回复:被双缩的载具会被ifv碾么... <CrusherInfo id="id_CrusherInfo" CrushEqualLevelProps="true" CrusherLevel="0" CrushableLevel="20" />
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红警3作者:
Microsoft6477 2011-09-26 17:44 那么,这就是我家AI的作业了 ShroudClearingRange="320" /> <CrusherInfo CrusherLevel="0" CrushEqualLevelProps="true" CrushableLevel="2" /> </GameObject></AssetDeclaration>...
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命令与征服作者:
钢爪VSZOCOM 2012-07-26 08:45 潘妮的追击黑暗第一天代码 "VictoryModule": "RTID(RiftOutro@LevelModules)" } }, { "aliases": [ "BeatTheLevel" ], "objclass": "StarChallengeBeatTheLevelProps", ...
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1437星星果作者:
sxdxdxssssss15 2020-06-11 15:44 --Lane 1 CreateChildTurret("Turret_T1_C_07", "OrderTurret... function CreateLevelProps() --Lane 1 CreateChildTurret("Turret_T1_C_07", "OrderTurretDragon", TEAM_ORDER, 1, 2); CreateChildTurret("Turret_T1_R_...
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魔兽地图编辑器作者:
wan6723353 2013-04-08 22:44 回复:Frostbite Caves Part II 关卡代码分析 CurrentLevelWave8??CurrentLevelWave9??CurrentLevelWave10CurrentLevelWave10StormEvent0?????Wave1?#SpawnZombiesJitteredWaveActionProps...
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植物大战僵尸2作者:
sptlyj 2015-02-13 15:37 回复:【洋葱、翻译】翻译一下网址(感谢有道) ZombieLevelPropertiesDefaultHeroLevelPropsCleopatraLevelPropsBeamsOutBeamsInOverrideBehaviorOverrideBehaviorPropsHeroTypesCleopatraOverrideSpawnZombieHeroSpawnerPropsCleopatra...
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植物大战僵尸2作者:
哥只是植物 2014-05-18 14:11 回复:【周末水】20w基佬里有多少是程序猿,码农,工程狮,设鸡(手动... {}, /* Ban 这个模块真够讨厌的 */"Parr_props": {"117":{"1170001":{"props_id":"1170001","props_type":"1","props_category":"117","left_num...
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dnf圣骑士作者:
Seliber_X 2015-11-15 19:02