能力之间既有关系也相互独立,比如规划不能规划出一条超过自己避弹能力的路线,而规划能力能弥补避弹能力的不足;低水平的执行能力完全可以看作是避弹能力的真子集(星莲船上线开碟),而高水平的执行能力甚至和有没有子弹都没有太大的关系(比如精确到像素的卡安定点,精确到帧的永夜抄打分击破时机)
    本文中的猴力,即定义为避弹能力


    来自手机贴吧2楼2014-05-15 15:00
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      继续啊.。。。


      来自Android客户端3楼2014-05-15 17:01
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        继续啊.。。。


        4楼2014-05-15 19:23
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          想了半天我好像只有看见子弹就按X的能力……
          话说其实啥叫路线呢,混关来说除了妖和星其他整数作有路线可言么。。(辉不会,不算


          来自Android客户端5楼2014-05-16 07:20
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            应该还有一个防糟能力(


            IP属地:天津6楼2014-05-16 21:57
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              此力只应爱妾有,凡人都是猴不动(


              IP属地:四川7楼2014-05-17 04:46
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                我打过星绿碟封,难道我有猴力?

                不可能(


                8楼2014-05-17 13:00
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                  呆逼(


                  IP属地:天津来自iPhone客户端9楼2014-05-19 18:49
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                    避弹猴子们又在研究自己了


                    IP属地:新加坡来自Android客户端11楼2014-05-20 13:12
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                      就这么TJ了


                      IP属地:浙江12楼2014-08-03 14:54
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                        二、猴力为什么
                        三、猴力怎么做


                        > <


                        13楼2014-08-03 16:01
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                          已经欠了11更了


                          来自Android客户端14楼2014-08-04 01:31
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                            居然就这么坑了~~


                            15楼2014-08-04 08:14
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                              1.What Hou Li is
                              When we measure a Touhou STG player, we commonly measure them based on thier achievement and their ability.
                              (*1 I won*t comment on arcade games because I seldom plays.)
                              (*2 Oh the paragraphs look powerful)
                              =====================================================
                              The achivement commonly divided into three parts:
                              clear only, high score attack, other neta play (e.g. Spell Card No shoot, no focus, no miss, no bomb,
                              no miss no bomb, nonuse of green UFO in th12, 0 graze,etc.)
                              ======================================================
                              The ability commonly divided into the following parts:
                              Dodge ability: the ability that how much you can evade the bullet.
                              Planning ability: the ability that how much you can develop a route.
                              Execution ability: the ability that following the plan and accomplish fixed action at a fixed moment.
                              Solving riddle ability: the ability that study how bullet are formed and give a solution which can correctly pass the bullet, etc.
                              ======================================================
                              There are relationships among various ability but at the same time they differs each other, such as the planning cannot plans a route beyond your dodge ability, yet the planning ability can make up the lack of dodge abilty. Low standard execution ability can be seen as the proper subset of dodge ability (summon UFO above the item get border line in th12),yet high standard execution ability even irrelevant with the exist of bullet. (Locating at a stable point correct to pixel, break up moment of high score attack in IN correct to frame.)

                              The Hou Li mentioned in the paragraphs is defined as dodge ability.


                              16楼2014-08-10 10:52
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