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回复:【2015_09_06】Don’t Starve Tog

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自己的本本 i5 win7 8g内存 上传还没测试 在steam平台上搭服务器会流畅吗 最多8个人 另外 楼楼方便留个qq


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举报|来自iPhone客户端155楼2015-12-24 01:29
    楼主 请问这个怎么办啊


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    举报|156楼2015-12-25 00:10
      国内动画大神级制作团队现正火热招生中! 名师指导,0基础也能7个月精通Maya
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      无法强制攻击,按Ctrl f也没有用,键位看了也没改,不知道怎么办为好,每次被队友调戏完转移一下仇恨就不能再战了


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      举报|来自Android客户端157楼2015-12-25 15:51
        楼主,请问一下,开的服务器无法看见,但可以搜到,ping值是???,无法加入房间的问题在哪,如果有时间可以帮帮我么?


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        举报|来自iPhone客户端158楼2015-12-29 17:11
          我想问一下 怎么重置地图就是重新开始


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          举报|159楼2015-12-30 16:58
            正版的服务器存档在那里?俺找不到


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            举报|161楼2016-01-03 15:42
              看完了楼主的帖子~学习了~赞一下~


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              举报|162楼2016-01-03 18:05
                按照楼主的方法弄了 建好了服务器 怎么安服务器mod 始终不能成功啊 是哪儿出问题了呢 下面是相关的代码
                [00:00:00]: loaded modindex
                [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.


                [00:00:00]: DownloadMods(1)
                [00:00:00]: Download server mod 347079953
                [00:00:01]: FMOD Error: An invalid object handle was used.
                [00:00:02]: LOADING LUA SUCCESS
                [00:00:02]: PlayerDeaths loaded morgue 5244


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                举报|163楼2016-01-03 23:17
                  楼主你好,搭在搭载完成后,在游戏中如果退出服务器再进去,先前探索的地图就变黑了但物品什么的都在,请问有解决方案吗?先谢过了!


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                  举报|来自Android客户端164楼2016-01-04 03:15
                    楼主,私聊给我qq我想具体问下正版用电脑开服怎么设置世界,另外怎么设置管理员,看贴吧教程还是不怎么清楚,楼主好人,谢谢谢谢


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                    举报|来自Android客户端165楼2016-01-05 02:30
                      楼主 我是新人 我在阿里云上弄了个服务器 搭建好了 搜到 也能进去,但是有时候就明明昨天晚上都在玩 今天白天就突然进不去了这种情况 搜也搜不到 服务器重启也搜不到,然后我重置一切,删存档就好了这样,这是什么问题?我服务器设置什么的都没改过


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                      举报|167楼2016-01-08 13:44
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                        有时候服务器一直这样然后也搜不到


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                        举报|168楼2016-01-08 13:50
                          表示根据楼主方法弄完之后,搜不到我的房间


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                          举报|169楼2016-01-08 18:36
                            楼主知道怎么设置mod吗 像地上洞穴这个mod默认是关闭的 怎么设置开启啊


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                            举报|来自iPhone客户端170楼2016-01-09 11:34
                              steam上的具体下了服务器后怎么操作啊,原谅我看不太懂 




                                 ——玲珑骰子安红豆,入骨相思知不知。


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                              举报|来自Android客户端171楼2016-01-10 10:44
                                楼主,我按照你的方法,结果成功了。但是又出现一个文件夹,好像是地下洞穴的。现在是开了就会自动创建一个地下洞穴的文件吗?


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                                举报|172楼2016-01-11 14:57
                                  楼主知道怎么设置mod吗 像地上洞穴这个mod默认是关闭的 怎么设置开启啊


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                                  举报|173楼2016-01-13 15:13
                                    楼主,我的服务器启动不了,DigitalOcean的VPS。帮我看看什么情况,下面是部分运行的提示,跪谢!
                                    Starting Up
                                    Version: 162028
                                    Current time: Wed Jan 13 02:59:47 2016


