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开发日志4:宗教改革

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1.首先宗教权威系统重置了。基础值将由该宗教控制圣地的数量而决定,在基础值之上是一系列的时间修正(就像人物好感一样),包括赢得或输掉圣战,建设寺庙等。新的系统将应用于所有宗教而不仅仅是多神教。多神教很可能以更少的控制圣地数量开始,但另一方面也无需担心多神教异端。
2.如同前面的开发日志所提到的,多神教享受着一系列优势加成,却也有着令人沮丧的限制。也许第一个就是他们只能固定使用均分继承法,而多神教封臣将会对刚刚登基的新君抱有很大怀疑(更严厉的短期统治惩罚)。多神教不能要求手下转变信仰,也很容易对由那些狡诈的传教士传播的亚伯拉罕神教产生深刻印象。当然可以通过简单的转变信仰来避免这些问题。当然还有另外一个选项,那就是模仿那些更聪明的一神教徒来改革多神教。通过,适合的教阶制,圣书,标准化宗教仪式。多神教将会变得更有竞争力。


IP属地:辽宁1楼2013-05-03 07:37回复
    4.但是否改革宗教也需要权衡考虑。(一旦改革)将会失去征服宣战理由和本土防御(敌方)损耗,未改革的版本将会成为异端(这可能带来麻烦)。一般来讲使用多神教将会在初期以入侵和征服宣战理由迅速扩展,然后尝试通过改革宗教或转变信仰来整合领地并使之稳定。
    这就是全部。下周的话题将是特殊的多神教事件和决议!


    IP属地:辽宁3楼2013-05-03 07:49
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      原文:
      To begin with, religious Moral Authority has been revamped. The base value is now determined by the number of Holy Sites under the control of the religion. On top of this, there are various timed modifiers (think character opinions) for things like winning or losing holy wars, or building temples. This new system applies to all religions, not just the pagans. The pagan religions do tend to start with fewer Holy Sites under their control, but on the other hand there are no pagan heresies to worry about.


      IP属地:辽宁4楼2013-05-03 07:51
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        Now, as mentioned in previous dev diaries, pagans enjoy a number of advantages, but they also suffer from some frustrating limitations. Foremost, perhaps, is that they are stuck with Gavelkind. Pagan vassals are also a lot more suspicious of new rulers on succession (harsher "short reign" opinions), they cannot demand conversion of vassals, and they are easily impressed by the cunning missionaries of the Abrahamic religions. To avoid these problems, pagans can of course simply give up the old ways and convert, but there is another option; pagan religions can be reformed in imitation of those clever monotheists. With a proper church hierarchy, a holy book, and standardized rituals, the pagan religions can become more competitive.


        IP属地:辽宁5楼2013-05-03 07:52
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          Reforming the faith is not easy; you need to control three of the holy sites and have a lot of Piety to boot. After reforming, your faith will be given a religious head. In the case of Norse Pagans, the character who conducted the reformation will become the Fylkir, serving as both secular ruler and religious leader in much the same way as an Islamic Caliph. You may now declare holy wars, both great pagan Crusades and regular religious wars against infidels. Other pagan religions get a vassal religious head, like the Ecumenical Patriarch of Constantinople.


          IP属地:辽宁6楼2013-05-03 07:52
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            There are tradeoffs to reforming the faith, however. You will lose the Subjugation casus belli and the defensive home attrition, and the unreformed version of your religion will become a heresy (which can cause problems for you.) As a pagan, you will normally want to grow quickly using your invasion and subjugation CBs, and then try to either reform your religion or convert in order to consolidate and stabilize your realm...
            That's all for now. Next week's topic is special pagan events and decisions!


            IP属地:辽宁7楼2013-05-03 07:53
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              前排!


              IP属地:江苏8楼2013-05-03 07:54
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                @法兰西岛伯爵 @119119227ip
                不要爱惜身体忍精不受啊


                IP属地:辽宁9楼2013-05-03 08:08
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                  不能要求改宗很伤呀


                  IP属地:云南来自手机贴吧10楼2013-05-03 08:28
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                    竟然被发了。。。
                    那我就把我的删了吧。。
                    翻译辛苦~


                    IP属地:北京11楼2013-05-03 08:29
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                      图片我贴在图册里了,大家想看的可以去看~


                      IP属地:北京12楼2013-05-03 08:30
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                        感谢!也感谢jack!


                        IP属地:上海14楼2013-05-03 10:27
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                          改革后也不能要求改宗么?不过EU大游牧时代的换帝叛乱都挺过来了,这个总不会比那更厉害吧


                          IP属地:广东15楼2013-05-03 12:06
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                            宗教科技都改了,期待啊


                            IP属地:北京16楼2013-05-03 20:28
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