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cv及其他机制的未来改动计划

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IP属地:浙江来自Android客户端1楼2019-05-07 07:44回复
    Commanders,
    We continue to work on improving the gameplay of aircraft carriers and today we would like to tell you about the changes that are being prepared for the next few updates.
    Please remember that plans sometimes change. The information below is preliminary: deadlines may be moved, and a little later new points may be added.
    1. Update 0.8.4 will bring a period of time at the beginning of each battle during which aircraft carrier squadrons will be unable to take off due to them having to go through some initial servicing. This change, taking into account the time it takes squadrons to reach the targets, will allow ships on both teams to start moving to the control points and take advantageous positions before any squadrons are in the air.
    084版本开始cv将开场自闭,这个改变将使得两边的水面玩家都有时间在cv的飞机起飞前控制点位和优势位置。


    IP属地:浙江来自Android客户端2楼2019-05-07 07:46
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      IP属地:河北来自iPhone客户端3楼2019-05-07 07:46
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        2. The Engine Cooling consumable has been standardized for all aircraft. Now the consumable will give the same increase in speed at all tiers - 35 knots (40 for Japanese aircraft and attack aircraft of all nations) and equally slow down the aircraft by 17.5 knots (20 for Japanese aircraft and attack aircraft of all nations). The change will reduce the effectiveness of squadrons as scouts and also the strike potential at the highest tiers.
        引擎冷却消耗品将标准化的配给所有飞机,现在该消耗品对所有级别飞机都是增加35节(对日本飞机和所有国家的火箭攻击机是增加40节)


        IP属地:浙江来自Android客户端4楼2019-05-07 07:46
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          3.In Update 0.8.4 we plan to change the interaction between destroyers and dive bombers with HE bombs, while maintaining the effectiveness of this type of aircraft against other ship classes. Now, due to the mechanics of aiming and scattering, it is relatively easy to hit a destroyer with a large number of high-explosive bombs. This in itself is normal, but there is a problem: evasive maneuvers on the part of the destroyer being attacked by bombers don’t do enough to prevent being hit. To solve this problem, the required drop height of bombs will be increased, the shape of the aiming ellipse will be changed, and the scattering of the bombs will be adjusted. Now the ellipse will be elongated and narrow, with an increased chance of bombs falling closer to the edge of the ellipse and a reduced chance of them falling closer to the center. Thus, the squadron’s choices of timing and approach to a small target such as a destroyer will be more important,


          IP属地:浙江来自Android客户端5楼2019-05-07 07:47
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            and destroyers will have more opportunities for counter-play against bombers. For example, hitting a destroyer that is perpendicular to the line of approach of the bombers will be much more difficult. In order to keep the interaction of bombers with the rest of the classes at the same level, we changed their aiming parameters. Aiming will now be faster and will begin in the preparation for the attack, and maneuvers of the flight will not influence the spread. These changes can be tested on the Public Test for Update 0.8.4.
            084版本我们计划修正俯冲轰炸机的he舰爆对驱逐舰的相互作用,炸弹的投弹高度将增加,瞄准椭圆的形状将更加趋向于狭长,炸弹落点的偏离将与此适应,将增加炸弹落在椭圆边缘的机会,减少落在椭圆中心的机会。我们将改变俯冲轰炸机的瞄准参数,瞄准将变得更快,并将在攻击准备阶段时就开始。并且机组数量的多少将不会影响炸弹的落点偏离。


            IP属地:浙江来自Android客户端6楼2019-05-07 07:48
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              4.In future updates, we plan to improve the ship autopilot function and "teach" it to avoid obstacles. This way you will be able to put one point on the map, and the autopilot will plot a route to bypass the Islands. If a collision (for example, in a narrow strait) with an island still happens, the autopilot will bring the ship back to open water and send it further along the route.
              开局M玩家将获得体验提升,自动航行功能将提供绕过岛的选项。


              IP属地:浙江来自Android客户端7楼2019-05-07 07:49
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                6. The mechanics of the priority AA sectors will be completely redesigned. We decided to change not only the visual component, but also to significantly improve the interaction of the ship with squadrons. It is too early to talk about any details, but the main goal that we want to achieve is for the player to get more effective AA with the proper use of the priority AA sectors and the choice of appropriate skills and upgrades.
                防空炮优先选区机制将彻底重新设计。不仅仅是视觉效果的重新设计,cv机组对水面的相互作用都将显著改变。我们的主要目标是在玩家在合适的情况下使用防空优先选区和合适的技能和升级品时将获得更多有效的防空。


                IP属地:浙江来自Android客户端9楼2019-05-07 07:49
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                  7. In future updates credits and experience rewards currently earned from shooting down aircraft will be transferred to damage dealt to aircraft. In Update 0.8.4 we will add this indicator to the post-combat statistics, but in order to make this change to the economy, we want to sure of the stability. Therefore, changes to the economy will occur after the change to the priority AA sector in a couple of months (after the statistics become stable). Around the same dates, we plan to update the achievements related to airplanes.
                  防空收益将从击坠为指标改成对空输出伤害为指标。


                  IP属地:浙江来自Android客户端10楼2019-05-07 07:50
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                    Once again, we remind you that this is a preliminary and possibly incomplete list of changes that are planned to be implemented in the game. We will continue to inform you about plans and future changes.
                    Thank you for your honest and constructive feedback.
                    Good luck in Battle!


                    IP属地:浙江来自Android客户端11楼2019-05-07 07:50
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                      以下是中文要点简版:
                      1.084版本开始cv将开场自闭,这个改变将使得两边的水面玩家都有时间在cv的飞机起飞前控制点位和优势位置。
                      引擎冷却消耗品将标准化的配给所有飞机,现在该消耗品对所有级别飞机都是增加35节(对日本飞机和所有国家的火箭攻击机是增加40节)。
                      084版本我们计划修正俯冲轰炸机的he舰爆对驱逐舰的相互作用,炸弹的投弹高度将增加,瞄准椭圆的形状将更加趋向于狭长,炸弹落点的偏离将与此适应,将增加炸弹落在椭圆边缘的机会,减少落在椭圆中心的机会。我们将改变俯冲轰炸机的瞄准参数,瞄准将变得更快,并将在攻击准备阶段时就开始。并且机组数量的多少将不会影响炸弹的落点偏离。
                      4.开局M玩家将获得体验提升,自动航行功能将提供绕过岛的选项。
                      5.机器人cv将加入训练房和人机房,不过不会加入pve剧情模式。
                      6.防空炮优先选区机制将彻底重新设计。不仅仅是视觉效果的重新设计,cv机组对水面的相互作用都将显著改变。我们的主要目标是在玩家在合适的情况下使用防空优先选区和合适的技能和升级品时将获得更多有效的防空。
                      7.防空收益将从击坠为指标改成对空输出伤害为指标。


                      IP属地:浙江来自Android客户端12楼2019-05-07 07:51
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                        IP属地:浙江来自Android客户端13楼2019-05-07 07:51
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                          IP属地:浙江来自Android客户端14楼2019-05-07 07:51
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                            IP属地:浙江来自Android客户端15楼2019-05-07 07:52
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                              IP属地:浙江来自Android客户端16楼2019-05-07 07:52
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