                                    System Name: Linux
                                    Host Name: steam
                                    Release(Kernel) Version: 4.2.0-16-generic
                                    Kernel Build Timestamp: #19-Ubuntu SMP Thu Oct 8 14:46:51 UTC 2015
                                    Machine Arch: i686
                                    Don't Starve Together: 162028 LINUX
                                    NNN Build Date: 2016-01-08_17-15-11
                                    Parsing command line
                                    Command Line Arguments: -console
                                    THREAD - started 'GAClient' (3059510080)
                                    CurlRequestManager::ClientThread::Main()
                                    ProfileIndex:6.42
                                    [CONNECT] PendingConnection::Reset(true)
                                    Network tick rate: U=15(2), D=0
                                    Network tick rate: U=30(1), D=0
                                    OnLoadPermissionList: /root/.klei/DoNotStarveTogether/save/blocklist.txt (Failure)
                                    OnLoadPermissionList: /root/.klei/DoNotStarveTogether/save/adminlist.txt (Failure)
                                    OnLoadUserIdList: /root/.klei/DoNotStarveTogether/save/whitelist.txt (Failure)
                                    THREAD - started 'ConsoleInput' (3052403520)
                                    Server token retrieved from: server_token.txt
                                    cGame::InitializeOnMainThread
                                    Renderer initialize: Okay
                                    AnimManager initialize: Okay
                                    Buffers initialize: Okay
                                    cDontStarveGame::DoGameSpecificInitialize()
                                    FMOD Error: An invalid object handle was used.
                                    GameSpecific initialize: Okay
                                    cGame::StartPlaying
                                    LOADING LUA
                                    DoLuaFile scripts/main.lua
                                    DoLuaFile loading buffer scripts/main.lua
                                    scripts/main.lua(166,1) running main.lua


                                    ...

                                    ...
                                    ...
                                    #######
                                    #
                                    # Generating Normal Mode Together Forever Level SURVIVAL_TOGETHER
                                    #
                                    #######


                                    ChessSpot1 added to The hunters
                                    Maxwell5 added to Badlands
                                    ChessSpot1 added to Befriend the pigs
                                    Chessy_5 added to The hunters
                                    Chessy_5 added to Badlands
                                    scripts/worldgen_main.lua(525,1) *****************************
                                    scripts/worldgen_main.lua(526,1) Final Worldgen Choices:
                                    K: preset V: SURVIVAL_TOGETHER
                                    K: level_id V: 1
                                    K: finaltweak V table: 0xa22b5c0
                                    scripts/worldgen_main.lua(528,1) *****************************
                                    Creating story...
                                    LinkNodesByKeys
                                    Finding valid start task...
                                    ...picked Make a pick
                                    Has start node Clearing
                                    Baking map... 350
                                    [WorldSimActual::GenerateVoronoiMap]
                                    GenerateVoronoiMap [1]:
                                    [=]
                                    ...Done.
                                    [AddEmptyNodes]
                                    GenerateVoronoiMap [100]:
                                    [====================================================================================================]
                                    ...Done.
                                    [WorldSimActual::GenerateVoronoiMap] complete [success]
                                    [WorldSimActual::ConvertToTileMap]
                                    [ConvertToTileMap]
                                    [WorldSimActual::ConvertToTileMap] complete
                                    [WorldSimActual::SeparateIslands]
                                    [SeparateIslands]
                                    [WorldSimActual::SeparateIslands] complete
                                    Map Baked!
                                    [WorldSimActual::ForceConnectivity]
                                    [GenerateLandmasses]
                                    [MergeConnectedLandmasses] true
                                    [WorldSimActual::ForceConnectivity] complete
                                    [GetWormholesExtra] connected 0 unconnected 1
                                    [GetWormholesExtra] after: connected 1 unconnected 0
                                    [GetWormholesExtra] pushed 0 wormholes
                                    [WorldSimActual::DrawRoads]
                                    [DrawRoads]
                                    [WorldSimActual::DrawRoads] complete
                                    Encoding...
                                    Encoding... DONE
                                    Checking Tags
                                    Populating voronoi...
                                    Warning! Could not find a spot for LivingTree in node Forest hunters:3:DeepForest
                                    disconnected tiles... 0
                                    Done forest map gen!
                                    scripts/worldgen_main.lua(248,1) Checking map...
                                    scripts/worldgen_main.lua(604,1) Generation complete
                                    WorldSim::SimThread::Main() complete
                                    Serializing world: session/5CD3E14B8E253ACE/0000000002
                                    Unload FE
                                    Unload FE done
                                    LOAD BE
                                    LOAD BE: done
                                    Begin Session: 5CD3E14B8E253ACE
                                    saving to server_temp/server_save
                                    MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
                                    Could not preload undefined prefab 0x1872ccf0 (FROMNUM)
                                    Loading Nav Grid
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Can't find prefab spawnpoint
                                    SpawnSaveRecord [nil, spawnpoint] FAILED
                                    K: preset V: SURVIVAL_TOGETHER
                                    K: level_id V: 1
                                    K: finaltweak V table: 0xa22b5c0
                                    scripts/worldgen_main.lua(528,1) *****************************
                                    Creating story...
                                    LinkNodesByKeys
                                    Finding valid start task...
                                    ...picked Make a pick
                                    Has start node Clearing
                                    Baking map... 350
                                    [WorldSimActual::GenerateVoronoiMap]
                                    GenerateVoronoiMap [1]:
                                    [=]
                                    ...Done.
                                    [AddEmptyNodes]
                                    GenerateVoronoiMap [100]:
                                    [====================================================================================================]
                                    ...Done.
                                    [WorldSimActual::GenerateVoronoiMap] complete [success]
                                    [WorldSimActual::ConvertToTileMap]
                                    [ConvertToTileMap]
                                    [WorldSimActual::ConvertToTileMap] complete
                                    [WorldSimActual::SeparateIslands]
                                    [SeparateIslands]
                                    [WorldSimActual::SeparateIslands] complete
                                    Map Baked!
                                    [WorldSimActual::ForceConnectivity]
                                    [GenerateLandmasses]
                                    [MergeConnectedLandmasses] true
                                    [WorldSimActual::ForceConnectivity] complete
                                    [GetWormholesExtra] connected 0 unconnected 1
                                    [GetWormholesExtra] after: connected 1 unconnected 0
                                    [GetWormholesExtra] pushed 0 wormholes
                                    [WorldSimActual::DrawRoads]
                                    [DrawRoads]
                                    [WorldSimActual::DrawRoads] complete
                                    Encoding...
                                    Encoding... DONE
                                    Checking Tags
                                    Populating voronoi...
                                    Warning! Could not find a spot for LivingTree in node Forest hunters:3:DeepForest
                                    disconnected tiles... 0
                                    Done forest map gen!
                                    scripts/worldgen_main.lua(248,1) Checking map...
                                    scripts/worldgen_main.lua(604,1) Generation complete
                                    WorldSim::SimThread::Main() complete
                                    Serializing world: session/5CD3E14B8E253ACE/0000000002
                                    Unload FE
                                    Unload FE done
                                    LOAD BE
                                    LOAD BE: done
                                    Begin Session: 5CD3E14B8E253ACE
                                    saving to server_temp/server_save
                                    MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
                                    Could not preload undefined prefab 0x1872ccf0 (FROMNUM)
                                    Loading Nav Grid
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
                                    Can't find prefab spawnpoint
                                    SpawnSaveRecord [nil, spawnpoint] FAILED
                                    Killed


                                    [screen is terminating]


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                                    举报|174楼2016-01-13 16:11
                                      楼主,启动时出现这个是什么状况?


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                                      举报|175楼2016-01-15 18:25
                                        版本旧了怎么更新?


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                                        举报|176楼2016-01-15 19:53

                                          可以联机的手机游戏排行榜_回合制手游巅峰之作

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                                          打不了字怎么破。。


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                                          举报|177楼2016-01-17 13:34
                                            服务器启用不了,这个代码错误什么情况?英文不好求解释~跪谢
                                            Worldgen had an error, displaying...
                                            #scripts/worldgen_main.lua:429: attempt to perform arithmetic on field '?' (a nil value)
                                            #LUA ERROR stack traceback:
                                            @scripts/worldgen_main.lua:429 in (upvalue) AddSetPeices (Lua) <370-434>
                                            level = table: 0xaadf1b18
                                            gen_params = table: 0xaadd4b78
                                            boons_override = most
                                            touchstone_override = default
                                            traps_override = default
                                            poi_override = default
                                            protected_override = default
                                            multiply = table: 0xaa870bf0
                                            @scripts/worldgen_main.lua:500 in () ? (Lua) <436-608>
                                            debug = false
                                            parameters = table: 0xaadd4b50
                                            Gen = table: 0xaadfe168
                                            levels = table: 0xaaa13488
                                            level = table: 0xaadf1b18
                                            level_area_triggers = nil
                                            @=(tail call):-1 in () (tail) <-1--1>
                                            @=(tail call):-1 in () (tail) <-1--1>


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                                            举报|178楼2016-01-18 10:12
                                              求帮助阿,服务器已经架构好了,连不上,QQ58362282答案邱


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                                              举报|179楼2016-01-18 19:04
                                                求教啊。楼主,报错了!


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                                                举报|180楼2016-01-18 23:17
                                                  楼主,cave和overworld里面的配置文件端口也要相同吗?其余的东西也都要相同吗?


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                                                  举报|181楼2016-01-18 23:18
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                                                    举报|183楼2016-01-20 00:06
                                                      小妖给看一下什么问题,我是161659 游侠下载的


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                                                      举报|186楼2016-01-20 15:33
                                                        有个新问题 就是世界设置修改过后不生效 怎么办啊 删除存档 然后修改世界配置文件 重新开服务端 进客户端 不生效


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                                                        举报|来自Android客户端187楼2016-01-20 17:41